mirror of https://github.com/PCSX2/pcsx2.git
291 lines
7.5 KiB
C++
291 lines
7.5 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/MemorySettingsInterface.h"
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#include "common/StringUtil.h"
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MemorySettingsInterface::MemorySettingsInterface() = default;
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MemorySettingsInterface::~MemorySettingsInterface() = default;
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bool MemorySettingsInterface::Save()
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{
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return false;
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}
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void MemorySettingsInterface::Clear()
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{
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m_sections.clear();
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}
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bool MemorySettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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std::optional<s32> parsed = StringUtil::FromChars<s32>(iter->second, 10);
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if (!parsed.has_value())
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return false;
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*value = parsed.value();
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return true;
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}
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bool MemorySettingsInterface::GetUIntValue(const char* section, const char* key, u32* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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std::optional<u32> parsed = StringUtil::FromChars<u32>(iter->second, 10);
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if (!parsed.has_value())
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return false;
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*value = parsed.value();
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return true;
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}
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bool MemorySettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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std::optional<float> parsed = StringUtil::FromChars<float>(iter->second);
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if (!parsed.has_value())
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return false;
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*value = parsed.value();
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return true;
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}
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bool MemorySettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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std::optional<double> parsed = StringUtil::FromChars<double>(iter->second);
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if (!parsed.has_value())
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return false;
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*value = parsed.value();
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return true;
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}
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bool MemorySettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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std::optional<bool> parsed = StringUtil::FromChars<bool>(iter->second);
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if (!parsed.has_value())
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return false;
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*value = parsed.value();
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return true;
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}
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bool MemorySettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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const auto iter = sit->second.find(key);
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if (iter == sit->second.end())
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return false;
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*value = iter->second;
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return true;
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}
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void MemorySettingsInterface::SetIntValue(const char* section, const char* key, s32 value)
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{
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SetValue(section, key, std::to_string(value));
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}
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void MemorySettingsInterface::SetUIntValue(const char* section, const char* key, u32 value)
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{
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SetValue(section, key, std::to_string(value));
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}
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void MemorySettingsInterface::SetFloatValue(const char* section, const char* key, float value)
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{
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SetValue(section, key, std::to_string(value));
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}
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void MemorySettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
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{
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SetValue(section, key, std::to_string(value));
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}
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void MemorySettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
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{
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SetValue(section, key, std::to_string(value));
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}
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void MemorySettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
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{
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SetValue(section, key, value);
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}
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void MemorySettingsInterface::SetValue(const char* section, const char* key, std::string value)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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sit = m_sections.emplace(std::make_pair(std::string(section), KeyMap())).first;
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const auto range = sit->second.equal_range(key);
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if (range.first == sit->second.end())
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{
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sit->second.emplace(std::string(key), std::move(value));
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return;
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}
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auto iter = range.first;
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iter->second = std::move(value);
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++iter;
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// remove other values
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while (iter != range.second)
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{
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auto remove = iter++;
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sit->second.erase(remove);
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}
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}
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std::vector<std::string> MemorySettingsInterface::GetStringList(const char* section, const char* key) const
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{
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std::vector<std::string> ret;
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const auto sit = m_sections.find(section);
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if (sit != m_sections.end())
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{
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const auto range = sit->second.equal_range(key);
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for (auto iter = range.first; iter != range.second; ++iter)
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ret.emplace_back(iter->second);
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}
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return ret;
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}
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void MemorySettingsInterface::SetStringList(const char* section, const char* key, const std::vector<std::string>& items)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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sit = m_sections.emplace(std::make_pair(std::string(section), KeyMap())).first;
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const auto range = sit->second.equal_range(key);
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for (auto iter = range.first; iter != range.second;)
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sit->second.erase(iter++);
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std::string_view keysv(key);
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for (const std::string& value : items)
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sit->second.emplace(keysv, value);
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}
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bool MemorySettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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sit = m_sections.emplace(std::make_pair(std::string(section), KeyMap())).first;
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const auto range = sit->second.equal_range(key);
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bool result = false;
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for (auto iter = range.first; iter != range.second;)
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{
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if (iter->second == item)
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{
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sit->second.erase(iter++);
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result = true;
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}
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else
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{
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++iter;
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}
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}
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return result;
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}
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bool MemorySettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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sit = m_sections.emplace(std::make_pair(std::string(section), KeyMap())).first;
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const auto range = sit->second.equal_range(key);
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for (auto iter = range.first; iter != range.second; ++iter)
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{
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if (iter->second == item)
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return false;
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}
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sit->second.emplace(std::string(key), std::string(item));
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return true;
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}
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bool MemorySettingsInterface::ContainsValue(const char* section, const char* key) const
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{
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const auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return false;
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return (sit->second.find(key) != sit->second.end());
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}
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void MemorySettingsInterface::DeleteValue(const char* section, const char* key)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return;
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const auto range = sit->second.equal_range(key);
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for (auto iter = range.first; iter != range.second;)
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sit->second.erase(iter++);
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}
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void MemorySettingsInterface::ClearSection(const char* section)
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{
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auto sit = m_sections.find(section);
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if (sit == m_sections.end())
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return;
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m_sections.erase(sit);
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}
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