PCSX2 - The Playstation 2 Emulator
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arcum42 651f75f625 spu2-x: fix up a gtk implementation of the sync modes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3082 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:09:10 +00:00
3rdparty Update portaudio to the latest snapshot. It seems to have some improvements on sample conversion, WASAPI and ASIO. 2010-05-20 16:56:53 +00:00
bin Add the xgkick to f1 2003 in the database. (thanks to omnikam for finding out the game needs this) 2010-05-20 09:18:23 +00:00
cmake cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
common * Re-implemented memorycard ejection (yay!) -- helps avoid memorycard corruption when using savestates on many games (due to them caching memorycard contents). 2010-05-26 01:57:08 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis Even more memorycard work! Dialog box is mostly functional now (still missing a couple options and refinements) -- WARNING: settings/ini storage has changed. If you're using non-default memorycard settings, you'll need to go and edit your ini again. 2010-05-23 15:20:52 +00:00
pcsx2 * Re-implemented memorycard ejection (yay!) -- helps avoid memorycard corruption when using savestates on many games (due to them caching memorycard contents). 2010-05-26 01:57:08 +00:00
pcsx2hostfs Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
plugins spu2-x: fix up a gtk implementation of the sync modes. 2010-05-26 11:09:10 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets. 2010-05-16 01:03:52 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00