pcsx2/pcsx2/Patch.cpp

1429 lines
41 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2023 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#define _PC_ // disables MIPS opcode macros.
#include "common/Assertions.h"
#include "common/ByteSwap.h"
#include "common/FileSystem.h"
#include "common/Path.h"
#include "common/StringUtil.h"
#include "common/ZipHelpers.h"
#include "Achievements.h"
#include "Config.h"
#include "GameDatabase.h"
#include "Host.h"
#include "IopMem.h"
#include "Memory.h"
#include "Patch.h"
#include "IconsFontAwesome5.h"
#include "fmt/format.h"
#include <algorithm>
#include <cstring>
#include <memory>
#include <span>
#include <sstream>
#include <vector>
namespace Patch
{
enum patch_cpu_type : u8
{
CPU_EE,
CPU_IOP
};
enum patch_data_type : u8
{
BYTE_T,
SHORT_T,
WORD_T,
DOUBLE_T,
EXTENDED_T,
SHORT_BE_T,
WORD_BE_T,
DOUBLE_BE_T,
BYTES_T
};
static constexpr std::array<const char*, 3> s_place_to_string = {{"0", "1", "2"}};
static constexpr std::array<const char*, 2> s_cpu_to_string = {{"EE", "IOP"}};
static constexpr std::array<const char*, 9> s_type_to_string = {
{"byte", "short", "word", "double", "extended", "beshort", "beword", "bedouble", "bytes"}};
template <typename EnumType, class ArrayType>
static inline std::optional<EnumType> LookupEnumName(const std::string_view& val, const ArrayType& arr)
{
for (size_t i = 0; i < arr.size(); i++)
{
if (val == arr[i])
return static_cast<EnumType>(i);
}
return std::nullopt;
}
struct PatchCommand
{
patch_place_type placetopatch;
patch_cpu_type cpu;
patch_data_type type;
u32 addr;
u64 data;
u8* data_ptr;
// needed because of the pointer
PatchCommand() { std::memset(this, 0, sizeof(*this)); }
PatchCommand(const PatchCommand& p) = delete;
PatchCommand(PatchCommand&& p)
{
std::memcpy(this, &p, sizeof(*this));
p.data_ptr = nullptr;
}
~PatchCommand()
{
if (data_ptr)
std::free(data_ptr);
}
PatchCommand& operator=(const PatchCommand& p) = delete;
PatchCommand& operator=(PatchCommand&& p)
{
std::memcpy(this, &p, sizeof(*this));
p.data_ptr = nullptr;
return *this;
}
bool operator==(const PatchCommand& p) const { return std::memcmp(this, &p, sizeof(*this)) == 0; }
bool operator!=(const PatchCommand& p) const { return std::memcmp(this, &p, sizeof(*this)) != 0; }
std::string ToString() const
{
return fmt::format("{},{},{},{:08x},{:x}", s_place_to_string[static_cast<u8>(placetopatch)],
s_cpu_to_string[static_cast<u8>(cpu)], s_type_to_string[static_cast<u8>(type)], addr, data);
}
};
static_assert(sizeof(PatchCommand) == 24, "IniPatch has no padding");
struct PatchGroup
{
std::string name;
std::optional<AspectRatioType> override_aspect_ratio;
std::optional<GSInterlaceMode> override_interlace_mode;
std::vector<PatchCommand> patches;
};
struct PatchTextTable
{
int code;
const char* text;
void (*func)(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
};
using PatchList = std::vector<PatchGroup>;
using ActivePatchList = std::vector<const PatchCommand*>;
using EnablePatchList = std::vector<std::string>;
namespace PatchFunc
{
static void patch(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
static void gsaspectratio(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
static void gsinterlacemode(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
} // namespace PatchFunc
static void TrimPatchLine(std::string& buffer);
static int PatchTableExecute(PatchGroup* group, const std::string_view& lhs, const std::string_view& rhs,
const std::span<const PatchTextTable>& Table);
static void LoadPatchLine(PatchGroup* group, const std::string_view& line);
static u32 LoadPatchesFromString(PatchList* patch_list, const std::string& patch_file);
static bool OpenPatchesZip();
static std::string GetPnachTemplate(
const std::string_view& serial, u32 crc, bool include_serial, bool add_wildcard, bool all_crcs);
static std::vector<std::string> FindPatchFilesOnDisk(
const std::string_view& serial, u32 crc, bool cheats, bool all_crcs);
template <typename F>
static void EnumeratePnachFiles(const std::string_view& serial, u32 crc, bool cheats, bool for_ui, const F& f);
static void ExtractPatchInfo(PatchInfoList* dst, const std::string& pnach_data, u32* num_unlabelled_patches);
static void ReloadEnabledLists();
static u32 EnablePatches(const PatchList& patches, const EnablePatchList& enable_list);
static void ApplyPatch(const PatchCommand* p);
static void ApplyDynaPatch(const DynamicPatch& patch, u32 address);
static void writeCheat();
static void handle_extended_t(const PatchCommand* p);
// Name of patches which will be auto-enabled based on global options.
