pcsx2/common/include/Utilities/wxAppWithHelpers.h

124 lines
3.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <wx/wx.h>
#include "Threading.h"
#include "wxGuiTools.h"
#include "pxEvents.h"
using namespace Threading;
class pxSynchronousCommandEvent;
// --------------------------------------------------------------------------------------
// ModalButtonPanel
// --------------------------------------------------------------------------------------
class ModalButtonPanel : public wxPanelWithHelpers
{
public:
ModalButtonPanel( wxWindow* window, const MsgButtons& buttons );
virtual ~ModalButtonPanel() throw() { }
virtual void AddActionButton( wxWindowID id );
virtual void AddCustomButton( wxWindowID id, const wxString& label );
virtual void OnActionButtonClicked( wxCommandEvent& evt );
};
typedef std::list<wxEvent*> wxEventList;
// --------------------------------------------------------------------------------------
// wxAppWithHelpers
// --------------------------------------------------------------------------------------
class wxAppWithHelpers : public wxApp
{
typedef wxApp _parent;
DECLARE_DYNAMIC_CLASS(wxAppWithHelpers)
protected:
wxEventList m_IdleEventQueue;
Threading::MutexRecursive m_IdleEventMutex;
wxTimer m_IdleEventTimer;
public:
wxAppWithHelpers();
virtual ~wxAppWithHelpers() {}
void CleanUp();
void DeleteObject( BaseDeletableObject& obj );
void DeleteObject( BaseDeletableObject* obj )
{
if( obj == NULL ) return;
DeleteObject( *obj );
}
void DeleteThread( Threading::PersistentThread& obj );
void DeleteThread( Threading::PersistentThread* obj )
{
if( obj == NULL ) return;
DeleteThread( *obj );
}
void PostCommand( void* clientData, int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
void PostCommand( int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
void PostMethod( FnType_Void* method );
void PostIdleMethod( FnType_Void* method );
void ProcessMethod( void (*method)() );
sptr ProcessCommand( void* clientData, int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
sptr ProcessCommand( int evtType, int intParam=0, long longParam=0, const wxString& stringParam=wxEmptyString );
void ProcessAction( pxInvokeActionEvent& evt );
void PostAction( const pxInvokeActionEvent& evt );
bool PostMethodMyself( void (*method)() );
void Ping();
bool OnInit();
//int OnExit();
void AddIdleEvent( const wxEvent& evt );
void PostEvent( const wxEvent& evt );
bool ProcessEvent( wxEvent& evt );
bool ProcessEvent( wxEvent* evt );
bool ProcessEvent( pxInvokeActionEvent& evt );
bool ProcessEvent( pxInvokeActionEvent* evt );
protected:
void IdleEventDispatcher( const wxChar* action );
void OnIdleEvent( wxIdleEvent& evt );
void OnStartIdleEventTimer( wxEvent& evt );
void OnIdleEventTimeout( wxTimerEvent& evt );
void OnDeleteObject( wxCommandEvent& evt );
void OnDeleteThread( wxCommandEvent& evt );
void OnSynchronousCommand( pxSynchronousCommandEvent& evt );
void OnInvokeAction( pxInvokeActionEvent& evt );
};
namespace Msgbox
{
extern int ShowModal( BaseMessageBoxEvent& evt );
}