pcsx2/pcsx2/MemoryTypes.h

68 lines
2.4 KiB
C++

// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "common/Pcsx2Defs.h"
namespace Ps2MemSize
{
static constexpr u32 MainRam = _32mb; // 32 MB main memory.
static constexpr u32 ExtraRam = _1mb * 96; // 32+96 MB devkit memory.
static constexpr u32 TotalRam = _1mb * 128;// 128 MB total memory.
static constexpr u32 Rom = _1mb * 4; // 4 MB main rom
static constexpr u32 Rom1 = _1mb * 4; // DVD player
static constexpr u32 Rom2 = 0x00080000; // Chinese rom extension
static constexpr u32 Hardware = _64kb;
static constexpr u32 Scratch = _16kb;
static constexpr u32 IopRam = _1mb * 2; // 2MB main ram on the IOP.
static constexpr u32 IopHardware = _64kb;
static constexpr u32 GSregs = 0x00002000; // 8k for the GS registers and stuff.
extern u32 ExposedRam;
} // namespace Ps2MemSize
typedef u8 mem8_t;
typedef u16 mem16_t;
typedef u32 mem32_t;
typedef u64 mem64_t;
typedef u128 mem128_t;
struct EEVM_MemoryAllocMess
{
u8 Main[Ps2MemSize::MainRam]; // Main memory (hard-wired to 32MB)
u8 ExtraMemory[Ps2MemSize::ExtraRam]; // Extra memory (32MB up to 128MB => 96MB).
u8 Scratch[Ps2MemSize::Scratch]; // Scratchpad!
u8 ROM[Ps2MemSize::Rom]; // Boot rom (4MB)
u8 ROM1[Ps2MemSize::Rom1]; // DVD player (4MB)
u8 ROM2[Ps2MemSize::Rom2]; // Chinese extensions
// Two 1 megabyte (max DMA) buffers for reading and writing to high memory (>32MB).
// Such accesses are not documented as causing bus errors but as the memory does
// not exist, reads should continue to return 0 and writes should be discarded.
// Probably.
u8 ZeroRead[_1mb];
u8 ZeroWrite[_1mb];
};
struct IopVM_MemoryAllocMess
{
u8 Main[Ps2MemSize::IopRam]; // Main memory (hard-wired to 2MB)
u8 P[_64kb]; // I really have no idea what this is... --air
u8 Sif[0x100]; // a few special SIF/SBUS registers (likely not needed)
};
// DevNote: EE and IOP hardware registers are done as a static array instead of a pointer in
// order to allow for simpler macros and reference handles to be defined (we can safely use
// compile-time references to registers instead of having to use instance variables).
alignas(__pagealignsize) extern u8 eeHw[Ps2MemSize::Hardware];
alignas(__pagealignsize) extern u8 iopHw[Ps2MemSize::IopHardware];
extern EEVM_MemoryAllocMess* eeMem;
extern IopVM_MemoryAllocMess* iopMem;