static constexpr std::string_view WS_PATCH_NAME = "Widescreen 16:9";
static constexpr std::string_view NI_PATCH_NAME = "No-Interlacing";
static constexpr std::string_view PATCHES_ZIP_NAME = "patches.zip";
const char* PATCHES_CONFIG_SECTION = "Patches";
const char* CHEATS_CONFIG_SECTION = "Cheats";
const char* PATCH_ENABLE_CONFIG_KEY = "Enable";
static zip_t* s_patches_zip;
static PatchList s_gamedb_patches;
static PatchList s_game_patches;
static PatchList s_cheat_patches;
static ActivePatchList s_active_patches;
static std::vector<DynamicPatch> s_active_dynamic_patches;
static EnablePatchList s_enabled_cheats;
static EnablePatchList s_enabled_patches;
static u32 s_patches_crc;
static std::optional<AspectRatioType> s_override_aspect_ratio;
static std::optional<GSInterlaceMode> s_override_interlace_mode;
static const PatchTextTable s_patch_commands[] = {
{0, "patch", &Patch::PatchFunc::patch},
{0, "gsaspectratio", &Patch::PatchFunc::gsaspectratio},
{0, "gsinterlacemode", &Patch::PatchFunc::gsinterlacemode},
{0, nullptr, nullptr},
};
} // namespace Patch
void Patch::TrimPatchLine(std::string& buffer)
{
StringUtil::StripWhitespace(&buffer);
if (std::strncmp(buffer.c_str(), "//", 2) == 0)
{
// comment
buffer.clear();
}
// check for comments at the end of a line
const std::string::size_type pos = buffer.find("//");
if (pos != std::string::npos)
buffer.erase(pos);
}
int Patch::PatchTableExecute(PatchGroup* group, const std::string_view& lhs, const std::string_view& rhs,
const std::span<const PatchTextTable>& Table)
{
int i = 0;
while (Table[i].text)
{
if (lhs.compare(Table[i].text) == 0)
{
if (Table[i].func)
Table[i].func(group, lhs, rhs);
break;
}
i++;
}
return Table[i].code;
}
// This routine is for executing the commands of the ini file.
void Patch::LoadPatchLine(PatchGroup* group, const std::string_view& line)
{
std::string_view key, value;
StringUtil::ParseAssignmentString(line, &key, &value);
PatchTableExecute(group, key, value, s_patch_commands);
}
u32 Patch::LoadPatchesFromString(PatchList* patch_list, const std::string& patch_file)
{
const size_t before = patch_list->size();
PatchGroup current_patch_group;
std::istringstream ss(patch_file);
std::string line;
while (std::getline(ss, line))
{
TrimPatchLine(line);
if (line.empty())
continue;
if (line.front() == '[')
{
if (line.length() < 2 || line.back() != ']')
{
Console.Error(fmt::format("Malformed patch line: {}", line.c_str()));
continue;
}
if (!current_patch_group.name.empty() || !current_patch_group.patches.empty())
{
patch_list->push_back(std::move(current_patch_group));
current_patch_group = {};
}
current_patch_group.name = line.substr(1, line.length() - 2);
continue;
}
LoadPatchLine(&current_patch_group, line);
}
if (!current_patch_group.name.empty() || !current_patch_group.patches.empty())
patch_list->push_back(std::move(current_patch_group));
return static_cast<u32>(patch_list->size() - before);
}
bool Patch::OpenPatchesZip()
{
if (s_patches_zip)
return true;
const std::string filename = Path::Combine(EmuFolders::Resources, PATCHES_ZIP_NAME);
zip_error ze = {};
zip_source_t* zs = zip_source_file_create(filename.c_str(), 0, 0, &ze);
if (zs && !(s_patches_zip = zip_open_from_source(zs, ZIP_RDONLY, &ze)))
{
static bool warning_shown = false;
if (!warning_shown)
{
Host::AddIconOSDMessage("PatchesZipOpenWarning", ICON_FA_MICROCHIP,
fmt::format(TRANSLATE_FS("Patch", "Failed to open {}. Built-in game patches are not available."),
PATCHES_ZIP_NAME),
Host::OSD_ERROR_DURATION);
warning_shown = true;
}
// have to clean up source
Console.Error("Failed to open %s: %s", filename.c_str(), zip_error_strerror(&ze));
zip_source_free(zs);
return false;
}
std::atexit([]() { zip_close(s_patches_zip); });
return true;
}
std::string Patch::GetPnachTemplate(const std::string_view& serial, u32 crc, bool include_serial, bool add_wildcard, bool all_crcs)
{
pxAssert(!all_crcs || (include_serial && add_wildcard));
if (all_crcs)
return fmt::format("{}_*.pnach", serial);
else if (include_serial)
return fmt::format("{}_{:08X}{}.pnach", serial, crc, add_wildcard ? "*" : "");
else
return fmt::format("{:08X}{}.pnach", crc, add_wildcard ? "*" : "");
}
std::vector<std::string> Patch::FindPatchFilesOnDisk(const std::string_view& serial, u32 crc, bool cheats, bool all_crcs)
{
FileSystem::FindResultsArray files;
FileSystem::FindFiles(cheats ? EmuFolders::Cheats.c_str() : EmuFolders::Patches.c_str(),
GetPnachTemplate(serial, crc, true, true, all_crcs).c_str(),
FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES, &files);
std::vector<std::string> ret;
ret.reserve(files.size());
for (FILESYSTEM_FIND_DATA& fd : files)
ret.push_back(std::move(fd.FileName));
// and patches without serials
FileSystem::FindFiles(cheats ? EmuFolders::Cheats.c_str() : EmuFolders::Patches.c_str(),
GetPnachTemplate(serial, crc, false, true, false).c_str(), FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES,
&files);
ret.reserve(ret.size() + files.size());
for (FILESYSTEM_FIND_DATA& fd : files)
ret.push_back(std::move(fd.FileName));
return ret;
}
template <typename F>
void Patch::EnumeratePnachFiles(const std::string_view& serial, u32 crc, bool cheats, bool for_ui, const F& f)
{
// Prefer files on disk over the zip.
