mirror of https://github.com/PCSX2/pcsx2.git
1429 lines
41 KiB
C++
1429 lines
41 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#define _PC_ // disables MIPS opcode macros.
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#include "common/Assertions.h"
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#include "common/ByteSwap.h"
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#include "common/FileSystem.h"
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#include "common/Path.h"
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#include "common/StringUtil.h"
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#include "common/ZipHelpers.h"
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#include "Achievements.h"
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#include "Config.h"
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#include "GameDatabase.h"
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#include "Host.h"
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#include "IopMem.h"
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#include "Memory.h"
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#include "Patch.h"
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#include "IconsFontAwesome5.h"
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#include "fmt/format.h"
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include <span>
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#include <sstream>
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#include <vector>
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namespace Patch
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{
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enum patch_cpu_type : u8
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{
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CPU_EE,
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CPU_IOP
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};
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enum patch_data_type : u8
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{
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BYTE_T,
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SHORT_T,
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WORD_T,
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DOUBLE_T,
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EXTENDED_T,
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SHORT_BE_T,
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WORD_BE_T,
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DOUBLE_BE_T,
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BYTES_T
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};
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static constexpr std::array<const char*, 3> s_place_to_string = {{"0", "1", "2"}};
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static constexpr std::array<const char*, 2> s_cpu_to_string = {{"EE", "IOP"}};
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static constexpr std::array<const char*, 9> s_type_to_string = {
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{"byte", "short", "word", "double", "extended", "beshort", "beword", "bedouble", "bytes"}};
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template <typename EnumType, class ArrayType>
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static inline std::optional<EnumType> LookupEnumName(const std::string_view& val, const ArrayType& arr)
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{
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for (size_t i = 0; i < arr.size(); i++)
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{
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if (val == arr[i])
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return static_cast<EnumType>(i);
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}
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return std::nullopt;
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}
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struct PatchCommand
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{
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patch_place_type placetopatch;
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patch_cpu_type cpu;
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patch_data_type type;
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u32 addr;
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u64 data;
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u8* data_ptr;
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// needed because of the pointer
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PatchCommand() { std::memset(this, 0, sizeof(*this)); }
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PatchCommand(const PatchCommand& p) = delete;
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PatchCommand(PatchCommand&& p)
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{
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std::memcpy(this, &p, sizeof(*this));
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p.data_ptr = nullptr;
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}
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~PatchCommand()
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{
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if (data_ptr)
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std::free(data_ptr);
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}
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PatchCommand& operator=(const PatchCommand& p) = delete;
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PatchCommand& operator=(PatchCommand&& p)
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{
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std::memcpy(this, &p, sizeof(*this));
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p.data_ptr = nullptr;
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return *this;
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}
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bool operator==(const PatchCommand& p) const { return std::memcmp(this, &p, sizeof(*this)) == 0; }
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bool operator!=(const PatchCommand& p) const { return std::memcmp(this, &p, sizeof(*this)) != 0; }
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std::string ToString() const
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{
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return fmt::format("{},{},{},{:08x},{:x}", s_place_to_string[static_cast<u8>(placetopatch)],
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s_cpu_to_string[static_cast<u8>(cpu)], s_type_to_string[static_cast<u8>(type)], addr, data);
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}
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};
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static_assert(sizeof(PatchCommand) == 24, "IniPatch has no padding");
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struct PatchGroup
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{
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std::string name;
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std::optional<AspectRatioType> override_aspect_ratio;
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std::optional<GSInterlaceMode> override_interlace_mode;
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std::vector<PatchCommand> patches;
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};
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struct PatchTextTable
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{
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int code;
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const char* text;
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void (*func)(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
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};
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using PatchList = std::vector<PatchGroup>;
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using ActivePatchList = std::vector<const PatchCommand*>;
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using EnablePatchList = std::vector<std::string>;
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namespace PatchFunc
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{
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static void patch(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
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static void gsaspectratio(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
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static void gsinterlacemode(PatchGroup* group, const std::string_view& cmd, const std::string_view& param);
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} // namespace PatchFunc
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static void TrimPatchLine(std::string& buffer);
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static int PatchTableExecute(PatchGroup* group, const std::string_view& lhs, const std::string_view& rhs,
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const std::span<const PatchTextTable>& Table);
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static void LoadPatchLine(PatchGroup* group, const std::string_view& line);
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static u32 LoadPatchesFromString(PatchList* patch_list, const std::string& patch_file);
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static bool OpenPatchesZip();
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static std::string GetPnachTemplate(
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const std::string_view& serial, u32 crc, bool include_serial, bool add_wildcard, bool all_crcs);
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static std::vector<std::string> FindPatchFilesOnDisk(
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const std::string_view& serial, u32 crc, bool cheats, bool all_crcs);
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template <typename F>
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static void EnumeratePnachFiles(const std::string_view& serial, u32 crc, bool cheats, bool for_ui, const F& f);
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static void ExtractPatchInfo(PatchInfoList* dst, const std::string& pnach_data, u32* num_unlabelled_patches);
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static void ReloadEnabledLists();
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static u32 EnablePatches(const PatchList& patches, const EnablePatchList& enable_list);
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static void ApplyPatch(const PatchCommand* p);
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static void ApplyDynaPatch(const DynamicPatch& patch, u32 address);
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static void writeCheat();
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static void handle_extended_t(const PatchCommand* p);
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// Name of patches which will be auto-enabled based on global options.
