pcsx2/R3000A.h

214 lines
6.4 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2003 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __R3000A_H__
#define __R3000A_H__
#include <stdio.h>
extern u32 g_psxNextBranchCycle;
typedef struct {
int (*Init)();
void (*Reset)();
void (*Execute)(); /* executes up to a break */
void (*ExecuteBlock)(); /* executes up to a jump */
void (*Clear)(u32 Addr, u32 Size);
void (*Shutdown)();
} R3000Acpu;
extern R3000Acpu *psxCpu;
extern R3000Acpu psxInt;
extern R3000Acpu psxRec;
typedef union {
struct {
u32 r0, at, v0, v1, a0, a1, a2, a3,
t0, t1, t2, t3, t4, t5, t6, t7,
s0, s1, s2, s3, s4, s5, s6, s7,
t8, t9, k0, k1, gp, sp, s8, ra, hi, lo; // hi needs to be at index 32! don't change
} n;
u32 r[34]; /* Lo, Hi in r[33] and r[32] */
} GPRRegs;
typedef union {
struct {
u32 Index, Random, EntryLo0, EntryLo1,
Context, PageMask, Wired, Reserved0,
BadVAddr, Count, EntryHi, Compare,
Status, Cause, EPC, PRid,
Config, LLAddr, WatchLO, WatchHI,
XContext, Reserved1, Reserved2, Reserved3,
Reserved4, Reserved5, ECC, CacheErr,
TagLo, TagHi, ErrorEPC, Reserved6;
} n;
u32 r[32];
} CP0Regs;
typedef struct {
short x, y;
} SVector2D;
typedef struct {
short z, pad;
} SVector2Dz;
typedef struct {
short x, y, z, pad;
} SVector3D;
typedef struct {
short x, y, z, pad;
} LVector3D;
typedef struct {
unsigned char r, g, b, c;
} CBGR;
typedef struct {
short m11, m12, m13, m21, m22, m23, m31, m32, m33, pad;
} SMatrix3D;
typedef union {
struct {
SVector3D v0, v1, v2;
CBGR rgb;
s32 otz;
s32 ir0, ir1, ir2, ir3;
SVector2D sxy0, sxy1, sxy2, sxyp;
SVector2Dz sz0, sz1, sz2, sz3;
CBGR rgb0, rgb1, rgb2;
s32 reserved;
s32 mac0, mac1, mac2, mac3;
u32 irgb, orgb;
s32 lzcs, lzcr;
} n;
u32 r[32];
} CP2Data;
typedef union {
struct {
SMatrix3D rMatrix;
s32 trX, trY, trZ;
SMatrix3D lMatrix;
s32 rbk, gbk, bbk;
SMatrix3D cMatrix;
s32 rfc, gfc, bfc;
s32 ofx, ofy;
s32 h;
s32 dqa, dqb;
s32 zsf3, zsf4;
s32 flag;
} n;
u32 r[32];
} CP2Ctrl;
typedef struct {
GPRRegs GPR; /* General Purpose Registers */
CP0Regs CP0; /* Coprocessor0 Registers */
CP2Data CP2D; /* Cop2 data registers */
CP2Ctrl CP2C; /* Cop2 control registers */
u32 pc; /* Program counter */
u32 code; /* The instruction */
u32 cycle;
u32 interrupt;
u32 sCycle[64];
u32 eCycle[64];
u32 _msflag[32];
u32 _smflag[32];
} psxRegisters;
extern psxRegisters psxRegs;
#define PSX_IS_CONST1(reg) ((reg)<32 && (g_psxHasConstReg&(1<<(reg))))
#define PSX_IS_CONST2(reg1, reg2) ((g_psxHasConstReg&(1<<(reg1)))&&(g_psxHasConstReg&(1<<(reg2))))
#define PSX_SET_CONST(reg) { \
if( (reg) < 32 ) { \
g_psxHasConstReg |= (1<<(reg)); \
g_psxFlushedConstReg &= ~(1<<(reg)); \
} \
}
#define PSX_DEL_CONST(reg) { \
if( (reg) < 32 ) g_psxHasConstReg &= ~(1<<(reg)); \
}
extern u32 g_psxConstRegs[32];
extern u32 g_psxHasConstReg, g_psxFlushedConstReg;
#ifndef _PC_
#define _i32(x) (s32)x
#define _u32(x) x
#define _i16(x) (short)x
#define _u16(x) (unsigned short)x
#define _i8(x) (char)x
#define _u8(x) (unsigned char)x
/**** R3000A Instruction Macros ****/
#define _PC_ psxRegs.pc // The next PC to be executed
#define _Funct_ ((psxRegs.code ) & 0x3F) // The funct part of the instruction register
#define _Rd_ ((psxRegs.code >> 11) & 0x1F) // The rd part of the instruction register
#define _Rt_ ((psxRegs.code >> 16) & 0x1F) // The rt part of the instruction register
#define _Rs_ ((psxRegs.code >> 21) & 0x1F) // The rs part of the instruction register
#define _Sa_ ((psxRegs.code >> 6) & 0x1F) // The sa part of the instruction register
#define _Im_ ((unsigned short)psxRegs.code) // The immediate part of the instruction register
#define _Target_ (psxRegs.code & 0x03ffffff) // The target part of the instruction register
#define _Imm_ ((short)psxRegs.code) // sign-extended immediate
#define _ImmU_ (psxRegs.code&0xffff) // zero-extended immediate
#define _rRs_ psxRegs.GPR.r[_Rs_] // Rs register
#define _rRt_ psxRegs.GPR.r[_Rt_] // Rt register
#define _rRd_ psxRegs.GPR.r[_Rd_] // Rd register
#define _rSa_ psxRegs.GPR.r[_Sa_] // Sa register
#define _rFs_ psxRegs.CP0.r[_Rd_] // Fs register
#define _c2dRs_ psxRegs.CP2D.r[_Rs_] // Rs cop2 data register
#define _c2dRt_ psxRegs.CP2D.r[_Rt_] // Rt cop2 data register
#define _c2dRd_ psxRegs.CP2D.r[_Rd_] // Rd cop2 data register
#define _c2dSa_ psxRegs.CP2D.r[_Sa_] // Sa cop2 data register
#define _rHi_ psxRegs.GPR.n.hi // The HI register
#define _rLo_ psxRegs.GPR.n.lo // The LO register
#define _JumpTarget_ ((_Target_ << 2) + (_PC_ & 0xf0000000)) // Calculates the target during a jump instruction
#define _BranchTarget_ (((s32)(s16)_Imm_ * 4) + _PC_) // Calculates the target during a branch instruction
//#define _JumpTarget_ ((_Target_ * 4) + (_PC_ & 0xf0000000)) // Calculates the target during a jump instruction
//#define _BranchTarget_ ((short)_Im_ * 4 + _PC_) // Calculates the target during a branch instruction
#define _SetLink(x) psxRegs.GPR.r[x] = _PC_ + 4; // Sets the return address in the link register
extern int EEsCycle;
extern u32 EEoCycle, IOPoCycle;
#endif
int psxInit();
void psxReset();
void psxShutdown();
void psxException(u32 code, u32 step);
void psxBranchTest();
void psxExecuteBios();
void psxRestartCPU();
#endif /* __R3000A_H__ */