pcsx2/plugins/GSdx/GSRasterizer.h

151 lines
4.0 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GS.h"
#include "GSVertexSW.h"
#include "GSFunctionMap.h"
__declspec(align(16)) class GSRasterizerData
{
public:
GSVector4i scissor;
GS_PRIM_CLASS primclass;
const GSVertexSW* vertices;
int count;
const void* param;
};
class IRasterizer
{
public:
virtual ~IRasterizer() {}
virtual void Draw(const GSRasterizerData* data) = 0;
virtual void GetStats(GSRasterizerStats& stats) = 0;
virtual void PrintStats() = 0;
};
class IDrawScanline
{
public:
typedef void (IDrawScanline::*DrawSolidRectPtr)(const GSVector4i& r, const GSVertexSW& v);
typedef void (__fastcall *DrawScanlineStaticPtr)(int right, int left, int top, const GSVertexSW& v);
typedef void (__fastcall *SetupPrimStaticPtr)(const GSVertexSW* vertices, const GSVertexSW& dscan);
struct Functions
{
DrawSolidRectPtr sr; // TODO
DrawScanlineStaticPtr ssl;
SetupPrimStaticPtr ssp;
};
virtual ~IDrawScanline() {}
virtual void BeginDraw(const GSRasterizerData* data, Functions* dsf) = 0;
virtual void EndDraw(const GSRasterizerStats& stats) = 0;
virtual void PrintStats() = 0;
};
class GSRasterizer : public IRasterizer
{
protected:
IDrawScanline* m_ds;
IDrawScanline::Functions m_dsf;
int m_id;
int m_threads;
GSRasterizerStats m_stats;
void DrawPoint(const GSVertexSW* v, const GSVector4i& scissor);
void DrawLine(const GSVertexSW* v, const GSVector4i& scissor);
void DrawTriangle(const GSVertexSW* v, const GSVector4i& scissor);
void DrawSprite(const GSVertexSW* v, const GSVector4i& scissor);
void DrawTriangleTop(GSVertexSW* v, const GSVector4i& scissor);
void DrawTriangleBottom(GSVertexSW* v, const GSVector4i& scissor);
void DrawTriangleTopBottom(GSVertexSW* v, const GSVector4i& scissor);
__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& l, const GSVertexSW& dl, GSVector4& r, const GSVector4& dr, const GSVertexSW& dscan, const GSVector4& scissor);
__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& l, const GSVertexSW& dl, const GSVertexSW& dscan, const GSVector4& scissor);
public:
GSRasterizer(IDrawScanline* ds, int id = 0, int threads = 0);
virtual ~GSRasterizer();
// IRasterizer
void Draw(const GSRasterizerData* data);
void GetStats(GSRasterizerStats& stats);
void PrintStats() {m_ds->PrintStats();}
};
class GSRasterizerMT : public GSRasterizer
{
long* m_sync;
bool m_exit;
DWORD m_ThreadId;
HANDLE m_hThread;
const GSRasterizerData* m_data;
static DWORD WINAPI StaticThreadProc(LPVOID lpParam);
DWORD ThreadProc();
public:
GSRasterizerMT(IDrawScanline* ds, int id, int threads, long* sync);
virtual ~GSRasterizerMT();
// IRasterizer
void Draw(const GSRasterizerData* data);
};
class GSRasterizerList : protected CAtlList<IRasterizer*>, public IRasterizer
{
long* m_sync;
GSRasterizerStats m_stats;
void FreeRasterizers();
public:
GSRasterizerList();
virtual ~GSRasterizerList();
template<class DS, class T> void Create(T* parent, int threads)
{
FreeRasterizers();
threads = max(threads, 1); // TODO: min(threads, number of cpu cores)
for(int i = 0; i < threads; i++)
{
AddTail(new GSRasterizerMT(new DS(parent, i), i, threads, m_sync));
}
}
// IRasterizer
void Draw(const GSRasterizerData* data);
void GetStats(GSRasterizerStats& stats);
void PrintStats();
};