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static constexpr std::string_view WS_PATCH_NAME = "Widescreen 16:9";
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static constexpr std::string_view NI_PATCH_NAME = "No-Interlacing";
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static constexpr std::string_view PATCHES_ZIP_NAME = "patches.zip";
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const char* PATCHES_CONFIG_SECTION = "Patches";
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const char* CHEATS_CONFIG_SECTION = "Cheats";
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const char* PATCH_ENABLE_CONFIG_KEY = "Enable";
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static zip_t* s_patches_zip;
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static PatchList s_gamedb_patches;
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static PatchList s_game_patches;
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static PatchList s_cheat_patches;
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static ActivePatchList s_active_patches;
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static std::vector<DynamicPatch> s_active_dynamic_patches;
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static EnablePatchList s_enabled_cheats;
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static EnablePatchList s_enabled_patches;
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static u32 s_patches_crc;
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static std::optional<AspectRatioType> s_override_aspect_ratio;
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static std::optional<GSInterlaceMode> s_override_interlace_mode;
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static const PatchTextTable s_patch_commands[] = {
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{0, "patch", &Patch::PatchFunc::patch},
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{0, "gsaspectratio", &Patch::PatchFunc::gsaspectratio},
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{0, "gsinterlacemode", &Patch::PatchFunc::gsinterlacemode},
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{0, nullptr, nullptr},
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};
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} // namespace Patch
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void Patch::TrimPatchLine(std::string& buffer)
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{
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StringUtil::StripWhitespace(&buffer);
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if (std::strncmp(buffer.c_str(), "//", 2) == 0)
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{
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// comment
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buffer.clear();
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}
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// check for comments at the end of a line
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const std::string::size_type pos = buffer.find("//");
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if (pos != std::string::npos)
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buffer.erase(pos);
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}
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int Patch::PatchTableExecute(PatchGroup* group, const std::string_view& lhs, const std::string_view& rhs,
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const std::span<const PatchTextTable>& Table)
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{
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int i = 0;
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while (Table[i].text)
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{
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if (lhs.compare(Table[i].text) == 0)
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{
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if (Table[i].func)
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Table[i].func(group, lhs, rhs);
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break;
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}
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i++;
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}
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return Table[i].code;
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}
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// This routine is for executing the commands of the ini file.
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void Patch::LoadPatchLine(PatchGroup* group, const std::string_view& line)
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{
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std::string_view key, value;
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StringUtil::ParseAssignmentString(line, &key, &value);
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PatchTableExecute(group, key, value, s_patch_commands);
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}
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u32 Patch::LoadPatchesFromString(PatchList* patch_list, const std::string& patch_file)
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{
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const size_t before = patch_list->size();
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PatchGroup current_patch_group;
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std::istringstream ss(patch_file);
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std::string line;
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while (std::getline(ss, line))
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{
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TrimPatchLine(line);
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if (line.empty())
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continue;
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if (line.front() == '[')
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{
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if (line.length() < 2 || line.back() != ']')
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{
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Console.Error(fmt::format("Malformed patch line: {}", line.c_str()));
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continue;
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}
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if (!current_patch_group.name.empty() || !current_patch_group.patches.empty())
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{
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patch_list->push_back(std::move(current_patch_group));
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current_patch_group = {};
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}
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current_patch_group.name = line.substr(1, line.length() - 2);
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continue;
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}
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LoadPatchLine(¤t_patch_group, line);
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}
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if (!current_patch_group.name.empty() || !current_patch_group.patches.empty())
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patch_list->push_back(std::move(current_patch_group));
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return static_cast<u32>(patch_list->size() - before);
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}
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bool Patch::OpenPatchesZip()
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{
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if (s_patches_zip)
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return true;
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const std::string filename = Path::Combine(EmuFolders::Resources, PATCHES_ZIP_NAME);
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zip_error ze = {};
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zip_source_t* zs = zip_source_file_create(filename.c_str(), 0, 0, &ze);
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if (zs && !(s_patches_zip = zip_open_from_source(zs, ZIP_RDONLY, &ze)))
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{
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static bool warning_shown = false;
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if (!warning_shown)
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{
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Host::AddIconOSDMessage("PatchesZipOpenWarning", ICON_FA_MICROCHIP,
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fmt::format(TRANSLATE_FS("Patch", "Failed to open {}. Built-in game patches are not available."),
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PATCHES_ZIP_NAME),
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Host::OSD_ERROR_DURATION);
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warning_shown = true;
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}
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// have to clean up source
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Console.Error("Failed to open %s: %s", filename.c_str(), zip_error_strerror(&ze));
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zip_source_free(zs);
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return false;
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}
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std::atexit([]() { zip_close(s_patches_zip); });
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return true;
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}
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std::string Patch::GetPnachTemplate(const std::string_view& serial, u32 crc, bool include_serial, bool add_wildcard, bool all_crcs)
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{
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pxAssert(!all_crcs || (include_serial && add_wildcard));
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if (all_crcs)
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return fmt::format("{}_*.pnach", serial);
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else if (include_serial)
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return fmt::format("{}_{:08X}{}.pnach", serial, crc, add_wildcard ? "*" : "");
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else
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return fmt::format("{:08X}{}.pnach", crc, add_wildcard ? "*" : "");
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}
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std::vector<std::string> Patch::FindPatchFilesOnDisk(const std::string_view& serial, u32 crc, bool cheats, bool all_crcs)
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{
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FileSystem::FindResultsArray files;
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FileSystem::FindFiles(cheats ? EmuFolders::Cheats.c_str() : EmuFolders::Patches.c_str(),
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GetPnachTemplate(serial, crc, true, true, all_crcs).c_str(),
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FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES, &files);
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std::vector<std::string> ret;
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ret.reserve(files.size());
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for (FILESYSTEM_FIND_DATA& fd : files)
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ret.push_back(std::move(fd.FileName));
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// and patches without serials
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FileSystem::FindFiles(cheats ? EmuFolders::Cheats.c_str() : EmuFolders::Patches.c_str(),
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GetPnachTemplate(serial, crc, false, true, false).c_str(), FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES,
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&files);
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ret.reserve(ret.size() + files.size());
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for (FILESYSTEM_FIND_DATA& fd : files)
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ret.push_back(std::move(fd.FileName));
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return ret;
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}
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template <typename F>
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void Patch::EnumeratePnachFiles(const std::string_view& serial, u32 crc, bool cheats, bool for_ui, const F& f)
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{
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// Prefer files on disk over the zip.
