pcsx2/plugins/GSdx/Renderers
Gregory Hainaut a16fe6f016 gsdx TC: remove dead code
src->m_texture is always NULL, set in Source constructor

Potentially it was a leftover of msaa or the commented code to handle mutable FBW
2019-03-26 14:22:34 +01:00
..
Common gsdx: Save hotkey toggle to ini config. 2019-02-20 11:07:02 +01:00
DX11 gsdx-d3d11: Minor adjustments to DATE code. 2019-03-04 20:35:09 +01:00
HW gsdx TC: remove dead code 2019-03-26 14:22:34 +01:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL gsdx ogl: disable sparse in extenstion detection 2019-03-26 14:22:23 +01:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00