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PSX
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
Renderers
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GSdx: Purge GSC_SpyroNewBeginning, GSC_SpyroEternalNight crc hacks.
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2018-12-20 13:22:12 +01:00 |
Window
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
docs
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res
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
vsprops
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
xbyak
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CMakeLists.txt
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GS.cpp
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GS.h
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSAlignedClass.cpp
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GSAlignedClass.h
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GSBlock.cpp
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GSBlock.h
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GSCapture.cpp
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baseclasses|gsdx: Move code from baseclasses to GSdx
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2018-04-29 02:19:17 +01:00 |
GSCapture.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSClut.cpp
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GSClut.h
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GSCodeBuffer.cpp
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GSCodeBuffer.h
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GSCrc.cpp
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GSdx: Purge GSC_SpyroNewBeginning, GSC_SpyroEternalNight crc hacks.
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2018-12-20 13:22:12 +01:00 |
GSCrc.h
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GSdx: Purge GSC_SpyroNewBeginning, GSC_SpyroEternalNight crc hacks.
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2018-12-20 13:22:12 +01:00 |
GSDrawingContext.cpp
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GSdx-debug: Do some casts and fix warnings.
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2018-12-17 15:52:27 +01:00 |
GSDrawingContext.h
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GSDrawingEnvironment.h
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GSDump.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSDump.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSLocalMemory.cpp
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSLocalMemory.h
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GSLzma.cpp
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GSLzma.h
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GSPerfMon.cpp
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GSPerfMon.h
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GSPng.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSPng.h
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GSState.cpp
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gsdx:hw: Enable skipdraw hack to skip a range of draw calls
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2018-08-20 23:35:01 +01:00 |
GSState.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSTables.cpp
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GSTables.h
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GSThread.h
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GSThread_CXX11.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSUtil.cpp
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSUtil.h
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GSVector.cpp
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GSVector.h
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GSVector4.h
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GSVector4i.h
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GSVector4i: Fix compare64 function.
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2018-11-26 10:01:10 +01:00 |
GSVector8.h
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GSVector8i.h
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GSdx.cpp
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSdx.def
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GSdx.h
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GSdx-ogl: Implement a fast Accurate Date algorithm.
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2018-11-28 08:21:13 +01:00 |
GSdx.rc
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSdx.vcxproj
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
GSdx.vcxproj.filters
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
config.h
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linux_replay.cpp
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resource.h
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GSdx: Purge Direct3D9 Render entirely. (#2762)
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2018-12-20 00:54:51 +01:00 |
stdafx.cpp
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stdafx.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
targetver.h
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