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std::vector<std::string> disk_patch_files;
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if (for_ui || !Achievements::IsHardcoreModeActive())
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disk_patch_files = FindPatchFilesOnDisk(serial, crc, cheats, for_ui);
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if (!disk_patch_files.empty())
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{
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for (const std::string& file : disk_patch_files)
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{
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std::optional<std::string> contents = FileSystem::ReadFileToString(file.c_str());
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if (contents.has_value())
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f(std::move(file), std::move(contents.value()));
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}
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return;
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}
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// Otherwise fall back to the zip.
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if (cheats || !OpenPatchesZip())
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return;
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// Prefer filename with serial.
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std::string zip_filename = GetPnachTemplate(serial, crc, true, false, false);
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std::optional<std::string> pnach_data(ReadFileInZipToString(s_patches_zip, zip_filename.c_str()));
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if (!pnach_data.has_value())
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{
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zip_filename = GetPnachTemplate(serial, crc, false, false, false);
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pnach_data = ReadFileInZipToString(s_patches_zip, zip_filename.c_str());
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}
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if (pnach_data.has_value())
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f(std::move(zip_filename), std::move(pnach_data.value()));
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}
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void Patch::ExtractPatchInfo(PatchInfoList* dst, const std::string& pnach_data, u32* num_unlabelled_patches)
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{
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std::istringstream ss(pnach_data);
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std::string line;
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PatchInfo current_patch;
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while (std::getline(ss, line))
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{
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TrimPatchLine(line);
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if (line.empty())
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continue;
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const bool has_patch = !current_patch.name.empty();
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if (line.length() > 2 && line.front() == '[' && line.back() == ']')
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{
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if (has_patch)
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{
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if (std::none_of(dst->begin(), dst->end(),
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[¤t_patch](const PatchInfo& pi) { return (pi.name == current_patch.name); }))
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{
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dst->push_back(std::move(current_patch));
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}
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current_patch = {};
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}
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current_patch.name = line.substr(1, line.length() - 2);
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continue;
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}
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std::string_view key, value;
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StringUtil::ParseAssignmentString(line, &key, &value);
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// Just ignore other directives, who knows what rubbish people have in here.
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// Use comment for description if it hasn't been otherwise specified.
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if (key == "author")
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current_patch.author = value;
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else if (key == "description")
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current_patch.description = value;
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else if (key == "comment" && current_patch.description.empty())
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current_patch.description = value;
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else if (key == "patch" && !has_patch && num_unlabelled_patches)
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(*num_unlabelled_patches)++;
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}
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// Last one.
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if (!current_patch.name.empty() && std::none_of(dst->begin(), dst->end(), [¤t_patch](const PatchInfo& pi) {
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return (pi.name == current_patch.name);
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}))
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{
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dst->push_back(std::move(current_patch));
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}
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}
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std::string_view Patch::PatchInfo::GetNamePart() const
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{
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const std::string::size_type pos = name.rfind('\\');
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std::string_view ret = name;
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if (pos != std::string::npos)
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ret = ret.substr(pos + 1);
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return ret;
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}
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std::string_view Patch::PatchInfo::GetNameParentPart() const
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{
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const std::string::size_type pos = name.rfind('\\');
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std::string_view ret;
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if (pos != std::string::npos)
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ret = std::string_view(name).substr(0, pos);
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return ret;
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}
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Patch::PatchInfoList Patch::GetPatchInfo(const std::string_view& serial, u32 crc, bool cheats, u32* num_unlabelled_patches)
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{
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PatchInfoList ret;
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if (num_unlabelled_patches)
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*num_unlabelled_patches = 0;
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EnumeratePnachFiles(serial, crc, cheats, true,
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[&ret, num_unlabelled_patches](const std::string& filename, const std::string& pnach_data) {
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ExtractPatchInfo(&ret, pnach_data, num_unlabelled_patches);
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});
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return ret;
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}
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std::string Patch::GetPnachFilename(const std::string_view& serial, u32 crc, bool cheats)
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{
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return Path::Combine(cheats ? EmuFolders::Cheats : EmuFolders::Patches, GetPnachTemplate(serial, crc, true, false, false));
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}
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void Patch::ReloadEnabledLists()
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{
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if (EmuConfig.EnableCheats && !Achievements::IsHardcoreModeActive())
|
|
s_enabled_cheats = Host::GetStringListSetting(CHEATS_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
|
|
else
|
|
s_enabled_cheats = {};
|
|
|
|
s_enabled_patches = Host::GetStringListSetting(PATCHES_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
|
|
|
|
// Name based matching for widescreen/NI settings.
|
|
if (EmuConfig.EnableWideScreenPatches)
|
|
{
|
|
if (std::none_of(s_enabled_patches.begin(), s_enabled_patches.end(),
|
|
[](const std::string& it) { return (it == WS_PATCH_NAME); }))
|
|
{
|
|
s_enabled_patches.emplace_back(WS_PATCH_NAME);
|
|
}
|
|
}
|
|
if (EmuConfig.EnableNoInterlacingPatches)
|
|
{
|
|
if (std::none_of(s_enabled_patches.begin(), s_enabled_patches.end(),
|
|
[](const std::string& it) { return (it == NI_PATCH_NAME); }))
|
|
{
|
|
s_enabled_patches.emplace_back(NI_PATCH_NAME);
|
|
}
|
|
}
|
|
}
|
|
|
|
u32 Patch::EnablePatches(const PatchList& patches, const EnablePatchList& enable_list)
|
|
{
|
|
u32 count = 0;
|
|
for (const PatchGroup& p : patches)
|
|
{
|
|
// For compatibility, we auto enable anything that's not labelled.
|
|
// Also for gamedb patches.
