mirror of https://github.com/PCSX2/pcsx2.git
83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GPUDrawScanline.h"
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GPUDrawScanline::GPUDrawScanline()
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: m_sp_map("GPUSetupPrim", &m_local)
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, m_ds_map("GPUDrawScanline", &m_local)
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{
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memset(&m_local, 0, sizeof(m_local));
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m_local.gd = &m_global;
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}
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GPUDrawScanline::~GPUDrawScanline()
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{
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}
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void GPUDrawScanline::BeginDraw(const void* param)
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{
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memcpy(&m_global, param, sizeof(m_global));
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if(m_global.sel.tme && m_global.sel.twin)
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{
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uint32 u, v;
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u = ~(m_global.twin.x << 3) & 0xff; // TWW
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v = ~(m_global.twin.y << 3) & 0xff; // TWH
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m_local.twin[0].u = GSVector4i((u << 16) | u);
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m_local.twin[0].v = GSVector4i((v << 16) | v);
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u = m_global.twin.z << 3; // TWX
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v = m_global.twin.w << 3; // TWY
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m_local.twin[1].u = GSVector4i((u << 16) | u) & ~m_local.twin[0].u;
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m_local.twin[1].v = GSVector4i((v << 16) | v) & ~m_local.twin[0].v;
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}
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m_ds = m_ds_map[m_global.sel];
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m_de = NULL;
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m_dr = NULL; // TODO
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// doesn't need all bits => less functions generated
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GPUScanlineSelector sel;
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sel.key = 0;
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sel.iip = m_global.sel.iip;
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sel.tfx = m_global.sel.tfx;
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sel.twin = m_global.sel.twin;
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sel.sprite = m_global.sel.sprite;
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m_sp = m_sp_map[sel];
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}
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void GPUDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame)
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{
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m_ds_map.UpdateStats(stats, frame);
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}
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