mirror of https://github.com/PCSX2/pcsx2.git
0bf7a35a53
1/ initReadFifo will be first called on the GS thread (openGL can only be done on the GS thread) 2/ readFifo will be called on the EE thread. It is not safe too access eeMem from GS because of memory is virtual Fix "recent" regression (crash) on Kingdom heart and others game too. v2: add a len check on GSState::InitReadFIFO |
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svn_readme.txt |