mirror of https://github.com/PCSX2/pcsx2.git
193 lines
8.5 KiB
C++
193 lines
8.5 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Path.h"
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#include "FixedPointTypes.h"
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#include <wx/config.h>
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#include <wx/gdicmn.h>
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// --------------------------------------------------------------------------------------
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// IniInterface (abstract base class)
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// --------------------------------------------------------------------------------------
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// This is used as an interchangable interface for both loading and saving options from an
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// ini/configuration file. The LoadSave code takes an IniInterface, and the interface
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// implementation defines whether the options are read or written.
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//
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// See also: IniLoader, IniSaver
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//
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class IniInterface
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{
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protected:
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wxConfigBase *m_Config;
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public:
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virtual ~IniInterface();
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explicit IniInterface();
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explicit IniInterface(wxConfigBase &config);
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explicit IniInterface(wxConfigBase *config);
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void SetPath(const wxString &path);
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void Flush();
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wxConfigBase &GetConfig()
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{
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pxAssert(m_Config);
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return *m_Config;
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}
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bool IsOk() const { return m_Config != NULL; }
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virtual bool IsLoading() const = 0;
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bool IsSaving() const { return !IsLoading(); }
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virtual void Entry(const wxString &var, wxString &value, const wxString defvalue = wxString()) = 0;
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virtual void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false) = 0;
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virtual void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false) = 0;
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virtual void Entry(const wxString &var, int &value, const int defvalue = 0) = 0;
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virtual void Entry(const wxString &var, uint &value, const uint defvalue = 0) = 0;
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virtual void Entry(const wxString &var, bool &value, const bool defvalue = false) = 0;
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// This special form of Entry is provided for bitfields, which cannot be passed by reference.
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virtual bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false) = 0;
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virtual int EntryBitfield(const wxString &var, int value, const int defvalue = 0) = 0;
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virtual void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100()) = 0;
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virtual void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition) = 0;
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virtual void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize) = 0;
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virtual void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect) = 0;
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template <typename T>
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void EnumEntry(const wxString &var, T &value, const wxChar *const *enumArray = NULL, const T defvalue = (T)0)
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{
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int tstore = (int)value;
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auto defaultvalue = enum_cast(defvalue);
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if (enumArray == NULL)
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Entry(var, tstore, defaultvalue);
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else
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_EnumEntry(var, tstore, enumArray, defaultvalue);
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value = (T)tstore;
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}
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protected:
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virtual void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue) = 0;
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};
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// --------------------------------------------------------------------------------------
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// ScopedIniGroup
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// --------------------------------------------------------------------------------------
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class ScopedIniGroup
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{
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protected:
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IniInterface &m_mom;
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public:
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ScopedIniGroup(IniInterface &mommy, const wxString &group);
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virtual ~ScopedIniGroup();
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};
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// --------------------------------------------------------------------------------------
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// IniLoader
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// --------------------------------------------------------------------------------------
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// Implementation of the IniInterface base class, which maps ini actions to loading from
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// an ini source file.
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//
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// See also: IniInterface
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//
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class IniLoader : public IniInterface
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{
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public:
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virtual ~IniLoader() throw();
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explicit IniLoader();
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explicit IniLoader(wxConfigBase &config);
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explicit IniLoader(wxConfigBase *config);
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bool IsLoading() const { return true; }
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void Entry(const wxString &var, wxString &value, const wxString defvalue = wxEmptyString);
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void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
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void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
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void Entry(const wxString &var, int &value, const int defvalue = 0);
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void Entry(const wxString &var, uint &value, const uint defvalue = 0);
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void Entry(const wxString &var, bool &value, const bool defvalue = false);
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bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false);
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int EntryBitfield(const wxString &var, int value, const int defvalue = 0);
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void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100());
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void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition);
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void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize);
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void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect);
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protected:
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void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue);
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};
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// --------------------------------------------------------------------------------------
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// IniSaver
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// --------------------------------------------------------------------------------------
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// Implementation of the IniInterface base class, which maps ini actions to saving to
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// an ini dest file.
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//
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// See also: IniInterface
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//
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class IniSaver : public IniInterface
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{
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public:
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virtual ~IniSaver();
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explicit IniSaver();
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explicit IniSaver(wxConfigBase &config);
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explicit IniSaver(wxConfigBase *config);
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bool IsLoading() const { return false; }
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void Entry(const wxString &var, wxString &value, const wxString defvalue = wxString());
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void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
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void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
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void Entry(const wxString &var, int &value, const int defvalue = 0);
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void Entry(const wxString &var, uint &value, const uint defvalue = 0);
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void Entry(const wxString &var, bool &value, const bool defvalue = false);
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bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false);
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int EntryBitfield(const wxString &var, int value, const int defvalue = 0);
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void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100());
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void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition);
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void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize);
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void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect);
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protected:
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void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue);
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};
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// ------------------------------------------------------------------------
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// GCC Note: wxT() macro is required when using string token pasting. For some reason L generates
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// syntax errors. >_<
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//
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#define IniEntry(varname) ini.Entry(wxT(#varname), varname, varname)
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#define IniEntryDirFile(varname, isAllowRelative) ini.Entry(wxT(#varname), varname, varname, isAllowRelative)
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#define IniBitfield(varname) varname = ini.EntryBitfield(wxT(#varname), varname, varname)
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#define IniBitBool(varname) varname = ini.EntryBitBool(wxT(#varname), !!varname, varname)
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#define IniBitfieldEx(varname, textname) varname = ini.EntryBitfield(wxT(textname), varname, varname)
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#define IniBitBoolEx(varname, textname) varname = ini.EntryBitBool(wxT(textname), !!varname, varname)
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//used for filenames and folder names as ini values.
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//Set to app root folder, so all files and folders which are inside appRoot will be written as relative.
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void SetFullBaseDir(wxDirName appRoot);
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