mirror of https://github.com/PCSX2/pcsx2.git
584 lines
16 KiB
C++
584 lines
16 KiB
C++
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#include "Common.h"
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#include "Hardware.h"
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#include "MTVU.h"
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#include "IPU/IPUdma.h"
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#include "ps2/HwInternal.h"
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bool DMACh::transfer(const char *s, tDMA_TAG* ptag)
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{
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if (ptag == NULL) // Is ptag empty?
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{
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throwBusError(s);
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return false;
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}
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chcrTransfer(ptag);
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qwcTransfer(ptag);
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return true;
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}
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void DMACh::unsafeTransfer(tDMA_TAG* ptag)
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{
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chcrTransfer(ptag);
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qwcTransfer(ptag);
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}
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tDMA_TAG *DMACh::getAddr(u32 addr, u32 num, bool write)
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{
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tDMA_TAG *ptr = dmaGetAddr(addr, write);
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if (ptr == NULL)
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{
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throwBusError("dmaGetAddr");
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setDmacStat(num);
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chcr.STR = false;
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}
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return ptr;
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}
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tDMA_TAG *DMACh::DMAtransfer(u32 addr, u32 num)
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{
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tDMA_TAG *tag = getAddr(addr, num, false);
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if (tag == NULL) return NULL;
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chcrTransfer(tag);
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qwcTransfer(tag);
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return tag;
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}
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tDMA_TAG DMACh::dma_tag()
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{
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return chcr.tag();
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}
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std::string DMACh::cmq_to_str() const
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{
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return StringUtil::StdStringFromFormat("chcr = %x, madr = %x, qwc = %x", chcr._u32, madr, qwc);
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}
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std::string DMACh::cmqt_to_str() const
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{
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return StringUtil::StdStringFromFormat("chcr = %x, madr = %x, qwc = %x, tadr = %1x", chcr._u32, madr, qwc, tadr);
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}
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__fi void throwBusError(const char *s)
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{
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Console.Error("%s BUSERR", s);
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dmacRegs.stat.BEIS = true;
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}
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__fi void setDmacStat(u32 num)
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{
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dmacRegs.stat.set_flags(1 << num);
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}
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// Note: Dma addresses are guaranteed to be aligned to 16 bytes (128 bits)
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__fi tDMA_TAG* SPRdmaGetAddr(u32 addr, bool write)
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{
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// if (addr & 0xf) { DMA_LOG("*PCSX2*: DMA address not 128bit aligned: %8.8x", addr); }
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//For some reason Getaway references SPR Memory from itself using SPR0, oh well, let it i guess...
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if((addr & 0x70000000) == 0x70000000)
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{
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return (tDMA_TAG*)&eeMem->Scratch[addr & 0x3ff0];
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}
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// FIXME: Why??? DMA uses physical addresses
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addr &= 0x1ffffff0;
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if (addr < Ps2MemSize::MainRam)
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{
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return (tDMA_TAG*)&eeMem->Main[addr];
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}
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else if (addr < 0x10000000)
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{
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return (tDMA_TAG*)(write ? eeMem->ZeroWrite : eeMem->ZeroRead);
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}
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else if ((addr >= 0x11000000) && (addr < 0x11010000))
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{
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if (addr >= 0x11008000 && THREAD_VU1)
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{
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DevCon.Warning("MTVU: SPR Accessing VU1 Memory");
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vu1Thread.WaitVU();
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}
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//Access for VU Memory
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if((addr >= 0x1100c000) && (addr < 0x11010000))
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{
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//DevCon.Warning("VU1 Mem %x", addr);
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return (tDMA_TAG*)(VU1.Mem + (addr & 0x3ff0));
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}
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if((addr >= 0x11004000) && (addr < 0x11008000))
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{
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//DevCon.Warning("VU0 Mem %x", addr);
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return (tDMA_TAG*)(VU0.Mem + (addr & 0xff0));
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}
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//Possibly not needed but the manual doesn't say SPR cannot access it.