std::vector<std::string> disk_patch_files;
if (for_ui || !Achievements::IsHardcoreModeActive())
disk_patch_files = FindPatchFilesOnDisk(serial, crc, cheats, for_ui);
if (!disk_patch_files.empty())
{
for (const std::string& file : disk_patch_files)
{
std::optional<std::string> contents = FileSystem::ReadFileToString(file.c_str());
if (contents.has_value())
f(std::move(file), std::move(contents.value()));
}
return;
}
// Otherwise fall back to the zip.
if (cheats || !OpenPatchesZip())
return;
// Prefer filename with serial.
std::string zip_filename = GetPnachTemplate(serial, crc, true, false, false);
std::optional<std::string> pnach_data(ReadFileInZipToString(s_patches_zip, zip_filename.c_str()));
if (!pnach_data.has_value())
{
zip_filename = GetPnachTemplate(serial, crc, false, false, false);
pnach_data = ReadFileInZipToString(s_patches_zip, zip_filename.c_str());
}
if (pnach_data.has_value())
f(std::move(zip_filename), std::move(pnach_data.value()));
}
void Patch::ExtractPatchInfo(PatchInfoList* dst, const std::string& pnach_data, u32* num_unlabelled_patches)
{
std::istringstream ss(pnach_data);
std::string line;
PatchInfo current_patch;
while (std::getline(ss, line))
{
TrimPatchLine(line);
if (line.empty())
continue;
const bool has_patch = !current_patch.name.empty();
if (line.length() > 2 && line.front() == '[' && line.back() == ']')
{
if (has_patch)
{
if (std::none_of(dst->begin(), dst->end(),
[&current_patch](const PatchInfo& pi) { return (pi.name == current_patch.name); }))
{
dst->push_back(std::move(current_patch));
}
current_patch = {};
}
current_patch.name = line.substr(1, line.length() - 2);
continue;
}
std::string_view key, value;
StringUtil::ParseAssignmentString(line, &key, &value);
// Just ignore other directives, who knows what rubbish people have in here.
// Use comment for description if it hasn't been otherwise specified.
if (key == "author")
current_patch.author = value;
else if (key == "description")
current_patch.description = value;
else if (key == "comment" && current_patch.description.empty())
current_patch.description = value;
else if (key == "patch" && !has_patch && num_unlabelled_patches)
(*num_unlabelled_patches)++;
}
// Last one.
if (!current_patch.name.empty() && std::none_of(dst->begin(), dst->end(), [&current_patch](const PatchInfo& pi) {
return (pi.name == current_patch.name);
}))
{
dst->push_back(std::move(current_patch));
}
}
std::string_view Patch::PatchInfo::GetNamePart() const
{
const std::string::size_type pos = name.rfind('\\');
std::string_view ret = name;
if (pos != std::string::npos)
ret = ret.substr(pos + 1);
return ret;
}
std::string_view Patch::PatchInfo::GetNameParentPart() const
{
const std::string::size_type pos = name.rfind('\\');
std::string_view ret;
if (pos != std::string::npos)
ret = std::string_view(name).substr(0, pos);
return ret;
}
Patch::PatchInfoList Patch::GetPatchInfo(const std::string_view& serial, u32 crc, bool cheats, u32* num_unlabelled_patches)
{
PatchInfoList ret;
if (num_unlabelled_patches)
*num_unlabelled_patches = 0;
EnumeratePnachFiles(serial, crc, cheats, true,
[&ret, num_unlabelled_patches](const std::string& filename, const std::string& pnach_data) {
ExtractPatchInfo(&ret, pnach_data, num_unlabelled_patches);
});
return ret;
}
std::string Patch::GetPnachFilename(const std::string_view& serial, u32 crc, bool cheats)
{
return Path::Combine(cheats ? EmuFolders::Cheats : EmuFolders::Patches, GetPnachTemplate(serial, crc, true, false, false));
}
void Patch::ReloadEnabledLists()
{
if (EmuConfig.EnableCheats && !Achievements::IsHardcoreModeActive())
s_enabled_cheats = Host::GetStringListSetting(CHEATS_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
else
s_enabled_cheats = {};
s_enabled_patches = Host::GetStringListSetting(PATCHES_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
// Name based matching for widescreen/NI settings.
