pcsx2/3rdparty/w32pthreads/include
Jake.Stine cdb2d8f276 w32pthreads: Fixed some minor bugs in the pthread_testcancel optimization I implemented some weeks ago; ifdef'd out some code that was specific to __CLEANUP_C mode.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2062 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-23 20:09:16 +00:00
..
implement.h w32pthreads: 2009-09-29 14:21:12 +00:00
need_errno.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
pthread.h w32pthreads: Fixed some minor bugs in the pthread_testcancel optimization I implemented some weeks ago; ifdef'd out some code that was specific to __CLEANUP_C mode. 2009-10-23 20:09:16 +00:00
sched.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
semaphore.h w32pthreads: 2009-09-29 14:21:12 +00:00