687c0b45e2
Move CRC hack to Partial that fix the half screen bottom issue since the effect is not rendered correctly. Move CRC hack to Aggressive. These hacks are only needed when running upscaled resolution. They skip the blur effect which cause ghosting and some other screen issues. Side effect is they also remove the channel effect on OpenGL which is emulated correctly so let's put them on Aggressive. Comment out a hack, it's unknown what the hack does atm. If there are new issues then it will be added back. Added comments what the hacks do. Partial port for channel shuffle effect to Direct3D for Tekken5. The effect is skipped and not rendered but now the top left screen glitch has been resolved. Note: At least Minimum CRC level is required for this to work. |
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3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-packager | ||
linux_various | ||
locales | ||
nsis | ||
pcsx2 | ||
plugins | ||
tests | ||
tools | ||
unfree | ||
.clang-format | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
ISSUE_TEMPLATE.md | ||
PCSX2_suite.sln | ||
README.md | ||
appveyor.yml | ||
build.sh | ||
buildbot.xml | ||
mscompile.cmd | ||
old_plugins.sln | ||
travis.sh |
README.md
PCSX2
PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
Project Details
The PCSX2 project has been running for more than ten years. Once only able to run a few public domain demos, newer versions enable many games to work at full speed, including popular titles such as Final Fantasy X or Devil May Cry 3. Visit the PCSX2 homepage to check the latest compatibility status of games (with more than 2000 titles tested), or ask for help in the official forums.
The latest officially released stable version is version 1.4.0.
Installers and binaries for both Windows and Linux are available from our website.
Development builds are also available from our website.
System Requirements
Minimum
- OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
- CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
- GPU: DirectX 10 GPU or better
- RAM: 2GB or more
Recommended
- OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
- CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better
- GPU: DirectX 11 GPU or greater
- RAM: 4GB or more
Notes
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You need the Visual C++ 2015 x86 Redistributables for this version to work.
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PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.
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Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.
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Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit this page.
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PCSX2 mainly takes advantage of 2 CPU cores. As of this commit PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with less than 2 cores) it may be a slowdown.