pcsx2/plugins/GSdx/GSdx.cpp

98 lines
2.1 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSdx.h"
static HMODULE s_hModule;
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch(ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
s_hModule = hModule;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
GSdxApp theApp;
std::string GSdxApp::m_ini( "inis/GSdx.ini" );
const char* GSdxApp::m_section = "Settings";
GSdxApp::GSdxApp()
{
}
HMODULE GSdxApp::GetModuleHandle()
{
return s_hModule;
}
void GSdxApp::SetConfigDir(const char* dir)
{
if( dir == NULL )
{
m_ini = "inis/GSdx.ini";
}
else
{
m_ini = dir;
if((m_ini[m_ini.length()-1] != '/') && (m_ini[m_ini.length()-1] != '\\'))
{
m_ini += '\\';
}
m_ini += "GSdx.ini";
}
}
string GSdxApp::GetConfig(const char* entry, const char* value)
{
char buff[4096] = {0};
GetPrivateProfileString(m_section, entry, value, buff, countof(buff), m_ini.c_str());
return string(buff);
}
void GSdxApp::SetConfig(const char* entry, const char* value)
{
WritePrivateProfileString(m_section, entry, value, m_ini.c_str());
}
int GSdxApp::GetConfig(const char* entry, int value)
{
return GetPrivateProfileInt(m_section, entry, value, m_ini.c_str());
}
void GSdxApp::SetConfig(const char* entry, int value)
{
char buff[32] = {0};
itoa(value, buff, 10);
SetConfig(entry, buff);
}