mirror of https://github.com/PCSX2/pcsx2.git
851 lines
15 KiB
C++
851 lines
15 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSUtil.h"
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#include "GSRendererDX9.h"
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#include "GSRendererDX11.h"
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#include "GSRendererSW.h"
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#include "GSRendererNull.h"
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#include "GSSettingsDlg.h"
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#define PS2E_LT_GS 0x01
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#define PS2E_GS_VERSION 0x0006
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#define PS2E_X86 0x01 // 32 bit
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#define PS2E_X86_64 0x02 // 64 bit
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static HRESULT s_hr = E_FAIL;
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static GSRenderer* s_gs = NULL;
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static void (*s_irq)() = NULL;
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static uint8* s_basemem = NULL;
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static int s_renderer = -1;
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static bool s_framelimit = true;
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static bool s_vsync = false;
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static bool s_exclusive = true;
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static bool s_IsGsOpen2 = false; // boolean to remove some stuff from the config panel in new PCSX2's/
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static bool isdx11avail = false; // set on GSinit
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EXPORT_C_(uint32) PS2EgetLibType()
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{
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return PS2E_LT_GS;
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}
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EXPORT_C_(char*) PS2EgetLibName()
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{
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return GSUtil::GetLibName();
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}
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EXPORT_C_(uint32) PS2EgetLibVersion2(uint32 type)
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{
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const uint32 revision = 0;
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const uint32 build = 1;
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return (build << 0) | (revision << 8) | (PS2E_GS_VERSION << 16) | (PLUGIN_VERSION << 24);
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}
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EXPORT_C_(void) PS2EsetEmuVersion(const char* emuId, uint32 version)
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{
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s_IsGsOpen2 = true;
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}
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EXPORT_C_(uint32) PS2EgetCpuPlatform()
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{
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#if _M_AMD64
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return PS2E_X86_64;
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#else
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return PS2E_X86;
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#endif
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}
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EXPORT_C GSsetBaseMem(uint8* mem)
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{
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s_basemem = mem;
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if( s_gs )
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{
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s_gs->SetRegsMem( s_basemem );
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}
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}
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EXPORT_C GSsetSettingsDir(const char* dir)
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{
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theApp.SetConfigDir(dir);
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}
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EXPORT_C_(INT32) GSinit()
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{
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if(!GSUtil::CheckSSE())
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{
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return -1;
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}
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#ifdef _WINDOWS
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//_CrtSetBreakAlloc( 1273 );
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s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if(!GSUtil::CheckDirectX())
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{
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return -1;
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}
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isdx11avail = GSUtil::IsDirect3D11Available();
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#endif
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return 0;
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}
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EXPORT_C GSshutdown()
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{
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delete s_gs;
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s_gs = NULL;
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s_renderer = -1;
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GSUtil::UnloadDynamicLibraries();
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#ifdef _WINDOWS
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if(SUCCEEDED(s_hr))
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{
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::CoUninitialize();
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s_hr = E_FAIL;
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}
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#endif
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}
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EXPORT_C GSclose()
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{
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if( !s_gs ) return;
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s_gs->ResetDevice();
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delete s_gs->m_dev;
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s_gs->m_dev = NULL;
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s_gs->m_wnd.Detach();
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}
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static INT32 _GSopen(void* dsp, char* title, int renderer)
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{
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GSDevice* dev = NULL;
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if( renderer == -1 )
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{
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renderer = theApp.GetConfig("renderer", 0);
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}
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try
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{
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if (s_renderer != renderer)
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{
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// Emulator has made a render change request, which requires a completely
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// new s_gs -- if the emu doesn't save/restore the GS state across this
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// GSopen call then they'll get corrupted graphics, but that's not my problem.
