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ShuriZma
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pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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5bdb34521d
pcsx2
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bin
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resources
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shaders
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Connor McLaughlin
0f5b17de0f
GS/DX11: Implement automatic/manual LOD in pixel shader
2022-01-11 12:30:11 +01:00
..
common
GS/OpenGL: Get rid of interface blocks for convert shaders
2021-12-26 13:21:51 +00:00
dx11
GS/DX11: Implement automatic/manual LOD in pixel shader
2022-01-11 12:30:11 +01:00
opengl
GS: Rewrite presentation interface and OSD
2022-01-02 15:06:39 +00:00
vulkan
GS: Add Vulkan renderer
2022-01-08 05:19:45 +00:00