if (EmuConfig.EnableWideScreenPatches)
{
if (std::none_of(s_enabled_patches.begin(), s_enabled_patches.end(),
[](const std::string& it) { return (it == WS_PATCH_NAME); }))
{
s_enabled_patches.emplace_back(WS_PATCH_NAME);
}
}
if (EmuConfig.EnableNoInterlacingPatches)
{
if (std::none_of(s_enabled_patches.begin(), s_enabled_patches.end(),
[](const std::string& it) { return (it == NI_PATCH_NAME); }))
{
s_enabled_patches.emplace_back(NI_PATCH_NAME);
}
}
}
u32 Patch::EnablePatches(const PatchList& patches, const EnablePatchList& enable_list)
{
u32 count = 0;
for (const PatchGroup& p : patches)
{
// For compatibility, we auto enable anything that's not labelled.
// Also for gamedb patches.
if (!p.name.empty() && std::find(enable_list.begin(), enable_list.end(), p.name) == enable_list.end())
continue;
Console.WriteLn(Color_Green, fmt::format("Enabled patch: {}",
p.name.empty() ? std::string_view("<unknown>") : std::string_view(p.name)));
for (const PatchCommand& ip : p.patches)
{
// print the actual patch lines only in verbose mode (even in devel)
if (DevConWriterEnabled)
DevCon.Indent().WriteLn(ip.ToString());
s_active_patches.push_back(&ip);
}
if (p.override_aspect_ratio.has_value())
s_override_aspect_ratio = p.override_aspect_ratio;
if (p.override_interlace_mode.has_value())
s_override_interlace_mode = p.override_interlace_mode;
count++;
}
return count;
}
void Patch::ReloadPatches(const std::string& serial, u32 crc, bool reload_files, bool reload_enabled_list, bool verbose,
bool verbose_if_changed)
{
reload_files |= (s_patches_crc != crc);
s_patches_crc = crc;
if (reload_files)
{
s_gamedb_patches.clear();
const GameDatabaseSchema::GameEntry* game = GameDatabase::findGame(serial);
if (game)
{
const std::string* patches = game->findPatch(crc);
if (patches)
{
const u32 patch_count = LoadPatchesFromString(&s_gamedb_patches, *patches);
if (patch_count > 0)
Console.WriteLn(Color_Green, fmt::format("Found {} game patches in GameDB.", patch_count));
}
LoadDynamicPatches(game->dynaPatches);
}
s_game_patches.clear();
EnumeratePnachFiles(
serial, s_patches_crc, false, false, [](const std::string& filename, const std::string& pnach_data) {
const u32 patch_count = LoadPatchesFromString(&s_game_patches, pnach_data);
if (patch_count > 0)
Console.WriteLn(Color_Green, fmt::format("Found {} game patches in {}.", patch_count, filename));
});
s_cheat_patches.clear();
EnumeratePnachFiles(
serial, s_patches_crc, true, false, [](const std::string& filename, const std::string& pnach_data) {
const u32 patch_count = LoadPatchesFromString(&s_cheat_patches, pnach_data);
if (patch_count > 0)
Console.WriteLn(Color_Green, fmt::format("Found {} cheats in {}.", patch_count, filename));
});
}
UpdateActivePatches(reload_enabled_list, verbose, verbose_if_changed);
}
void Patch::UpdateActivePatches(bool reload_enabled_list, bool verbose, bool verbose_if_changed)
{
if (reload_enabled_list)
ReloadEnabledLists();
const size_t prev_count = s_active_patches.size();
s_active_patches.clear();
s_override_aspect_ratio.reset();
s_override_interlace_mode.reset();
std::string message;
u32 gp_count = 0;
if (EmuConfig.EnablePatches)
{
gp_count = EnablePatches(s_gamedb_patches, EnablePatchList());
if (gp_count > 0)
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{} GameDB patches"), gp_count);
}
const u32 p_count = EnablePatches(s_game_patches, s_enabled_patches);
if (p_count > 0)
{
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{}{} game patches"),
message.empty() ? "" : ", ", p_count);
}
const u32 c_count = EmuConfig.EnableCheats ? EnablePatches(s_cheat_patches, s_enabled_cheats) : 0;
if (c_count > 0)
{
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{}{} cheat patches"),
message.empty() ? "" : ", ", c_count);
}
// Display message on first boot when we load patches.