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delete s_gs;
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s_gs = NULL;
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}
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switch(renderer)
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{
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default:
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case 0: case 1: case 2: dev = new GSDevice9(); break;
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case 3: case 4: case 5: dev = new GSDevice11(); break;
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case 12: case 13: new GSDeviceNull(); break;
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}
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if( !dev ) return -1;
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if( !s_gs )
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{
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switch(renderer)
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{
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default:
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case 0: s_gs = new GSRendererDX9(); break;
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case 3: s_gs = new GSRendererDX11(); break;
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case 2: case 5: case 8: case 11: case 13:
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s_gs = new GSRendererNull(); break;
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case 1: case 4: case 7: case 10: case 12:
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s_gs = new GSRendererSW(); break;
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}
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s_renderer = renderer;
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}
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}
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catch( std::exception& ex )
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{
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// Allowing std exceptions to escape the scope of the plugin callstack could
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// be problematic, because of differing typeids between DLL and EXE compilations.
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// ('new' could throw std::alloc)
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printf( "GSdx error: Exception caught in GSopen: %s", ex.what() );
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return -1;
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}
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s_gs->SetRegsMem(s_basemem);
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s_gs->SetIrqCallback(s_irq);
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s_gs->SetVsync(s_vsync);
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s_gs->SetFrameLimit(s_framelimit);
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if( *(HWND*)dsp == NULL )
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{
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// old-style API expects us to create and manage our own window:
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int w = theApp.GetConfig("ModeWidth", 0);
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int h = theApp.GetConfig("ModeHeight", 0);
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if(!s_gs->CreateWnd(title, w, h))
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{
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GSclose();
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return -1;
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}
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s_gs->m_wnd.Show();
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*(HWND*)dsp = (HWND)s_gs->m_wnd.GetHandle();
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}
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else
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{
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s_gs->SetMultithreaded( true );
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s_gs->m_wnd.Attach( *(HWND*)dsp, false );
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}
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if( !s_gs->CreateDevice(dev) )
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{
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// This probably means the user has DX11 configured with a video card that is only DX9
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// compliant. Cound mean drivr issues of some sort also, but to be sure, that's the most
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// common cause of device creation errors. :) --air
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GSclose();
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return -1;
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}
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// if(mt) _mm_setcsr(MXCSR);
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return 0;
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}
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EXPORT_C_(INT32) GSopen2( void* dsp, INT32 flags )
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{
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int renderer = theApp.GetConfig("renderer", 0);
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if( flags & 4 )
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{
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if (isdx11avail) renderer = 4; //dx11 sw
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else renderer = 1; //dx9 sw
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}
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INT32 retval = _GSopen( dsp, NULL, renderer );
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s_gs->SetAspectRatio(0); // PCSX2 manages the aspect ratios
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return retval;
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}
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EXPORT_C_(INT32) GSopen(void* dsp, char* title, int mt)
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{
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int renderer;
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// Legacy GUI expects to acquire vsync from the configuration files.
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s_vsync = !!theApp.GetConfig("vsync", 0);
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if(mt == 2)
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{
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// pcsx2 sent a switch renderer request
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if (isdx11avail) renderer = 4; //dx11 sw
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else renderer = 1; //dx9 sw
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mt = 1;
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}
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else
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{
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// normal init
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renderer = theApp.GetConfig("renderer", 0);
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}
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*(HWND*)dsp = NULL;
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int retval = _GSopen(dsp, title, renderer);
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if( retval == 0 && s_gs )
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{
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s_gs->SetMultithreaded( !!mt );
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}
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return retval;
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}
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EXPORT_C GSreset()
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{
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s_gs->Reset();
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}
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EXPORT_C GSgifSoftReset(uint32 mask)
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{
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s_gs->SoftReset(mask);
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}
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EXPORT_C GSwriteCSR(uint32 csr)
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{
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s_gs->WriteCSR(csr);
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}
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EXPORT_C GSreadFIFO(uint8* mem)
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{
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s_gs->ReadFIFO(mem, 1);
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}
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EXPORT_C GSreadFIFO2(uint8* mem, uint32 size)
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{
