mirror of https://github.com/PCSX2/pcsx2.git
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GSRendererHW.h"
|
|
#include "GSVertexHW.h"
|
|
#include "GSTextureCache9.h"
|
|
#include "GSTextureFX9.h"
|
|
|
|
class GSRendererHW9 : public GSRendererHW<GSDevice9, GSVertexHW9, GSTextureCache9>
|
|
{
|
|
typedef GSDevice9 Device;
|
|
typedef GSVertexHW9 Vertex;
|
|
typedef GSTextureCache9 TextureCache;
|
|
|
|
bool WrapZ(float maxz);
|
|
|
|
protected:
|
|
GSTextureFX9 m_tfx;
|
|
bool m_logz;
|
|
|
|
void Draw(int prim, Texture& rt, Texture& ds, GSTextureCache<Device>::GSTexture* tex);
|
|
|
|
struct
|
|
{
|
|
Direct3DDepthStencilState9 dss;
|
|
Direct3DBlendState9 bs;
|
|
} m_date;
|
|
|
|
struct
|
|
{
|
|
bool enabled;
|
|
Direct3DDepthStencilState9 dss;
|
|
Direct3DBlendState9 bs;
|
|
} m_fba;
|
|
|
|
void SetupDATE(Texture& rt, Texture& ds);
|
|
void UpdateFBA(Texture& rt);
|
|
|
|
public:
|
|
GSRendererHW9(uint8* base, bool mt, void (*irq)(), const GSRendererSettings& rs);
|
|
|
|
bool Create(const string& title);
|
|
|
|
template<uint32 prim, uint32 tme, uint32 fst> void VertexKick(bool skip);
|
|
};
|