mirror of https://github.com/PCSX2/pcsx2.git
112 lines
2.3 KiB
C++
112 lines
2.3 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GSDialog.h"
|
|
#include "GSSetting.h"
|
|
|
|
class GSShaderDlg : public GSDialog
|
|
{
|
|
int m_saturation;
|
|
int m_brightness;
|
|
int m_contrast;
|
|
|
|
void UpdateControls();
|
|
|
|
protected:
|
|
void OnInit();
|
|
bool OnMessage(UINT message, WPARAM wParam, LPARAM lParam);
|
|
|
|
public:
|
|
GSShaderDlg();
|
|
};
|
|
|
|
class GSHacksDlg : public GSDialog
|
|
{
|
|
unsigned short cb2msaa[17];
|
|
unsigned short msaa2cb[17];
|
|
std::string adapter_id;
|
|
|
|
bool isdx9;
|
|
|
|
void UpdateControls();
|
|
|
|
protected:
|
|
void OnInit();
|
|
bool OnMessage(UINT message, WPARAM wParam, LPARAM lParam);
|
|
|
|
public:
|
|
GSHacksDlg();
|
|
|
|
// Ugh
|
|
void SetAdapter(std::string adapter_id_)
|
|
{
|
|
adapter_id = adapter_id_;
|
|
}
|
|
};
|
|
|
|
class GSOSDDlg : public GSDialog
|
|
{
|
|
int m_transparency;
|
|
|
|
void UpdateControls();
|
|
|
|
protected:
|
|
void OnInit();
|
|
bool OnMessage(UINT message, WPARAM wParam, LPARAM lParam);
|
|
|
|
public:
|
|
GSOSDDlg();
|
|
};
|
|
|
|
class GSSettingsDlg : public GSDialog
|
|
{
|
|
|
|
struct Adapter
|
|
{
|
|
std::string name;
|
|
std::string id;
|
|
D3D_FEATURE_LEVEL level;
|
|
Adapter(const std::string &n, const std::string &i, const D3D_FEATURE_LEVEL &l) : name(n), id(i), level(l) {}
|
|
};
|
|
|
|
std::vector<Adapter> adapters;
|
|
|
|
vector<GSSetting> m_ocl_devs;
|
|
uint32 m_lastValidMsaa; // used to revert to previous dialog value if the user changed to invalid one, or lesser one and canceled
|
|
|
|
void UpdateRenderers();
|
|
void UpdateControls();
|
|
|
|
protected:
|
|
void OnInit();
|
|
bool OnCommand(HWND hWnd, UINT id, UINT code);
|
|
|
|
// Shade Boost
|
|
GSShaderDlg ShaderDlg;
|
|
GSHacksDlg HacksDlg;
|
|
GSOSDDlg OSDDlg;
|
|
|
|
public:
|
|
GSSettingsDlg();
|
|
};
|