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s_gs->ReadFIFO(mem, size);
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}
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EXPORT_C GSgifTransfer(const uint8* mem, uint32 size)
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{
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s_gs->Transfer<3>(mem, size);
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}
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EXPORT_C GSgifTransfer1(uint8* mem, uint32 addr)
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{
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s_gs->Transfer<0>(const_cast<uint8*>(mem) + addr, (0x4000 - addr) / 16);
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}
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EXPORT_C GSgifTransfer2(uint8* mem, uint32 size)
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{
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s_gs->Transfer<1>(const_cast<uint8*>(mem), size);
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}
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EXPORT_C GSgifTransfer3(uint8* mem, uint32 size)
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{
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s_gs->Transfer<2>(const_cast<uint8*>(mem), size);
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}
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EXPORT_C GSvsync(int field)
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{
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#ifdef _WINDOWS
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if( s_gs->m_wnd.IsManaged() )
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{
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MSG msg;
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memset(&msg, 0, sizeof(msg));
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while(msg.message != WM_QUIT && PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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#endif
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s_gs->VSync(field);
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}
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EXPORT_C_(uint32) GSmakeSnapshot(char* path)
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{
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string str = string(path);
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if (str[str.length() - 1] != '\\')
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str = str + "\\";
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return s_gs->MakeSnapshot(str + "gsdx");
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}
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EXPORT_C GSkeyEvent(GSKeyEventData* e)
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{
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s_gs->KeyEvent(e);
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}
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EXPORT_C_(int) GSfreeze(int mode, GSFreezeData* data)
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{
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if(mode == FREEZE_SAVE)
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{
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return s_gs->Freeze(data, false);
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}
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else if(mode == FREEZE_SIZE)
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{
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return s_gs->Freeze(data, true);
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}
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else if(mode == FREEZE_LOAD)
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{
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return s_gs->Defrost(data);
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}
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return 0;
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}
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EXPORT_C GSconfigure()
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{
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if( !GSUtil::CheckSSE() ) return;
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if( GSSettingsDlg( s_IsGsOpen2 ).DoModal() == IDOK )
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{
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if( s_gs != NULL && s_gs->m_wnd.IsManaged() )
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{
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// Legacy apps like gsdxgui expect this...
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GSshutdown();
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}
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}
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}
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EXPORT_C_(INT32) GStest()
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{
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if(!GSUtil::CheckSSE())
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{
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return -1;
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}
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#ifdef _WINDOWS
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s_hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if(!GSUtil::CheckDirectX())
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{
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if(SUCCEEDED(s_hr))
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::CoUninitialize();
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s_hr = E_FAIL;
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return -1;
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}
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if(SUCCEEDED(s_hr))
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::CoUninitialize();
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s_hr = E_FAIL;
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#endif
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return 0;
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}
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EXPORT_C GSabout()
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{
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}
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EXPORT_C GSirqCallback(void (*irq)())
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{
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s_irq = irq;
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if( s_gs )
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{
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s_gs->SetIrqCallback(s_irq);
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}
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}
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EXPORT_C_(int) GSsetupRecording(int start, void* data)
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{
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if(!s_gs) return 0;
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if(start & 1)
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s_gs->BeginCapture();
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else
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s_gs->EndCapture();
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return 1;
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}
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EXPORT_C GSsetGameCRC(uint32 crc, int options)
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{
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s_gs->SetGameCRC(crc, options);
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}
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EXPORT_C GSgetLastTag(uint32* tag)
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{
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s_gs->GetLastTag(tag);
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}
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#ifdef _MSC_VER
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#define snprintf _snprintf
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#endif
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EXPORT_C GSgetTitleInfo2(char* dest, size_t length)
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{
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if (!s_gs->m_GStitleInfoBuffer[0])
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strcpy(dest, "GSdx");
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else
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{
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EnterCriticalSection(&s_gs->m_pGSsetTitle_Crit);
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snprintf(dest, length-1, "GSdx | %s", s_gs->m_GStitleInfoBuffer);
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dest[length-1] = 0; // just in case!
