pcsx2/plugins/GSdx/resource.h

176 lines
7.2 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GSdx.rc
//
// General Dialog:
#define IDD_CONFIG 2001
#define IDB_NULL 2002
#define IDB_LOGO9 2003
#define IDB_LOGO10 2004
#define IDB_LOGO11 2005
#define IDB_LOGOGL 2006
#define IDC_NULL 2007
#define IDC_LOGO9 2008
#define IDC_LOGO10 2009
#define IDC_LOGO11 2010
#define IDC_LOGOGL 2011
#define IDC_ADAPTER 2012
#define IDC_RENDERER 2013
#define IDC_FILTER_TEXT 2014
#define IDC_FILTER 2015
#define IDC_INTERLACE 2016
#define IDC_OPENCL_DEVICE 2017
#define IDC_OPENCL_TEXT 2018
#define IDC_HACKSBUTTON 2019
#define IDC_OSDBUTTON 2020
#define IDC_SHADEBUTTON 2021
#define IDC_CHECK_DISABLE_ALL_HACKS 2022
// Hardware Renderer Settings:
#define IDC_PALTEX 2030
#define IDC_LARGE_FB 2031
#define IDC_UPSCALE_MULTIPLIER 2032
#define IDC_UPSCALE_MULTIPLIER_TEXT 2033
#define IDC_CUSTOM_TEXT 2034
#define IDC_RESX 2035
#define IDC_RESX_EDIT 2036
#define IDC_RESY 2037
#define IDC_RESY_EDIT 2038
#define IDC_AFCOMBO_TEXT 2039
#define IDC_AFCOMBO 2040
#define IDC_MIPMAP_HW 2041
#define IDC_MIPMAP_HW_TEXT 2042
#define IDC_CRC_LEVEL 2043
#define IDC_CRC_LEVEL_TEXT 2044
#define IDC_HACKS_ENABLED 2045
#define IDC_ACCURATE_DATE 2046
#define IDC_ACCURATE_BLEND_UNIT 2047
#define IDC_ACCURATE_BLEND_UNIT_TEXT 2048
#define IDC_FBA 2049
#define IDC_LOGZ 2050
// Software Renderer Settings:
#define IDC_MIPMAP_SW 2060
#define IDC_AA1 2061
#define IDC_SWTHREADS_TEXT 2062
#define IDC_SWTHREADS 2063
#define IDC_SWTHREADS_EDIT 2064
// PSX:
#define IDB_PSX_NULL 2070
#define IDB_PSX_LOGO9 2071
#define IDB_PSX_LOGO11 2072
#define IDC_PSX_NULL 2073
#define IDC_PSX_LOGO9 2074
#define IDC_PSX_LOGO11 2075
#define IDD_GPUCONFIG 2076
#define IDC_ASPECTRATIO 2077
#define IDC_DITHERING 2078
#define IDC_WINDOWED 2079
#define IDC_RESOLUTION 2080
#define IDC_SCALE 2081
// Capture:
#define IDD_CAPTURE 2090
#define IDC_FILENAME 2091
#define IDC_CODECS 2092
#define IDC_BROWSE 2093
#define IDC_WIDTH 2094
#define IDC_HEIGHT 2095
#define IDC_CONFIGURE 2096
#define IDC_COLORSPACE 2097
// Hardware Hacks:
#define IDC_WILDHACK 2100
#define IDC_ALPHAHACK 2101
#define IDC_OFFSETHACK 2102
#define IDC_OFFSETHACK_TEXT 2103
#define IDC_SKIPDRAWHACK 2104
#define IDC_SKIPDRAWHACKEDIT 2105
#define IDC_SPRITEHACK 2106
#define IDC_SPRITEHACK_TEXT 2107
#define IDC_MSAACB 2108
#define IDC_MSAA_TEXT 2109
#define IDC_ALPHASTENCIL 2110