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if((addr >= 0x11000000) && (addr < 0x11004000))
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{
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//DevCon.Warning("VU0 Micro %x", addr);
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return (tDMA_TAG*)(VU0.Micro + (addr & 0xff0));
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}
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if((addr >= 0x11008000) && (addr < 0x1100c000))
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{
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//DevCon.Warning("VU1 Micro %x", addr);
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return (tDMA_TAG*)(VU1.Micro + (addr & 0x3ff0));
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}
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// Unreachable
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return NULL;
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}
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else
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{
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Console.Error( "*PCSX2*: DMA error: %8.8x", addr);
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return NULL;
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}
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}
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// Note: Dma addresses are guaranteed to be aligned to 16 bytes (128 bits)
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__ri tDMA_TAG *dmaGetAddr(u32 addr, bool write)
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{
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// if (addr & 0xf) { DMA_LOG("*PCSX2*: DMA address not 128bit aligned: %8.8x", addr); }
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if (DMA_TAG(addr).SPR) return (tDMA_TAG*)&eeMem->Scratch[addr & 0x3ff0];
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// FIXME: Why??? DMA uses physical addresses
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addr &= 0x1ffffff0;
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if (addr < Ps2MemSize::MainRam)
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{
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return (tDMA_TAG*)&eeMem->Main[addr];
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}
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else if (addr < 0x10000000)
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{
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return (tDMA_TAG*)(write ? eeMem->ZeroWrite : eeMem->ZeroRead);
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}
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else if (addr < 0x10004000)
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{
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// Secret scratchpad address for DMA = end of maximum main memory?
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//Console.Warning("Writing to the scratchpad without the SPR flag set!");
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return (tDMA_TAG*)&eeMem->Scratch[addr & 0x3ff0];
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}
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else
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{
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Console.Error( "*PCSX2*: DMA error: %8.8x", addr);
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return NULL;
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}
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}
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// Returns true if the DMA is enabled and executed successfully. Returns false if execution
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// was blocked (DMAE or master DMA enabler).
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static bool QuickDmaExec( void (*func)(), u32 mem)
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{
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bool ret = false;
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DMACh& reg = (DMACh&)psHu32(mem);
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if (reg.chcr.STR && dmacRegs.ctrl.DMAE && !psHu8(DMAC_ENABLER+2))
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{
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func();
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ret = true;
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}
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return ret;
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}
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static tDMAC_QUEUE QueuedDMA(0);
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static u32 oldvalue = 0;
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static void StartQueuedDMA()
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{
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if (QueuedDMA.VIF0) { DMA_LOG("Resuming DMA for VIF0"); QueuedDMA.VIF0 = !QuickDmaExec(dmaVIF0, D0_CHCR); }
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if (QueuedDMA.VIF1) { DMA_LOG("Resuming DMA for VIF1"); QueuedDMA.VIF1 = !QuickDmaExec(dmaVIF1, D1_CHCR); }
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if (QueuedDMA.GIF ) { DMA_LOG("Resuming DMA for GIF" ); QueuedDMA.GIF = !QuickDmaExec(dmaGIF , D2_CHCR); }
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if (QueuedDMA.IPU0) { DMA_LOG("Resuming DMA for IPU0"); QueuedDMA.IPU0 = !QuickDmaExec(dmaIPU0, D3_CHCR); }
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if (QueuedDMA.IPU1) { DMA_LOG("Resuming DMA for IPU1"); QueuedDMA.IPU1 = !QuickDmaExec(dmaIPU1, D4_CHCR); }
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if (QueuedDMA.SIF0) { DMA_LOG("Resuming DMA for SIF0"); QueuedDMA.SIF0 = !QuickDmaExec(dmaSIF0, D5_CHCR); }
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if (QueuedDMA.SIF1) { DMA_LOG("Resuming DMA for SIF1"); QueuedDMA.SIF1 = !QuickDmaExec(dmaSIF1, D6_CHCR); }
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if (QueuedDMA.SIF2) { DMA_LOG("Resuming DMA for SIF2"); QueuedDMA.SIF2 = !QuickDmaExec(dmaSIF2, D7_CHCR); }
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if (QueuedDMA.SPR0) { DMA_LOG("Resuming DMA for SPR0"); QueuedDMA.SPR0 = !QuickDmaExec(dmaSPR0, D8_CHCR); }
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if (QueuedDMA.SPR1) { DMA_LOG("Resuming DMA for SPR1"); QueuedDMA.SPR1 = !QuickDmaExec(dmaSPR1, D9_CHCR); }
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}
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static __ri void DmaExec( void (*func)(), u32 mem, u32 value )
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{
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DMACh& reg = (DMACh&)psHu32(mem);
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tDMA_CHCR chcr(value);
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//It's invalid for the hardware to write a DMA while it is active, not without Suspending the DMAC
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if (reg.chcr.STR)
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{
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const uint channel = ChannelNumber(mem);
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//As the manual states "Fields other than STR can only be written to when the DMA is stopped"
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//Also "The DMA may not stop properly just by writing 0 to STR"
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//So the presumption is that STR can be written to (ala force stop the DMA) but nothing else
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//If the developer wishes to alter any of the other fields, it must be done AFTER the STR has been written,
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//it will not work before or during this event.