// Except when it's just GameDB.
const bool just_gamedb = (p_count == 0 && c_count == 0 && gp_count > 0);
if (verbose || (verbose_if_changed && prev_count != s_active_patches.size() && !just_gamedb))
{
if (!message.empty())
{
Host::AddIconOSDMessage("LoadPatches", ICON_FA_FILE_CODE,
fmt::format(TRANSLATE_FS("Patch", "{} are active."), message), Host::OSD_INFO_DURATION);
}
else
{
Host::AddIconOSDMessage("LoadPatches", ICON_FA_FILE_CODE,
TRANSLATE_SV(
"Patch", "No cheats or patches (widescreen, compatibility or others) are found / enabled."),
Host::OSD_INFO_DURATION);
}
}
}
void Patch::ApplyPatchSettingOverrides()
{
// Switch to 16:9 if widescreen patches are enabled, and AR is auto.
if (s_override_aspect_ratio.has_value() && EmuConfig.GS.AspectRatio == AspectRatioType::RAuto4_3_3_2)
{
// Don't change when reloading settings in the middle of a FMV with switch.
if (EmuConfig.CurrentAspectRatio == EmuConfig.GS.AspectRatio)
EmuConfig.CurrentAspectRatio = s_override_aspect_ratio.value();
Console.WriteLn(Color_Gray,
fmt::format("Patch: Setting aspect ratio to {} by patch request.",
Pcsx2Config::GSOptions::AspectRatioNames[static_cast<int>(s_override_aspect_ratio.value())]));
EmuConfig.GS.AspectRatio = s_override_aspect_ratio.value();
}
// Disable interlacing in GS if active.
if (s_override_interlace_mode.has_value() && EmuConfig.GS.InterlaceMode == GSInterlaceMode::Automatic)
{
Console.WriteLn(Color_Gray, fmt::format("Patch: Setting deinterlace mode to {} by patch request.",
static_cast<int>(s_override_interlace_mode.value())));
EmuConfig.GS.InterlaceMode = s_override_interlace_mode.value();
}
}
bool Patch::ReloadPatchAffectingOptions()
{
const AspectRatioType current_ar = EmuConfig.GS.AspectRatio;
const GSInterlaceMode current_interlace = EmuConfig.GS.InterlaceMode;
// This is pretty gross, but we're not using a config layer, so...
AspectRatioType new_ar = Pcsx2Config::GSOptions::DEFAULT_ASPECT_RATIO;
const std::string ar_value = Host::GetStringSettingValue("EmuCore/GS", "AspectRatio",
Pcsx2Config::GSOptions::AspectRatioNames[static_cast<u8>(EmuConfig.GS.AspectRatio)]);
for (u32 i = 0; i < static_cast<u32>(AspectRatioType::MaxCount); i++)
{
if (ar_value == Pcsx2Config::GSOptions::AspectRatioNames[i])
{
new_ar = static_cast<AspectRatioType>(i);
break;
}
}
if (EmuConfig.CurrentAspectRatio == EmuConfig.GS.AspectRatio)
EmuConfig.CurrentAspectRatio = new_ar;
EmuConfig.GS.AspectRatio = new_ar;
EmuConfig.GS.InterlaceMode = static_cast<GSInterlaceMode>(Host::GetIntSettingValue(
"EmuCore/GS", "deinterlace_mode", static_cast<int>(Pcsx2Config::GSOptions::DEFAULT_INTERLACE_MODE)));
ApplyPatchSettingOverrides();
return (current_ar != EmuConfig.GS.AspectRatio || current_interlace != EmuConfig.GS.InterlaceMode);
}
void Patch::UnloadPatches()
{
s_override_interlace_mode = {};
s_override_aspect_ratio = {};
s_patches_crc = 0;
s_active_patches = {};
s_active_dynamic_patches = {};
s_enabled_patches = {};
s_enabled_cheats = {};
decltype(s_cheat_patches)().swap(s_cheat_patches);
decltype(s_game_patches)().swap(s_game_patches);
decltype(s_gamedb_patches)().swap(s_gamedb_patches);
}
// PatchFunc Functions.
void Patch::PatchFunc::patch(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
{
#define PATCH_ERROR(fstring, ...) \
Console.Error(fmt::format("(Patch) Error Parsing: {}={}: " fstring, cmd, param, __VA_ARGS__))
// [0]=PlaceToPatch,[1]=CpuType,[2]=MemAddr,[3]=OperandSize,[4]=WriteValue
const std::vector<std::string_view> pieces(StringUtil::SplitString(param, ',', false));
if (pieces.size() != 5)
{
PATCH_ERROR("Expected 5 data parameters; only found {}", pieces.size());
return;
}
std::string_view addr_end, data_end;
const std::optional<patch_place_type> placetopatch = LookupEnumName<patch_place_type>(pieces[0], s_place_to_string);
const std::optional<patch_cpu_type> cpu = LookupEnumName<patch_cpu_type>(pieces[1], s_cpu_to_string);
const std::optional<u32> addr = StringUtil::FromChars<u32>(pieces[2], 16, &addr_end);
const std::optional<patch_data_type> type = LookupEnumName<patch_data_type>(pieces[3], s_type_to_string);
std::optional<u64> data = StringUtil::FromChars<u64>(pieces[4], 16, &data_end);
u8* data_ptr = nullptr;
if (!placetopatch.has_value())
{