|
|
if (!p.name.empty() && std::find(enable_list.begin(), enable_list.end(), p.name) == enable_list.end())
|
|
continue;
|
|
|
|
Console.WriteLn(Color_Green, fmt::format("Enabled patch: {}",
|
|
p.name.empty() ? std::string_view("<unknown>") : std::string_view(p.name)));
|
|
|
|
for (const PatchCommand& ip : p.patches)
|
|
{
|
|
// print the actual patch lines only in verbose mode (even in devel)
|
|
if (DevConWriterEnabled)
|
|
DevCon.Indent().WriteLn(ip.ToString());
|
|
|
|
s_active_patches.push_back(&ip);
|
|
}
|
|
|
|
if (p.override_aspect_ratio.has_value())
|
|
s_override_aspect_ratio = p.override_aspect_ratio;
|
|
if (p.override_interlace_mode.has_value())
|
|
s_override_interlace_mode = p.override_interlace_mode;
|
|
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
void Patch::ReloadPatches(const std::string& serial, u32 crc, bool reload_files, bool reload_enabled_list, bool verbose,
|
|
bool verbose_if_changed)
|
|
{
|
|
reload_files |= (s_patches_crc != crc);
|
|
s_patches_crc = crc;
|
|
|
|
if (reload_files)
|
|
{
|
|
s_gamedb_patches.clear();
|
|
|
|
const GameDatabaseSchema::GameEntry* game = GameDatabase::findGame(serial);
|
|
if (game)
|
|
{
|
|
const std::string* patches = game->findPatch(crc);
|
|
if (patches)
|
|
{
|
|
const u32 patch_count = LoadPatchesFromString(&s_gamedb_patches, *patches);
|
|
if (patch_count > 0)
|
|
Console.WriteLn(Color_Green, fmt::format("Found {} game patches in GameDB.", patch_count));
|
|
}
|
|
|
|
LoadDynamicPatches(game->dynaPatches);
|
|
}
|
|
|
|
s_game_patches.clear();
|
|
EnumeratePnachFiles(
|
|
serial, s_patches_crc, false, false, [](const std::string& filename, const std::string& pnach_data) {
|
|
const u32 patch_count = LoadPatchesFromString(&s_game_patches, pnach_data);
|
|
if (patch_count > 0)
|
|
Console.WriteLn(Color_Green, fmt::format("Found {} game patches in {}.", patch_count, filename));
|
|
});
|
|
|
|
s_cheat_patches.clear();
|
|
EnumeratePnachFiles(
|
|
serial, s_patches_crc, true, false, [](const std::string& filename, const std::string& pnach_data) {
|
|
const u32 patch_count = LoadPatchesFromString(&s_cheat_patches, pnach_data);
|
|
if (patch_count > 0)
|
|
Console.WriteLn(Color_Green, fmt::format("Found {} cheats in {}.", patch_count, filename));
|
|
});
|
|
}
|
|
|
|
UpdateActivePatches(reload_enabled_list, verbose, verbose_if_changed);
|
|
}
|
|
|
|
void Patch::UpdateActivePatches(bool reload_enabled_list, bool verbose, bool verbose_if_changed)
|
|
{
|
|
if (reload_enabled_list)
|
|
ReloadEnabledLists();
|
|
|
|
const size_t prev_count = s_active_patches.size();
|
|
s_active_patches.clear();
|
|
s_override_aspect_ratio.reset();
|
|
s_override_interlace_mode.reset();
|
|
|
|
std::string message;
|
|
u32 gp_count = 0;
|
|
if (EmuConfig.EnablePatches)
|
|
{
|
|
gp_count = EnablePatches(s_gamedb_patches, EnablePatchList());
|
|
if (gp_count > 0)
|
|
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{} GameDB patches"), gp_count);
|
|
}
|
|
|
|
const u32 p_count = EnablePatches(s_game_patches, s_enabled_patches);
|
|
if (p_count > 0)
|
|
{
|
|
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{}{} game patches"),
|
|
message.empty() ? "" : ", ", p_count);
|
|
}
|
|
|
|
const u32 c_count = EmuConfig.EnableCheats ? EnablePatches(s_cheat_patches, s_enabled_cheats) : 0;
|
|
if (c_count > 0)
|
|
{
|
|
fmt::format_to(std::back_inserter(message), TRANSLATE_FS("Patch", "{}{} cheat patches"),
|
|
message.empty() ? "" : ", ", c_count);
|
|
}
|
|
|
|
// Display message on first boot when we load patches.
|
|
// Except when it's just GameDB.
|
|
const bool just_gamedb = (p_count == 0 && c_count == 0 && gp_count > 0);
|
|
if (verbose || (verbose_if_changed && prev_count != s_active_patches.size() && !just_gamedb))
|
|
{
|
|
if (!message.empty())
|
|
{
|
|
Host::AddIconOSDMessage("LoadPatches", ICON_FA_FILE_CODE,
|
|
fmt::format(TRANSLATE_FS("Patch", "{} are active."), message), Host::OSD_INFO_DURATION);
|
|
}
|
|
else
|
|
{
|
|
Host::AddIconOSDMessage("LoadPatches", ICON_FA_FILE_CODE,
|
|
TRANSLATE_SV(
|
|
"Patch", "No cheats or patches (widescreen, compatibility or others) are found / enabled."),
|
|
Host::OSD_INFO_DURATION);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Patch::ApplyPatchSettingOverrides()
|
|
{
|
|
// Switch to 16:9 if widescreen patches are enabled, and AR is auto.
|
|
if (s_override_aspect_ratio.has_value() && EmuConfig.GS.AspectRatio == AspectRatioType::RAuto4_3_3_2)
|
|
{
|
|
// Don't change when reloading settings in the middle of a FMV with switch.
|
|
if (EmuConfig.CurrentAspectRatio == EmuConfig.GS.AspectRatio)
|
|
EmuConfig.CurrentAspectRatio = s_override_aspect_ratio.value();
|
|
|
|
Console.WriteLn(Color_Gray,
|
|
fmt::format("Patch: Setting aspect ratio to {} by patch request.",
|
|
Pcsx2Config::GSOptions::AspectRatioNames[static_cast<int>(s_override_aspect_ratio.value())]));
|
|
EmuConfig.GS.AspectRatio = s_override_aspect_ratio.value();
|
|
}
|
|
|
|
// Disable interlacing in GS if active.