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if(chcr.STR == 0)
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{
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//DevCon.Warning(L"32bit Force Stopping %s (Current CHCR %x) while DMA active", ChcrName(mem), reg.chcr._u32, chcr._u32);
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reg.chcr.STR = 0;
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//We need to clear any existing DMA loops that are in progress else they will continue!
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if(channel == 1)
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{
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cpuClearInt( 10 );
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QueuedDMA._u16 &= ~(1 << 10); //Clear any queued DMA requests for this channel
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}
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else if(channel == 2)
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{
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cpuClearInt( 11 );
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QueuedDMA._u16 &= ~(1 << 11); //Clear any queued DMA requests for this channel
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}
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cpuClearInt( channel );
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QueuedDMA._u16 &= ~(1 << channel); //Clear any queued DMA requests for this channel
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}
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//else DevCon.Warning(L"32bit Attempted to change %s CHCR (Currently %x) with %x while DMA active, ignoring QWC = %x", ChcrName(mem), reg.chcr._u32, chcr._u32, reg.qwc);
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return;
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}
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//if(reg.chcr.TAG != chcr.TAG && chcr.MOD == CHAIN_MODE) DevCon.Warning(L"32bit CHCR Tag on %s changed to %x from %x QWC = %x Channel Not Active", ChcrName(mem), chcr.TAG, reg.chcr.TAG, reg.qwc);
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reg.chcr.set(value);
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//Final Fantasy XII sets the DMA Mode to 3 which doesn't exist. On some channels (like SPR) this will break logic completely. so lets assume they mean chain.
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if (reg.chcr.MOD == 0x3)
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{
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static bool warned; //Check if the warning has already been output to console, to prevent constant spam.
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if (!warned)
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{
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DevCon.Warning("%s CHCR.MOD set to 3, assuming 1 (chain)", ChcrName(mem));
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warned = true;
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}
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reg.chcr.MOD = 0x1;
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}
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// As tested on hardware, if NORMAL mode is started with 0 QWC it will actually transfer 1 QWC then underflows and transfer another 0xFFFF QWC's
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// The easiest way to handle this is to just say 0x10000 QWC
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if (reg.chcr.STR && !reg.chcr.MOD && reg.qwc == 0)
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reg.qwc = 0x10000;
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if (reg.chcr.STR && dmacRegs.ctrl.DMAE && !psHu8(DMAC_ENABLER+2))
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{
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func();
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}
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else if(reg.chcr.STR)
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{
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//DevCon.Warning(L"32bit %s DMA Start while DMAC Disabled\n", ChcrName(mem));
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QueuedDMA._u16 |= (1 << ChannelNumber(mem)); //Queue the DMA up to be started then the DMA's are Enabled and or the Suspend is lifted
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} //else QueuedDMA._u16 &~= (1 << ChannelNumber(mem)); //
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}
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template< uint page >
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__fi u32 dmacRead32( u32 mem )
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{
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// Fixme: OPH hack. Toggle the flag on GIF_STAT access. (rama)
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if ((CHECK_OPHFLAGHACK) && (page << 12) == (mem & (0xf << 12)) && (mem == GIF_STAT))
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{
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static unsigned counter = 1;
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if (++counter == 8)
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counter = 2;
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// Set OPH and APATH from counter, cycling paths and alternating OPH
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return (gifRegs.stat._u32 & ~(7 << 9)) | ((counter & 1) ? (counter << 9) : 0);
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}
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return psHu32(mem);
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}
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// Returns TRUE if the caller should do writeback of the register to eeHw; false if the
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// register has no writeback, or if the writeback is handled internally.
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template< uint page >
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__fi bool dmacWrite32( u32 mem, mem32_t& value )
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{
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// DMA Writes are invalid to everything except the STR on CHCR when it is busy
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// However this isn't completely confirmed and this might vary depending on if
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// using chain or normal modes, DMA's may be handled internally.
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// Metal Saga requires the QWC during IPU_FROM to be written but not MADR
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// similar happens with Mana Khemia.