#define IDC_TCOFFSETX 2111
#define IDC_TCOFFSETX2 2112
#define IDC_TCOFFSETY 2113
#define IDC_TCOFFSETY2 2114
#define IDC_ROUND_SPRITE 2115
#define IDC_ROUND_SPRITE_TEXT 2116
#define IDC_ALIGN_SPRITE 2117
#define IDC_TC_DEPTH 2118
#define IDC_PRELOAD_GS 2119
#define IDC_FAST_TC_INV 2120
#define IDC_AUTO_FLUSH 2121
#define IDC_MEMORY_WRAPPING 2122
#define IDC_TRI_FILTER 2123
#define IDC_TRI_FILTER_TEXT 2124
#define IDC_UNSCALE_POINT_LINE 2125
#define IDC_MERGE_PP_SPRITE 2126
// Shader:
#define IDC_SHADEBOOST 2140
#define IDC_FXAA 2141
#define IDC_SATURATION_SLIDER 2142
#define IDC_BRIGHTNESS_SLIDER 2143
#define IDC_CONTRAST_SLIDER 2144
#define IDC_SATURATION_TEXT 2145
#define IDC_BRIGHTNESS_TEXT 2146
#define IDC_CONTRAST_TEXT 2147
#define IDC_SATURATION_VALUE 2148
#define IDC_CONTRAST_VALUE 2149
#define IDC_BRIGHTNESS_VALUE 2150
#define IDC_SHADER_FX 2151
#define IDC_SHADER_FX_EDIT 2152
#define IDC_SHADER_FX_CONF_EDIT 2153
#define IDC_SHADER_FX_BUTTON 2154
#define IDC_SHADER_FX_CONF_BUTTON 2155
#define IDC_SHADER_FX_TEXT 2156
#define IDC_SHADER_FX_CONF_TEXT 2157
#define IDC_TVSHADER 2158
#define IDC_LINEAR_PRESENT 2159
// OSD:
#define IDC_OSD_LOG 2170
#define IDC_OSD_MONITOR 2171
#define IDC_OSD_INDICATOR 2172
#define IDC_OSD_FONT_BUTTON 2173
#define IDC_OSD_FONT_EDIT 2174
#define IDC_OSD_SPEED 2175
#define IDC_OSD_SPEED_EDIT 2176
#define IDC_OSD_SIZE 2177
#define IDC_OSD_SIZE_EDIT 2178
#define IDC_OSD_TRANSPARENCY_SLIDER 2179
#define IDC_OSD_TRANSPARENCY_TEXT 2180
#define IDC_OSD_MAX_LOG 2181
#define IDC_OSD_MAX_LOG_EDIT 2182
// OpenGL Advanced Settings:
#define IDC_GEOMETRY_SHADER_OVERRIDE 2190
#define IDC_GEOMETRY_SHADER_TEXT 2191
#define IDC_IMAGE_LOAD_STORE 2192
#define IDC_IMAGE_LOAD_STORE_TEXT 2193
#define IDR_CONVERT_FX 10000
#define IDR_TFX_FX 10001
#define IDR_MERGE_FX 10002
#define IDR_INTERLACE_FX 10003
#define IDR_FXAA_FX 10004
#define IDR_CS_FX 10005
#define IDD_SHADER 10006
#define IDR_SHADEBOOST_FX 10007
#define IDR_TFX_CL 10008
#define IDD_HACKS 10009
#define IDD_OSD 10010
#define IDR_CONVERT_GLSL 10011
#define IDR_INTERLACE_GLSL 10012
#define IDR_MERGE_GLSL 10013
#define IDR_SHADEBOOST_GLSL 10014
#define IDR_COMMON_GLSL 10015
#define IDR_TFX_VGS_GLSL 10016
#define IDR_TFX_FS_GLSL 10017
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 10018
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 2194
#define _APS_NEXT_SYMED_VALUE 5000
#endif
#endif