mirror of https://github.com/PCSX2/pcsx2.git
83 lines
4.1 KiB
C++
83 lines
4.1 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <QtWidgets/QMessageBox>
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#include <algorithm>
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#include "AdvancedSystemSettingsWidget.h"
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#include "QtHost.h"
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#include "QtUtils.h"
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#include "SettingWidgetBinder.h"
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#include "SettingsDialog.h"
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AdvancedSystemSettingsWidget::AdvancedSystemSettingsWidget(SettingsDialog* dialog, QWidget* parent)
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: QWidget(parent)
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{
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SettingsInterface* sif = dialog->getSettingsInterface();
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m_ui.setupUi(this);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.eeRecompiler, "EmuCore/CPU/Recompiler", "EnableEE", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.eeCache, "EmuCore/CPU/Recompiler", "EnableEECache", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.eeINTCSpinDetection, "EmuCore/Speedhacks", "IntcStat", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.eeWaitLoopDetection, "EmuCore/Speedhacks", "WaitLoop", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.vu0Recompiler, "EmuCore/CPU/Recompiler", "EnableVU0", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.vu1Recompiler, "EmuCore/CPU/Recompiler", "EnableVU1", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.vuFlagHack, "EmuCore/Speedhacks", "vuFlagHack", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.iopRecompiler, "EmuCore/CPU/Recompiler", "EnableIOP", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.gameFixes, "EmuCore", "EnableGameFixes", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.patches, "EmuCore", "EnablePatches", true);
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SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.ntscFrameRate, "EmuCore/GS", "FramerateNTSC", 59.94f);
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SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.palFrameRate, "EmuCore/GS", "FrameratePAL", 50.00f);
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dialog->registerWidgetHelp(m_ui.eeRecompiler, tr("Enable Recompiler"), tr("Checked"),
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tr("Performs just - in - time binary translation of 64 - bit MIPS - IV machine code to x86."));
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dialog->registerWidgetHelp(m_ui.eeWaitLoopDetection, tr("Wait Loop Detection"), tr("Checked"),
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tr("Moderate speedup for some games, with no known side effects."));
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dialog->registerWidgetHelp(m_ui.eeCache, tr("Enable Cache (Slow)"), tr("Unchecked"),
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tr("Interpreter only, provided for diagnostic."));
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dialog->registerWidgetHelp(m_ui.eeINTCSpinDetection, tr("INTC Spin Detection"), tr("Checked"),
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tr("Huge speedup for some games, with almost no compatibility side effects."));
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dialog->registerWidgetHelp(m_ui.vu0Recompiler, tr("Enable VU0 Recompiler"), tr("Checked"),
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tr("Enables VU0 Recompiler."));
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dialog->registerWidgetHelp(m_ui.vu1Recompiler, tr("Enable VU1 Recompiler"), tr("Checked"),
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tr("Enables VU1 Recompiler."));
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dialog->registerWidgetHelp(m_ui.vuFlagHack, tr("mVU Flag Hack"), tr("Checked"),
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tr("Good speedup and high compatibility, may cause graphical errors."));
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dialog->registerWidgetHelp(m_ui.iopRecompiler, tr("Enable Recompiler"), tr("Checked"),
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tr("Performs just-in-time binary translation of 32-bit MIPS-I machine code to x86."));
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dialog->registerWidgetHelp(m_ui.gameFixes, tr("Enable Game Fixes"), tr("Checked"),
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tr("Automatically loads and applies gamefixes to known problematic games on game start."));
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dialog->registerWidgetHelp(m_ui.patches, tr("Enable Compatibility Patches"), tr("Checked"),
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tr("Automatically loads and applies compatibility patches to known problematic games."));
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}
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AdvancedSystemSettingsWidget::~AdvancedSystemSettingsWidget() = default;
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