common
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GS: Fix fxaa bad shader on opengl.
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2023-03-31 10:18:27 +01:00 |
dx11
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GS/HW: VS expand instead of GS for DX/GL/Vulkan
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2023-04-13 11:12:11 +01:00 |
opengl
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GS:OGL:Shaders: Formatting
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2023-04-30 23:48:49 +02:00 |
vulkan
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GS/HW: Use bitfield extract for VS expand (GL/VK)
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2023-04-15 20:10:25 +01:00 |