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// In other cases such as Pilot Down Behind Enemy Lines, it seems to expect the DMA
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// to have finished before it writes the new information, otherwise the game breaks.
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if (CHECK_DMABUSYHACK && (mem & 0xf0) && mem >= 0x10008000 && mem <= 0x1000E000)
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{
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if ((psHu32(mem & ~0xff) & 0x100) && dmacRegs.ctrl.DMAE && !psHu8(DMAC_ENABLER + 2))
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{
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//DevCon.Warning("Gamefix: Write to DMA addr %x while STR is busy!", mem);
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while (psHu32(mem & ~0xff) & 0x100)
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{
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switch ((mem >> 8) & 0xFF)
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{
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case 0x80: // VIF0
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vif0Interrupt();
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cpuRegs.interrupt &= ~(1 << DMAC_VIF0);
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break;
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case 0x90: // VIF1
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if (vif1Regs.stat.VEW)
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{
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vu1Finish(false);
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vif1VUFinish();
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}
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else
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vif1Interrupt();
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cpuRegs.interrupt &= ~(1 << DMAC_VIF1);
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break;
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case 0xA0: // GIF
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gifInterrupt();
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cpuRegs.interrupt &= ~(1 << DMAC_GIF);
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break;
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case 0xB0: // IPUFROM
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[[fallthrough]];
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case 0xB4: // IPUTO
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if ((mem & 0xff) == 0x20)
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goto allow_write; // I'm so sorry
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else
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return false;
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break;
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case 0xD0: // SPRFROM
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SPRFROMinterrupt();
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cpuRegs.interrupt &= ~(1 << DMAC_FROM_SPR);
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break;
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case 0xD4: // SPRTO
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SPRTOinterrupt();
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cpuRegs.interrupt &= ~(1 << DMAC_TO_SPR);
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break;
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default:
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return false;
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}
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}
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}
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allow_write:;
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}
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switch(mem) {
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case (D0_QWC): // dma0 - vif0
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case (D1_QWC): // dma1 - vif1
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case (D2_QWC): // dma2 - gif
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case (D3_QWC): // dma3 - fromIPU
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case (D4_QWC): // dma4 - toIPU
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case (D5_QWC): // dma5 - sif0
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case (D6_QWC): // dma6 - sif1
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case (D7_QWC): // dma7 - sif2
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case (D8_QWC): // dma8 - fromSPR
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case (D9_QWC): // dma9 - toSPR
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{
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psHu32(mem) = (u16)value;
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return false;
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}
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case (D0_CHCR): // dma0 - vif0
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{
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DMA_LOG("VIF0dma EXECUTE, value=0x%x", value);
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DmaExec(dmaVIF0, mem, value);
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return false;
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}
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case (D1_CHCR): // dma1 - vif1 - chcr
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{
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DMA_LOG("VIF1dma EXECUTE, value=0x%x", value);
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DmaExec(dmaVIF1, mem, value);
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return false;
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}
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case (D2_CHCR): // dma2 - gif
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{
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DMA_LOG("GIFdma EXECUTE, value=0x%x", value);
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DmaExec(dmaGIF, mem, value);
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return false;
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}
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case (D3_CHCR): // dma3 - fromIPU
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{
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DMA_LOG("IPU0dma EXECUTE, value=0x%x\n", value);
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DmaExec(dmaIPU0, mem, value);
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return false;
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}
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case (D4_CHCR): // dma4 - toIPU
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{
