mirror of https://github.com/PCSX2/pcsx2.git
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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#ifdef __APPLE__
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#include <string>
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#include <optional>
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struct WindowInfo;
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/// Helper functions for things that need Objective-C
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namespace CocoaTools
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{
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bool CreateMetalLayer(WindowInfo* wi);
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void DestroyMetalLayer(WindowInfo* wi);
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std::optional<float> GetViewRefreshRate(const WindowInfo& wi);
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/// Add a handler to be run when macOS changes between dark and light themes
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void AddThemeChangeHandler(void* ctx, void(handler)(void* ctx));
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/// Remove a handler previously added using AddThemeChangeHandler with the given context
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void RemoveThemeChangeHandler(void* ctx);
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/// Returns the bundle path.
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std::optional<std::string> GetBundlePath();
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/// Get the bundle path to the actual application without any translocation fun
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std::optional<std::string> GetNonTranslocatedBundlePath();
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/// Move the given file to the trash, and return the path to its new location
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std::optional<std::string> MoveToTrash(std::string_view file);
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/// Launch the given application once this one quits
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bool DelayedLaunch(std::string_view file);
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/// Open a Finder window to the given URL
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bool ShowInFinder(std::string_view file);
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}
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#endif // __APPLE__
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