|
|
if (s_override_interlace_mode.has_value() && EmuConfig.GS.InterlaceMode == GSInterlaceMode::Automatic)
|
|
{
|
|
Console.WriteLn(Color_Gray, fmt::format("Patch: Setting deinterlace mode to {} by patch request.",
|
|
static_cast<int>(s_override_interlace_mode.value())));
|
|
EmuConfig.GS.InterlaceMode = s_override_interlace_mode.value();
|
|
}
|
|
}
|
|
|
|
bool Patch::ReloadPatchAffectingOptions()
|
|
{
|
|
const AspectRatioType current_ar = EmuConfig.GS.AspectRatio;
|
|
const GSInterlaceMode current_interlace = EmuConfig.GS.InterlaceMode;
|
|
|
|
// This is pretty gross, but we're not using a config layer, so...
|
|
AspectRatioType new_ar = Pcsx2Config::GSOptions::DEFAULT_ASPECT_RATIO;
|
|
const std::string ar_value = Host::GetStringSettingValue("EmuCore/GS", "AspectRatio",
|
|
Pcsx2Config::GSOptions::AspectRatioNames[static_cast<u8>(EmuConfig.GS.AspectRatio)]);
|
|
for (u32 i = 0; i < static_cast<u32>(AspectRatioType::MaxCount); i++)
|
|
{
|
|
if (ar_value == Pcsx2Config::GSOptions::AspectRatioNames[i])
|
|
{
|
|
new_ar = static_cast<AspectRatioType>(i);
|
|
break;
|
|
}
|
|
}
|
|
if (EmuConfig.CurrentAspectRatio == EmuConfig.GS.AspectRatio)
|
|
EmuConfig.CurrentAspectRatio = new_ar;
|
|
EmuConfig.GS.AspectRatio = new_ar;
|
|
EmuConfig.GS.InterlaceMode = static_cast<GSInterlaceMode>(Host::GetIntSettingValue(
|
|
"EmuCore/GS", "deinterlace_mode", static_cast<int>(Pcsx2Config::GSOptions::DEFAULT_INTERLACE_MODE)));
|
|
|
|
ApplyPatchSettingOverrides();
|
|
|
|
return (current_ar != EmuConfig.GS.AspectRatio || current_interlace != EmuConfig.GS.InterlaceMode);
|
|
}
|
|
|
|
void Patch::UnloadPatches()
|
|
{
|
|
s_override_interlace_mode = {};
|
|
s_override_aspect_ratio = {};
|
|
s_patches_crc = 0;
|
|
s_active_patches = {};
|
|
s_active_dynamic_patches = {};
|
|
s_enabled_patches = {};
|
|
s_enabled_cheats = {};
|
|
decltype(s_cheat_patches)().swap(s_cheat_patches);
|
|
decltype(s_game_patches)().swap(s_game_patches);
|
|
decltype(s_gamedb_patches)().swap(s_gamedb_patches);
|
|
}
|
|
|
|
// PatchFunc Functions.
|
|
void Patch::PatchFunc::patch(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
|
|
{
|
|
#define PATCH_ERROR(fstring, ...) \
|
|
Console.Error(fmt::format("(Patch) Error Parsing: {}={}: " fstring, cmd, param, __VA_ARGS__))
|
|
|
|
// [0]=PlaceToPatch,[1]=CpuType,[2]=MemAddr,[3]=OperandSize,[4]=WriteValue
|
|
const std::vector<std::string_view> pieces(StringUtil::SplitString(param, ',', false));
|
|
if (pieces.size() != 5)
|
|
{
|
|
PATCH_ERROR("Expected 5 data parameters; only found {}", pieces.size());
|
|
return;
|
|
}
|
|
|
|
std::string_view addr_end, data_end;
|
|
const std::optional<patch_place_type> placetopatch = LookupEnumName<patch_place_type>(pieces[0], s_place_to_string);
|
|
const std::optional<patch_cpu_type> cpu = LookupEnumName<patch_cpu_type>(pieces[1], s_cpu_to_string);
|
|
const std::optional<u32> addr = StringUtil::FromChars<u32>(pieces[2], 16, &addr_end);
|
|
const std::optional<patch_data_type> type = LookupEnumName<patch_data_type>(pieces[3], s_type_to_string);
|
|
std::optional<u64> data = StringUtil::FromChars<u64>(pieces[4], 16, &data_end);
|
|
u8* data_ptr = nullptr;
|
|
|
|
if (!placetopatch.has_value())
|
|
{
|
|
PATCH_ERROR("Invalid 'place' value '{}' (0 - once on startup, 1: continuously)", pieces[0]);
|
|
return;
|
|
}
|
|
if (!addr.has_value() || !addr_end.empty())
|
|
{
|
|
PATCH_ERROR("Malformed address '{}', a hex number without prefix (e.g. 0123ABCD) is expected", pieces[2]);
|
|
return;
|
|
}
|
|
if (!cpu.has_value())
|
|
{
|
|
PATCH_ERROR("Unrecognized CPU Target: '%.*s'", pieces[1]);
|
|
return;
|
|
}
|
|
if (!type.has_value())
|
|
{
|
|
PATCH_ERROR("Unrecognized Operand Size: '%.*s'", pieces[3]);
|
|
return;
|
|
}
|
|
if (type.value() != BYTES_T)
|
|
{
|
|
if (!data.has_value() || !data_end.empty())
|
|
{
|
|
PATCH_ERROR("Malformed data '{}', a hex number without prefix (e.g. 0123ABCD) is expected", pieces[4]);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// bit crappy to copy it, but eh, saves writing a new routine
|
|
std::optional<std::vector<u8>> bytes = StringUtil::DecodeHex(pieces[4]);
|
|
if (!bytes.has_value() || bytes->empty())
|
|
{
|
|
PATCH_ERROR("Malformed data '{}', a hex string without prefix (e.g. 0123ABCD) is expected", pieces[4]);
|
|
return;
|
|
}
|
|
|
|
data = bytes->size();
|
|
data_ptr = static_cast<u8*>(std::malloc(bytes->size()));
|
|