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DMA_LOG("IPU1dma EXECUTE, value=0x%x\n", value);
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DmaExec(dmaIPU1, mem, value);
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return false;
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}
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case (D5_CHCR): // dma5 - sif0
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{
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DMA_LOG("SIF0dma EXECUTE, value=0x%x", value);
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DmaExec(dmaSIF0, mem, value);
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return false;
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}
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case (D6_CHCR): // dma6 - sif1
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{
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DMA_LOG("SIF1dma EXECUTE, value=0x%x", value);
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DmaExec(dmaSIF1, mem, value);
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return false;
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}
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case (D7_CHCR): // dma7 - sif2
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{
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DMA_LOG("SIF2dma EXECUTE, value=0x%x", value);
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DmaExec(dmaSIF2, mem, value);
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return false;
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}
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case (D8_CHCR): // dma8 - fromSPR
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{
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DMA_LOG("SPR0dma EXECUTE (fromSPR), value=0x%x", value);
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DmaExec(dmaSPR0, mem, value);
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return false;
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}
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case (D9_CHCR): // dma9 - toSPR
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{
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DMA_LOG("SPR1dma EXECUTE (toSPR), value=0x%x", value);
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DmaExec(dmaSPR1, mem, value);
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return false;
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}
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case (fromSPR_MADR):
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case (toSPR_MADR):
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{
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// SPR bit is fixed at 0 for this channel
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psHu32(mem) = value & 0x7FFFFFFF;
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return false;
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}
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case (fromSPR_SADR):
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case (toSPR_SADR):
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{
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// Address must be QW aligned and fit in the 16K range of SPR
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psHu32(mem) = value & 0x3FF0;
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return false;
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}
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case (DMAC_CTRL):
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{
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u32 oldvalue = psHu32(mem);
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HW_LOG("DMAC_CTRL Write 32bit %x", value);
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psHu32(mem) = value;
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//Check for DMAS that were started while the DMAC was disabled
|
|
if (((oldvalue & 0x1) == 0) && ((value & 0x1) == 1))
|
|
{
|
|
if (!QueuedDMA.empty()) StartQueuedDMA();
|
|
}
|
|
#ifdef PCSX2_DEVBUILD
|
|
if ((oldvalue & 0x30) != (value & 0x30))
|
|
{
|
|
std::string new_source;
|
|
|
|
switch ((value & 0x30) >> 4)
|
|
{
|
|
case 1:
|
|
new_source = "SIF0";
|
|
break;
|
|
case 2:
|
|
new_source = "fromSPR";
|
|
break;
|
|
case 3:
|
|
new_source = "fromIPU";
|
|
break;
|
|
default:
|
|
new_source = "None";
|
|
break;
|
|
}
|
|
//DevCon.Warning("32bit Stall Source Changed to %s", new_source.c_str());
|
|
}
|
|
if ((oldvalue & 0xC0) != (value & 0xC0))
|
|
{
|
|
std::string new_dest;
|
|
|
|
switch ((value & 0xC0) >> 6)
|
|
{
|
|
case 1:
|
|
new_dest = "VIF1";
|
|
break;
|
|
case 2:
|
|
new_dest = "GIF";
|
|
break;
|
|
case 3:
|
|
new_dest = "SIF1";
|
|
break;
|
|
default:
|
|
new_dest = "None";
|
|
break;
|
|
}
|
|
//DevCon.Warning("32bit Stall Destination Changed to %s", new_dest.c_str());
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
//Midway are a bunch of idiots, writing to E100 (reserved) instead of E010
|
|
//Which causes a CPCOND0 to fail.
|
|
case (DMAC_FAKESTAT):
|
|
case (DMAC_STAT):
|
|
{
|
|
if (mem == DMAC_FAKESTAT)
|
|
{
|
|
HW_LOG("Midways own DMAC_STAT Write 32bit %x", value);
|
|
}
|
|
else HW_LOG("DMAC_STAT Write 32bit %x", value);
|
|
|
|
// lower 16 bits: clear on 1
|
|
// upper 16 bits: reverse on 1
|
|
|
|
psHu16(0xe010) &= ~(value & 0xffff);
|
|
psHu16(0xe012) ^= (u16)(value >> 16);
|
|
|
|
cpuTestDMACInts();
|
|
return false;
|
|
}
|
|
|
|
case (DMAC_ENABLEW):
|
|
{
|
|
HW_LOG("DMAC_ENABLEW Write 32bit %lx", value);
|
|
oldvalue = psHu8(DMAC_ENABLEW + 2);
|
|
psHu32(DMAC_ENABLEW) = value;
|
|
psHu32(DMAC_ENABLER) = value;
|
|
if (((oldvalue & 0x1) == 1) && (((value >> 16) & 0x1) == 0))
|
|
{
|
|
if (!QueuedDMA.empty()) StartQueuedDMA();
|
|
}
|
|
return false;
|
|
}
|
|
default:
|
|
return true;
|
|
}
|
|
|
|
// fall-through: use the default writeback provided by caller.
|
|
return true;
|
|
}
|
|
|
|
template u32 dmacRead32<0x03>( u32 mem );
|
|
|
|
template bool dmacWrite32<0x00>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x01>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x02>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x03>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x04>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x05>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x06>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x07>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x08>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x09>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0a>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0b>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0c>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0d>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0e>( u32 mem, mem32_t& value );
|
|
template bool dmacWrite32<0x0f>( u32 mem, mem32_t& value );
|