pcsx2/pcsx2/Decode_XA.h

44 lines
1.3 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2008 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
//============================================
//=== Audio XA decoding
//=== Kazzuya
//============================================
#ifndef DECODEXA_H
#define DECODEXA_H
typedef struct {
long y0, y1;
} ADPCM_Decode_t;
typedef struct {
int freq;
int nbits;
int stereo;
int nsamples;
ADPCM_Decode_t left, right;
short pcm[16384];
} xa_decode_t;
long xa_decode_sector( xa_decode_t *xdp,
unsigned char *sectorp,
int is_first_sector );
#endif