PATCH_ERROR("Invalid 'place' value '{}' (0 - once on startup, 1: continuously)", pieces[0]);
return;
}
if (!addr.has_value() || !addr_end.empty())
{
PATCH_ERROR("Malformed address '{}', a hex number without prefix (e.g. 0123ABCD) is expected", pieces[2]);
return;
}
if (!cpu.has_value())
{
PATCH_ERROR("Unrecognized CPU Target: '%.*s'", pieces[1]);
return;
}
if (!type.has_value())
{
PATCH_ERROR("Unrecognized Operand Size: '%.*s'", pieces[3]);
return;
}
if (type.value() != BYTES_T)
{
if (!data.has_value() || !data_end.empty())
{
PATCH_ERROR("Malformed data '{}', a hex number without prefix (e.g. 0123ABCD) is expected", pieces[4]);
return;
}
}
else
{
// bit crappy to copy it, but eh, saves writing a new routine
std::optional<std::vector<u8>> bytes = StringUtil::DecodeHex(pieces[4]);
if (!bytes.has_value() || bytes->empty())
{
PATCH_ERROR("Malformed data '{}', a hex string without prefix (e.g. 0123ABCD) is expected", pieces[4]);
return;
}
data = bytes->size();
data_ptr = static_cast<u8*>(std::malloc(bytes->size()));
std::memcpy(data_ptr, bytes->data(), bytes->size());
}
PatchCommand iPatch;
iPatch.placetopatch = placetopatch.value();
iPatch.cpu = cpu.value();
iPatch.addr = addr.value();
iPatch.type = type.value();
iPatch.data = data.value();
iPatch.data_ptr = data_ptr;
group->patches.push_back(std::move(iPatch));
#undef PATCH_ERROR
}
void Patch::PatchFunc::gsaspectratio(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
{
for (u32 i = 0; i < static_cast<u32>(AspectRatioType::MaxCount); i++)
{
if (param == Pcsx2Config::GSOptions::AspectRatioNames[i])
{
group->override_aspect_ratio = static_cast<AspectRatioType>(i);
return;
}
}
Console.Error(fmt::format("Patch error: {} is an unknown aspect ratio.", param));
}
void Patch::PatchFunc::gsinterlacemode(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
{
const std::optional<int> interlace_mode = StringUtil::FromChars<int>(param);
if (!interlace_mode.has_value() || interlace_mode.value() < 0 ||
interlace_mode.value() >= static_cast<int>(GSInterlaceMode::Count))
{
Console.Error(fmt::format("Patch error: {} is an unknown interlace mode.", param));
return;
}
group->override_interlace_mode = static_cast<GSInterlaceMode>(interlace_mode.value());
}
// This is for applying patches directly to memory
void Patch::ApplyLoadedPatches(patch_place_type place)
{
for (const PatchCommand* i : s_active_patches)
{
if (i->placetopatch == place)
ApplyPatch(i);
}
}
void Patch::ApplyDynamicPatches(u32 pc)
{
for (const auto& dynpatch : s_active_dynamic_patches)
ApplyDynaPatch(dynpatch, pc);
}
void Patch::LoadDynamicPatches(const std::vector<DynamicPatch>& patches)
{
for (const DynamicPatch& it : patches)
s_active_dynamic_patches.push_back(it);
}
static u32 SkipCount = 0, IterationCount = 0;
static u32 IterationIncrement = 0;
static u32 PrevCheatType = 0, PrevCheatAddr = 0, LastType = 0;
void Patch::writeCheat()
{
switch (LastType)
{
case 0x0:
memWrite8(PrevCheatAddr, IterationIncrement & 0xFF);
break;
case 0x1:
memWrite16(PrevCheatAddr, IterationIncrement & 0xFFFF);
break;
case 0x2:
memWrite32(PrevCheatAddr, IterationIncrement);
break;
default:
break;
}
}
void Patch::handle_extended_t(const PatchCommand* p)
{
if (SkipCount > 0)
{
SkipCount--;
}
else
switch (PrevCheatType)
{
case 0x3040: // vvvvvvvv 00000000 Inc
{
u32 mem = memRead32(PrevCheatAddr);
memWrite32(PrevCheatAddr, mem + (p->addr));
PrevCheatType = 0;
break;
}
case 0x3050: // vvvvvvvv 00000000 Dec
{
u32 mem = memRead32(PrevCheatAddr);
memWrite32(PrevCheatAddr, mem - (p->addr));
PrevCheatType = 0;
break;
}
case 0x4000: // vvvvvvvv iiiiiiii
for (u32 i = 0; i < IterationCount; i++)
{
memWrite32((u32)(PrevCheatAddr + (i * IterationIncrement)), (u32)(p->addr + ((u32)p->data * i)));
}
PrevCheatType = 0;
break;
case 0x5000: // bbbbbbbb 00000000
for (u32 i = 0; i < IterationCount; i++)
{
u8 mem = memRead8(PrevCheatAddr + i);
memWrite8((p->addr + i) & 0x0FFFFFFF, mem);
}
PrevCheatType = 0;
break;
case 0x6000: // 000Xnnnn iiiiiiii
{
// Get Number of pointers
if (((u32)p->addr & 0x0000FFFF) == 0)
IterationCount = 1;
else
IterationCount = (u32)p->addr & 0x0000FFFF;
// Read first pointer
LastType = ((u32)p->addr & 0x000F0000) >> 16;
u32 mem = memRead32(PrevCheatAddr);