std::memcpy(data_ptr, bytes->data(), bytes->size());
|
|
}
|
|
|
|
PatchCommand iPatch;
|
|
iPatch.placetopatch = placetopatch.value();
|
|
iPatch.cpu = cpu.value();
|
|
iPatch.addr = addr.value();
|
|
iPatch.type = type.value();
|
|
iPatch.data = data.value();
|
|
iPatch.data_ptr = data_ptr;
|
|
group->patches.push_back(std::move(iPatch));
|
|
|
|
#undef PATCH_ERROR
|
|
}
|
|
|
|
void Patch::PatchFunc::gsaspectratio(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
|
|
{
|
|
for (u32 i = 0; i < static_cast<u32>(AspectRatioType::MaxCount); i++)
|
|
{
|
|
if (param == Pcsx2Config::GSOptions::AspectRatioNames[i])
|
|
{
|
|
group->override_aspect_ratio = static_cast<AspectRatioType>(i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Console.Error(fmt::format("Patch error: {} is an unknown aspect ratio.", param));
|
|
}
|
|
|
|
void Patch::PatchFunc::gsinterlacemode(PatchGroup* group, const std::string_view& cmd, const std::string_view& param)
|
|
{
|
|
const std::optional<int> interlace_mode = StringUtil::FromChars<int>(param);
|
|
if (!interlace_mode.has_value() || interlace_mode.value() < 0 ||
|
|
interlace_mode.value() >= static_cast<int>(GSInterlaceMode::Count))
|
|
{
|
|
Console.Error(fmt::format("Patch error: {} is an unknown interlace mode.", param));
|
|
return;
|
|
}
|
|
|
|
group->override_interlace_mode = static_cast<GSInterlaceMode>(interlace_mode.value());
|
|
}
|
|
|
|
// This is for applying patches directly to memory
|
|
void Patch::ApplyLoadedPatches(patch_place_type place)
|
|
{
|
|
for (const PatchCommand* i : s_active_patches)
|
|
{
|
|
if (i->placetopatch == place)
|
|
ApplyPatch(i);
|
|
}
|
|
}
|
|
|
|
void Patch::ApplyDynamicPatches(u32 pc)
|
|
{
|
|
for (const auto& dynpatch : s_active_dynamic_patches)
|
|
ApplyDynaPatch(dynpatch, pc);
|
|
}
|
|
|
|
void Patch::LoadDynamicPatches(const std::vector<DynamicPatch>& patches)
|
|
{
|
|
for (const DynamicPatch& it : patches)
|
|
s_active_dynamic_patches.push_back(it);
|
|
}
|
|
|
|
static u32 SkipCount = 0, IterationCount = 0;
|
|
static u32 IterationIncrement = 0;
|
|
static u32 PrevCheatType = 0, PrevCheatAddr = 0, LastType = 0;
|
|
|
|
void Patch::writeCheat()
|
|
{
|
|
switch (LastType)
|
|
{
|
|
case 0x0:
|
|
memWrite8(PrevCheatAddr, IterationIncrement & 0xFF);
|
|
break;
|
|
case 0x1:
|
|
memWrite16(PrevCheatAddr, IterationIncrement & 0xFFFF);
|
|
break;
|
|
case 0x2:
|
|
memWrite32(PrevCheatAddr, IterationIncrement);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Patch::handle_extended_t(const PatchCommand* p)
|
|
{
|
|
if (SkipCount > 0)
|
|
{
|
|
SkipCount--;
|
|
}
|
|
else
|
|
switch (PrevCheatType)
|
|
{
|
|
case 0x3040: // vvvvvvvv 00000000 Inc
|
|
{
|
|
u32 mem = memRead32(PrevCheatAddr);
|
|
memWrite32(PrevCheatAddr, mem + (p->addr));
|
|
PrevCheatType = 0;
|
|
break;
|
|
}
|
|
|
|
case 0x3050: // vvvvvvvv 00000000 Dec
|
|
{
|
|
u32 mem = memRead32(PrevCheatAddr);
|
|
memWrite32(PrevCheatAddr, mem - (p->addr));
|
|
PrevCheatType = 0;
|
|
break;
|
|
}
|
|
|
|
case 0x4000: // vvvvvvvv iiiiiiii
|
|
for (u32 i = 0; i < IterationCount; i++)
|
|
{
|
|
memWrite32((u32)(PrevCheatAddr + (i * IterationIncrement)), (u32)(p->addr + ((u32)p->data * i)));
|
|
}
|
|
PrevCheatType = 0;
|
|
break;
|
|
|
|
case 0x5000: // bbbbbbbb 00000000
|
|
for (u32 i = 0; i < IterationCount; i++)
|
|
{
|
|
u8 mem = memRead8(PrevCheatAddr + i);
|
|
memWrite8((p->addr + i) & 0x0FFFFFFF, mem);
|
|
}
|
|
PrevCheatType = 0;
|
|
break;
|
|
|
|
case 0x6000: // 000Xnnnn iiiiiiii
|
|
{
|
|
// Get Number of pointers
|
|
if (((u32)p->addr & 0x0000FFFF) == 0)
|
|
IterationCount = 1;
|
|
else
|
|
IterationCount = (u32)p->addr & 0x0000FFFF;
|
|
|
|
// Read first pointer
|
|
LastType = ((u32)p->addr & 0x000F0000) >> 16;
|
|
u32 mem = memRead32(PrevCheatAddr);
|
|
|
|
PrevCheatAddr = mem + (u32)p->data;
|
|
IterationCount--;
|
|
|
|
// Check if needed to read another pointer
|
|
if (IterationCount == 0)
|
|
{
|
|
PrevCheatType = 0;
|
|
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
|
|
writeCheat();
|
|
}
|
|
else
|
|
{
|
|
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) == 0)
|
|
PrevCheatType = 0;
|
|
else
|
|
PrevCheatType = 0x6001;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 0x6001: // 000Xnnnn iiiiiiii
|
|
{
|
|
// Read first pointer
|
|
u32 mem = memRead32(PrevCheatAddr & 0x0FFFFFFF);
|
|
|
|
PrevCheatAddr = mem + (u32)p->addr;
|
|
IterationCount--;
|
|
|
|
