mirror of https://github.com/PCSX2/pcsx2.git
5d0eefeebd
Update the comment to reflect recent changes, Rename DepthMask to MaxDepth, use a mask shift to get z format, Do vs cb padding on d3d11. |
||
---|---|---|
.. | ||
Common | ||
DX11 | ||
HW | ||
Null | ||
OpenCL | ||
OpenGL | ||
SW |