PrevCheatAddr = mem + (u32)p->data;
IterationCount--;
// Check if needed to read another pointer
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
writeCheat();
}
else
{
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) == 0)
PrevCheatType = 0;
else
PrevCheatType = 0x6001;
}
}
break;
case 0x6001: // 000Xnnnn iiiiiiii
{
// Read first pointer
u32 mem = memRead32(PrevCheatAddr & 0x0FFFFFFF);
PrevCheatAddr = mem + (u32)p->addr;
IterationCount--;
// Check if needed to read another pointer
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
writeCheat();
}
else
{
mem = memRead32(PrevCheatAddr);
PrevCheatAddr = mem + (u32)p->data;
IterationCount--;
if (IterationCount == 0)
{
PrevCheatType = 0;
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
writeCheat();
}
}
}
break;
default:
if ((p->addr & 0xF0000000) == 0x00000000) // 0aaaaaaa 0000000vv
{
memWrite8(p->addr & 0x0FFFFFFF, (u8)p->data & 0x000000FF);
PrevCheatType = 0;
}
else if ((p->addr & 0xF0000000) == 0x10000000) // 1aaaaaaa 0000vvvv
{
memWrite16(p->addr & 0x0FFFFFFF, (u16)p->data & 0x0000FFFF);
PrevCheatType = 0;
}
else if ((p->addr & 0xF0000000) == 0x20000000) // 2aaaaaaa vvvvvvvv
{
memWrite32(p->addr & 0x0FFFFFFF, (u32)p->data);
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30000000) // 300000vv 0aaaaaaa Inc
{
u8 mem = memRead8((u32)p->data);
memWrite8((u32)p->data, mem + (p->addr & 0x000000FF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30100000) // 301000vv 0aaaaaaa Dec
{
u8 mem = memRead8((u32)p->data);
memWrite8((u32)p->data, mem - (p->addr & 0x000000FF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30200000) // 3020vvvv 0aaaaaaa Inc
{
u16 mem = memRead16((u32)p->data);
memWrite16((u32)p->data, mem + (p->addr & 0x0000FFFF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30300000) // 3030vvvv 0aaaaaaa Dec
{
u16 mem = memRead16((u32)p->data);
memWrite16((u32)p->data, mem - (p->addr & 0x0000FFFF));
PrevCheatType = 0;
}
else if ((p->addr & 0xFFFF0000) == 0x30400000) // 30400000 0aaaaaaa Inc + Another line
{
PrevCheatType = 0x3040;
PrevCheatAddr = (u32)p->data;
}
else if ((p->addr & 0xFFFF0000) == 0x30500000) // 30500000 0aaaaaaa Inc + Another line
{
PrevCheatType = 0x3050;
PrevCheatAddr = (u32)p->data;
}
else if ((p->addr & 0xF0000000) == 0x40000000) // 4aaaaaaa nnnnssss + Another line
{
IterationCount = ((u32)p->data & 0xFFFF0000) >> 16;
IterationIncrement = ((u32)p->data & 0x0000FFFF) * 4;
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
PrevCheatType = 0x4000;
}
else if ((p->addr & 0xF0000000) == 0x50000000) // 5sssssss nnnnnnnn + Another line
{
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
IterationCount = ((u32)p->data);
PrevCheatType = 0x5000;
}
else if ((p->addr & 0xF0000000) == 0x60000000) // 6aaaaaaa 000000vv + Another line/s
{
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
IterationIncrement = ((u32)p->data);
IterationCount = 0;
PrevCheatType = 0x6000;
}
else if ((p->addr & 0xF0000000) == 0x70000000)
{
if ((p->data & 0x00F00000) == 0x00000000) // 7aaaaaaa 000000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem | (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00100000) // 7aaaaaaa 0010vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem | (p->data & 0x0000FFFF)));
}
else if ((p->data & 0x00F00000) == 0x00200000) // 7aaaaaaa 002000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem & (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00300000) // 7aaaaaaa 0030vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem & (p->data & 0x0000FFFF)));
}
else if ((p->data & 0x00F00000) == 0x00400000) // 7aaaaaaa 004000vv
{
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem ^ (p->data & 0x000000FF)));
}
else if ((p->data & 0x00F00000) == 0x00500000) // 7aaaaaaa 0050vvvv
{
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem ^ (p->data & 0x0000FFFF)));
}
}
else if ((p->addr & 0xF0000000) == 0xD0000000 || (p->addr & 0xF0000000) == 0xE0000000)
{
u32 addr = (u32)p->addr;
u32 data = (u32)p->data;
// Since D-codes now have the additional functionality present in PS2rd which
// incorporates E-code-like functionality by making use of the unused bits in
// D-codes, the E-codes are now just converted to D-codes to reduce bloat.
