pcsx2/plugins/FWnull
Jonathan Li e25e8bc580 plugins: Tidy/standardise VS projects
Combine all the different configurations together so the project files
are more generic and maintainable.

Also standardise the layout so all the project files will be similar and
all have the same standard elements (even if empty).

Add 64-bit configurations.

Additional specifics:
spu2-x: FLOAT_SAMPLES preprocessor definition removed since it's unused.
2016-07-19 23:25:12 +01:00
..
Windows plugins: Tidy/standardise VS projects 2016-07-19 23:25:12 +01:00
CMakeLists.txt cmake: add various option to disable plugin support 2016-03-30 10:19:54 +02:00
Config.cpp Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
Config.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
FW.cpp Git-based versioning. 2014-03-25 13:31:36 +01:00
FW.h FireWire: Improved Null emulation to help games like Silent Scope 2 and Unreal Tournament (possibly Time Splitters 2) etc boot. 2011-03-17 18:39:57 +00:00
License.txt Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ReadMe.txt Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00

ReadMe.txt

FireWire v0.3
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "FireWirePlugin.so" (linux) or "FireWirePlugin.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.4:
*Added vsnet2005 beta1 support. 64bit dll should work okay (not tested yet!)

 v0.3:
 *up to specs 0.5.5
 *added logging option and ini saving

 v0.2:
 *new specs
 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
 shadow    <shadow@pcsx2.net>
 linuzappz <linuzappz@hotmail.com>