mirror of https://github.com/PCSX2/pcsx2.git
141 lines
3.1 KiB
C++
141 lines
3.1 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSRenderer.h"
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class GSTextureCache
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{
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public:
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class GSSurface : public GSAlignedClass<16>
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{
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protected:
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GSRenderer* m_renderer;
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public:
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GSTexture* m_texture;
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GSTexture* m_palette;
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bool m_initpalette;
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int m_age;
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GSDirtyRectList m_dirty;
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GIFRegTEX0 m_TEX0;
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explicit GSSurface(GSRenderer* r);
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virtual ~GSSurface();
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virtual void Update();
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};
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class GSRenderTarget : public GSSurface
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{
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public:
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bool m_used;
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explicit GSRenderTarget(GSRenderer* r);
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void Update();
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virtual bool Create(int w, int h);
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virtual void Read(const GSVector4i& r) = 0;
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};
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class GSDepthStencil : public GSSurface
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{
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public:
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bool m_used;
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explicit GSDepthStencil(GSRenderer* renderer);
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void Update();
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virtual bool Create(int w, int h);
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};
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class GSCachedTexture : public GSSurface
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{
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protected:
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bool GetDirtyRect(GSVector4i& r);
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public:
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uint32* m_clut; // *
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GSVector4i m_valid;
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int m_bpp;
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int m_bpp2;
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bool m_rendered;
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explicit GSCachedTexture(GSRenderer* renderer);
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virtual ~GSCachedTexture();
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void Update();
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virtual bool Create() = 0;
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virtual bool Create(GSRenderTarget* rt) = 0;
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virtual bool Create(GSDepthStencil* ds) = 0;
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};
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protected:
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GSRenderer* m_renderer;
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list<GSRenderTarget*> m_rt;
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list<GSDepthStencil*> m_ds;
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list<GSCachedTexture*> m_tex;
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bool m_tex_used;
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template<class T> void RecycleByAge(list<T*>& l, int maxage = 60)
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{
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for(list<T*>::iterator i = l.begin(); i != l.end(); )
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{
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list<T*>::iterator j = i++;
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T* t = *j;
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if(++t->m_age > maxage)
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{
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l.erase(j);
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delete t;
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}
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}
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}
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virtual GSRenderTarget* CreateRenderTarget() = 0;
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virtual GSDepthStencil* CreateDepthStencil() = 0;
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virtual GSCachedTexture* CreateTexture() = 0;
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public:
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GSTextureCache(GSRenderer* r);
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virtual ~GSTextureCache();
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void RemoveAll();
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GSRenderTarget* GetRenderTarget(const GIFRegTEX0& TEX0, int w, int h, bool fb = false);
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GSDepthStencil* GetDepthStencil(const GIFRegTEX0& TEX0, int w, int h);
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GSCachedTexture* GetTexture();
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void InvalidateTextures(const GIFRegFRAME& FRAME, const GIFRegZBUF& ZBUF);
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void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
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void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r);
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void IncAge();
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};
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