// Check if needed to read another pointer
|
|
if (IterationCount == 0)
|
|
{
|
|
PrevCheatType = 0;
|
|
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
|
|
writeCheat();
|
|
}
|
|
else
|
|
{
|
|
mem = memRead32(PrevCheatAddr);
|
|
|
|
PrevCheatAddr = mem + (u32)p->data;
|
|
IterationCount--;
|
|
if (IterationCount == 0)
|
|
{
|
|
PrevCheatType = 0;
|
|
if (((mem & 0x0FFFFFFF) & 0x3FFFFFFC) != 0)
|
|
writeCheat();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if ((p->addr & 0xF0000000) == 0x00000000) // 0aaaaaaa 0000000vv
|
|
{
|
|
memWrite8(p->addr & 0x0FFFFFFF, (u8)p->data & 0x000000FF);
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x10000000) // 1aaaaaaa 0000vvvv
|
|
{
|
|
memWrite16(p->addr & 0x0FFFFFFF, (u16)p->data & 0x0000FFFF);
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x20000000) // 2aaaaaaa vvvvvvvv
|
|
{
|
|
memWrite32(p->addr & 0x0FFFFFFF, (u32)p->data);
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30000000) // 300000vv 0aaaaaaa Inc
|
|
{
|
|
u8 mem = memRead8((u32)p->data);
|
|
memWrite8((u32)p->data, mem + (p->addr & 0x000000FF));
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30100000) // 301000vv 0aaaaaaa Dec
|
|
{
|
|
u8 mem = memRead8((u32)p->data);
|
|
memWrite8((u32)p->data, mem - (p->addr & 0x000000FF));
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30200000) // 3020vvvv 0aaaaaaa Inc
|
|
{
|
|
u16 mem = memRead16((u32)p->data);
|
|
memWrite16((u32)p->data, mem + (p->addr & 0x0000FFFF));
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30300000) // 3030vvvv 0aaaaaaa Dec
|
|
{
|
|
u16 mem = memRead16((u32)p->data);
|
|
memWrite16((u32)p->data, mem - (p->addr & 0x0000FFFF));
|
|
PrevCheatType = 0;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30400000) // 30400000 0aaaaaaa Inc + Another line
|
|
{
|
|
PrevCheatType = 0x3040;
|
|
PrevCheatAddr = (u32)p->data;
|
|
}
|
|
else if ((p->addr & 0xFFFF0000) == 0x30500000) // 30500000 0aaaaaaa Inc + Another line
|
|
{
|
|
PrevCheatType = 0x3050;
|
|
PrevCheatAddr = (u32)p->data;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x40000000) // 4aaaaaaa nnnnssss + Another line
|
|
{
|
|
IterationCount = ((u32)p->data & 0xFFFF0000) >> 16;
|
|
IterationIncrement = ((u32)p->data & 0x0000FFFF) * 4;
|
|
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
|
|
PrevCheatType = 0x4000;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x50000000) // 5sssssss nnnnnnnn + Another line
|
|
{
|
|
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
|
|
IterationCount = ((u32)p->data);
|
|
PrevCheatType = 0x5000;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x60000000) // 6aaaaaaa 000000vv + Another line/s
|
|
{
|
|
PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
|
|
IterationIncrement = ((u32)p->data);
|
|
IterationCount = 0;
|
|
PrevCheatType = 0x6000;
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0x70000000)
|
|
{
|
|
if ((p->data & 0x00F00000) == 0x00000000) // 7aaaaaaa 000000vv
|
|
{
|
|
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem | (p->data & 0x000000FF)));
|
|
}
|
|
else if ((p->data & 0x00F00000) == 0x00100000) // 7aaaaaaa 0010vvvv
|
|
{
|
|
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem | (p->data & 0x0000FFFF)));
|
|
}
|
|
else if ((p->data & 0x00F00000) == 0x00200000) // 7aaaaaaa 002000vv
|
|
{
|
|
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem & (p->data & 0x000000FF)));
|
|
}
|
|
else if ((p->data & 0x00F00000) == 0x00300000) // 7aaaaaaa 0030vvvv
|
|
{
|
|
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem & (p->data & 0x0000FFFF)));
|
|
}
|
|
else if ((p->data & 0x00F00000) == 0x00400000) // 7aaaaaaa 004000vv
|
|
{
|
|
u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite8((u32)p->addr & 0x0FFFFFFF, (u8)(mem ^ (p->data & 0x000000FF)));
|
|
}
|
|
else if ((p->data & 0x00F00000) == 0x00500000) // 7aaaaaaa 0050vvvv
|
|
{
|
|
u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
|
|
memWrite16((u32)p->addr & 0x0FFFFFFF, (u16)(mem ^ (p->data & 0x0000FFFF)));
|
|
}
|
|
}
|
|
else if ((p->addr & 0xF0000000) == 0xD0000000 || (p->addr & 0xF0000000) == 0xE0000000)
|
|
{
|
|
u32 addr = (u32)p->addr;
|
|
u32 data = (u32)p->data;
|
|
|
|
// Since D-codes now have the additional functionality present in PS2rd which
|
|
// incorporates E-code-like functionality by making use of the unused bits in
|
|
// D-codes, the E-codes are now just converted to D-codes to reduce bloat.
