pcsx2/common/Linux/LnxMisc.cpp

64 lines
1.4 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(_WIN32) && !defined(__APPLE__)
#include <ctype.h>
#include <time.h>
#include <unistd.h>
#include <sys/time.h>
#include <wx/utils.h>
#include "common/Pcsx2Types.h"
// Returns 0 on failure (not supported by the operating system).
u64 GetPhysicalMemory()
{
u64 pages = 0;
#ifdef _SC_PHYS_PAGES
pages = sysconf(_SC_PHYS_PAGES);
#endif
return pages * getpagesize();
}
void InitCPUTicks()
{
}
u64 GetTickFrequency()
{
return 1000000; // unix measures in microseconds
}
u64 GetCPUTicks()
{
struct timeval t;
gettimeofday(&t, NULL);
return ((u64)t.tv_sec * GetTickFrequency()) + t.tv_usec;
}
wxString GetOSVersionString()
{
return wxGetLinuxDistributionInfo().Description;
}
void ScreensaverAllow(bool allow)
{
// no-op
}
#endif