if ((addr & 0xF0000000) == 0xE0000000)
{
// Ezyyvvvv taaaaaaa -> Daaaaaaa yytzvvvv
addr = 0xD0000000 | ((u32)p->data & 0x0FFFFFFF);
data = 0x00000000 | ((u32)p->addr & 0x0000FFFF);
data = data | ((u32)p->addr & 0x00FF0000) << 8;
data = data | ((u32)p->addr & 0x0F000000) >> 8;
data = data | ((u32)p->data & 0xF0000000) >> 8;
}
const u8 type = (data & 0x000F0000) >> 16;
const u8 cond = (data & 0x00F00000) >> 20;
if (cond == 0) // Daaaaaaa yy0zvvvv
{
if (type == 0) // Daaaaaaa yy00vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem != (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy0100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem != (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 1) // Daaaaaaa yy1zvvvv
{
if (type == 0) // Daaaaaaa yy10vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem == (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy1100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem == (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 2) // Daaaaaaa yy2zvvvv
{
if (type == 0) // Daaaaaaa yy20vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem >= (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy2100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem >= (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 3) // Daaaaaaa yy3zvvvv
{
if (type == 0) // Daaaaaaa yy30vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem <= (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy3100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem <= (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 4) // Daaaaaaa yy4zvvvv
{
if (type == 0) // Daaaaaaa yy40vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem & (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy4100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem & (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 5) // Daaaaaaa yy5zvvvv
{
if (type == 0) // Daaaaaaa yy50vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (!(mem & (data & 0x0000FFFF)))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy5100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (!(mem & (data & 0x000000FF)))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 6) // Daaaaaaa yy6zvvvv
{
if (type == 0) // Daaaaaaa yy60vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (mem | (data & 0x0000FFFF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy6100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (mem | (data & 0x000000FF))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
else if (cond == 7) // Daaaaaaa yy7zvvvv
{
if (type == 0) // Daaaaaaa yy70vvvv
{
u16 mem = memRead16(addr & 0x0FFFFFFF);
if (!(mem | (data & 0x0000FFFF)))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
else if (type == 1) // Daaaaaaa yy7100vv
{
u8 mem = memRead8(addr & 0x0FFFFFFF);
if (!(mem | (data & 0x000000FF)))
{
SkipCount = (data & 0xFF000000) >> 24;
if (!SkipCount)
{
SkipCount = 1;
}
}
PrevCheatType = 0;
}
}
}
}
}
void Patch::ApplyPatch(const PatchCommand* p)
{
u64 ledata = 0;
switch (p->cpu)
{
case CPU_EE:
switch (p->type)
{
case BYTE_T:
if (memRead8(p->addr) != (u8)p->data)
memWrite8(p->addr, (u8)p->data);
break;
case SHORT_T:
if (memRead16(p->addr) != (u16)p->data)
memWrite16(p->addr, (u16)p->data);
break;
case WORD_T:
if (memRead32(p->addr) != (u32)p->data)
memWrite32(p->addr, (u32)p->data);
break;
case DOUBLE_T:
if (memRead64(p->addr) != (u64)p->data)
memWrite64(p->addr, (u64)p->data);
break;
case EXTENDED_T:
handle_extended_t(p);
break;
case SHORT_BE_T:
ledata = ByteSwap(static_cast<u16>(p->data));
if (memRead16(p->addr) != (u16)ledata)
memWrite16(p->addr, (u16)ledata);
break;
case WORD_BE_T:
ledata = ByteSwap(static_cast<u32>(p->data));
if (memRead32(p->addr) != (u32)ledata)
memWrite32(p->addr, (u32)ledata);
break;
case DOUBLE_BE_T:
ledata = ByteSwap(p->data);
if (memRead64(p->addr) != (u64)ledata)
memWrite64(p->addr, (u64)ledata);
break;
case BYTES_T:
{
// We compare before writing so the rec doesn't get upset and invalidate when there's no change.
if (vtlb_memSafeCmpBytes(p->addr, p->data_ptr, static_cast<u32>(p->data)) != 0)
vtlb_memSafeWriteBytes(p->addr, p->data_ptr, static_cast<u32>(p->data));
}
break;
default:
break;
}
break;
case CPU_IOP:
switch (p->type)
{
case BYTE_T:
if (iopMemRead8(p->addr) != (u8)p->data)
iopMemWrite8(p->addr, (u8)p->data);
break;
case SHORT_T:
if (iopMemRead16(p->addr) != (u16)p->data)
iopMemWrite16(p->addr, (u16)p->data);
break;
case WORD_T:
if (iopMemRead32(p->addr) != (u32)p->data)
iopMemWrite32(p->addr, (u32)p->data);
break;
case BYTES_T:
{
if (iopMemSafeCmpBytes(p->addr, p->data_ptr, static_cast<u32>(p->data)) != 0)
iopMemSafeWriteBytes(p->addr, p->data_ptr, static_cast<u32>(p->data));
}
break;
default:
break;
}
break;
default:
break;
}
}
void Patch::ApplyDynaPatch(const DynamicPatch& patch, u32 address)
{
for (const auto& pattern : patch.pattern)
{
if (*static_cast<u32*>(PSM(address + pattern.offset)) != pattern.value)
return;
}
Console.WriteLn("Applying Dynamic Patch to address 0x%08X", address);
// If everything passes, apply the patch.
for (const auto& replacement : patch.replacement)
{
memWrite32(address + replacement.offset, replacement.value);
}
}