|
|
|
|
if ((addr & 0xF0000000) == 0xE0000000)
|
|
{
|
|
// Ezyyvvvv taaaaaaa -> Daaaaaaa yytzvvvv
|
|
addr = 0xD0000000 | ((u32)p->data & 0x0FFFFFFF);
|
|
data = 0x00000000 | ((u32)p->addr & 0x0000FFFF);
|
|
data = data | ((u32)p->addr & 0x00FF0000) << 8;
|
|
data = data | ((u32)p->addr & 0x0F000000) >> 8;
|
|
data = data | ((u32)p->data & 0xF0000000) >> 8;
|
|
}
|
|
|
|
const u8 type = (data & 0x000F0000) >> 16;
|
|
const u8 cond = (data & 0x00F00000) >> 20;
|
|
|
|
if (cond == 0) // Daaaaaaa yy0zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy00vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem != (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy0100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem != (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 1) // Daaaaaaa yy1zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy10vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem == (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy1100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem == (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 2) // Daaaaaaa yy2zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy20vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem >= (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy2100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem >= (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 3) // Daaaaaaa yy3zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy30vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem <= (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy3100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem <= (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 4) // Daaaaaaa yy4zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy40vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem & (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy4100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem & (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 5) // Daaaaaaa yy5zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy50vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (!(mem & (data & 0x0000FFFF)))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy5100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (!(mem & (data & 0x000000FF)))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 6) // Daaaaaaa yy6zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy60vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (mem | (data & 0x0000FFFF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy6100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (mem | (data & 0x000000FF))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
else if (cond == 7) // Daaaaaaa yy7zvvvv
|
|
{
|
|
if (type == 0) // Daaaaaaa yy70vvvv
|
|
{
|
|
u16 mem = memRead16(addr & 0x0FFFFFFF);
|
|
if (!(mem | (data & 0x0000FFFF)))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
else if (type == 1) // Daaaaaaa yy7100vv
|
|
{
|
|
u8 mem = memRead8(addr & 0x0FFFFFFF);
|
|
if (!(mem | (data & 0x000000FF)))
|
|
{
|
|
SkipCount = (data & 0xFF000000) >> 24;
|
|
if (!SkipCount)
|
|
{
|
|
SkipCount = 1;
|
|
}
|
|
}
|
|
PrevCheatType = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Patch::ApplyPatch(const PatchCommand* p)
|
|
{
|
|
u64 ledata = 0;
|
|
|
|
switch (p->cpu)
|
|
{
|
|
case CPU_EE:
|
|
switch (p->type)
|
|
{
|
|
case BYTE_T:
|
|
if (memRead8(p->addr) != (u8)p->data)
|
|
memWrite8(p->addr, (u8)p->data);
|
|
break;
|
|
|
|
case SHORT_T:
|
|
if (memRead16(p->addr) != (u16)p->data)
|
|
memWrite16(p->addr, (u16)p->data);
|
|
break;
|
|
|
|
case WORD_T:
|
|
if (memRead32(p->addr) != (u32)p->data)
|
|
memWrite32(p->addr, (u32)p->data);
|
|
break;
|
|
|
|
case DOUBLE_T:
|
|
if (memRead64(p->addr) != (u64)p->data)
|
|
memWrite64(p->addr, (u64)p->data);
|
|
break;
|
|
|
|
case EXTENDED_T:
|
|
handle_extended_t(p);
|
|
break;
|
|
|
|
case SHORT_BE_T:
|
|
ledata = ByteSwap(static_cast<u16>(p->data));
|
|
if (memRead16(p->addr) != (u16)ledata)
|
|
memWrite16(p->addr, (u16)ledata);
|
|
break;
|
|
|
|
case WORD_BE_T:
|
|
ledata = ByteSwap(static_cast<u32>(p->data));
|
|
if (memRead32(p->addr) != (u32)ledata)
|
|
memWrite32(p->addr, (u32)ledata);
|
|
break;
|
|
|
|
case DOUBLE_BE_T:
|
|
ledata = ByteSwap(p->data);
|
|
if (memRead64(p->addr) != (u64)ledata)
|
|
memWrite64(p->addr, (u64)ledata);
|
|
break;
|
|
|
|
case BYTES_T:
|
|
{
|
|
// We compare before writing so the rec doesn't get upset and invalidate when there's no change.
|
|
if (vtlb_memSafeCmpBytes(p->addr, p->data_ptr, static_cast<u32>(p->data)) != 0)
|
|
vtlb_memSafeWriteBytes(p->addr, p->data_ptr, static_cast<u32>(p->data));
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case CPU_IOP:
|
|
switch (p->type)
|
|
{
|
|
case BYTE_T:
|
|
if (iopMemRead8(p->addr) != (u8)p->data)
|
|
iopMemWrite8(p->addr, (u8)p->data);
|
|
break;
|
|
case SHORT_T:
|
|
if (iopMemRead16(p->addr) != (u16)p->data)
|
|
iopMemWrite16(p->addr, (u16)p->data);
|
|
break;
|
|
case WORD_T:
|
|
if (iopMemRead32(p->addr) != (u32)p->data)
|
|
iopMemWrite32(p->addr, (u32)p->data);
|
|
break;
|
|
case BYTES_T:
|
|
{
|
|
if (iopMemSafeCmpBytes(p->addr, p->data_ptr, static_cast<u32>(p->data)) != 0)
|
|
iopMemSafeWriteBytes(p->addr, p->data_ptr, static_cast<u32>(p->data));
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Patch::ApplyDynaPatch(const DynamicPatch& patch, u32 address)
|
|
{
|
|
for (const auto& pattern : patch.pattern)
|
|
{
|
|
if (*static_cast<u32*>(PSM(address + pattern.offset)) != pattern.value)
|
|
return;
|
|
}
|
|
|
|
Console.WriteLn("Applying Dynamic Patch to address 0x%08X", address);
|
|
// If everything passes, apply the patch.
|
|
for (const auto& replacement : patch.replacement)
|
|
{
|
|
memWrite32(address + replacement.offset, replacement.value);
|
|
}
|
|
}
|