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LeaveCriticalSection(&s_gs->m_pGSsetTitle_Crit);
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}
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}
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EXPORT_C GSsetFrameSkip(int frameskip)
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{
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s_gs->SetFrameSkip(frameskip);
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}
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EXPORT_C GSsetVsync(int enabled)
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{
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s_vsync = !!enabled;
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if( s_gs )
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s_gs->SetVsync(s_vsync);
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}
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EXPORT_C GSsetExclusive(int enabled)
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{
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s_exclusive = !!enabled;
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if( s_gs )
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s_gs->SetVsync(s_vsync);
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}
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EXPORT_C GSsetFrameLimit(int limit)
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{
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s_framelimit = !!limit;
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if( s_gs )
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s_gs->SetFrameLimit(s_framelimit);
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}
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#ifdef _WINDOWS
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// Returns false if the window's been closed or an invalid packet was encountered.
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static __forceinline bool LoopDatPacket_Thingamajig(HWND hWnd, uint8 (®s)[0x2000], vector<uint8>& buff, FILE* fp, long start)
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{
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switch(fgetc(fp))
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{
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case EOF:
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fseek(fp, start, 0);
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return !!IsWindowVisible(hWnd);
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case 0:
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{
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uint32 index = fgetc(fp);
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uint32 size;
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fread(&size, 4, 1, fp);
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switch(index)
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{
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case 0:
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{
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if(buff.size() < 0x4000) buff.resize(0x4000);
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uint32 addr = 0x4000 - size;
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fread(&buff[0] + addr, size, 1, fp);
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GSgifTransfer1(&buff[0], addr);
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}
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break;
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case 1:
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if(buff.size() < size) buff.resize(size);
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fread(&buff[0], size, 1, fp);
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GSgifTransfer2(&buff[0], size / 16);
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break;
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case 2:
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if(buff.size() < size) buff.resize(size);
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fread(&buff[0], size, 1, fp);
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GSgifTransfer3(&buff[0], size / 16);
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break;
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}
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}
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break;
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case 1:
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GSvsync(fgetc(fp));
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return !!IsWindowVisible(hWnd);
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case 2:
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{
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uint32 size;
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fread(&size, 4, 1, fp);
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if(buff.size() < size) buff.resize(size);
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GSreadFIFO2(&buff[0], size / 16);
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}
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break;
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case 3:
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fread(regs, 0x2000, 1, fp);
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break;
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default:
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return false;
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}
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return true;
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}
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// lpszCmdLine:
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// First parameter is the renderer.
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// Second parameter is the gs file to load and run.
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EXPORT_C GSReplay(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
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{
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int renderer = -1;
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{
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char* start = lpszCmdLine;
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|
char* end = NULL;
|
|
long n = strtol(lpszCmdLine, &end, 10);
|
|
if(end > start) {renderer = n; lpszCmdLine = end;}
|
|
}
|
|
|
|
while(*lpszCmdLine == ' ') lpszCmdLine++;
|
|
|
|
::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
|
|
|
|
vector<uint8> buff;
|
|
|
|
if(FILE* fp = fopen(lpszCmdLine, "rb"))
|
|
{
|
|
GSinit();
|
|
|
|
uint8 regs[0x2000];
|
|
GSsetBaseMem(regs);
|
|
|
|
s_vsync = !!theApp.GetConfig("vsync", 0);
|
|
|
|
HWND hWnd = NULL;
|
|
_GSopen(&hWnd, "", renderer);
|
|
|
|
uint32 crc;
|
|
fread(&crc, 4, 1, fp);
|
|
GSsetGameCRC(crc, 0);
|
|
|
|
GSFreezeData fd;
|
|
fread(&fd.size, 4, 1, fp);
|
|
fd.data = new uint8[fd.size];
|
|
fread(fd.data, fd.size, 1, fp);
|
|
GSfreeze(FREEZE_LOAD, &fd);
|
|
delete [] fd.data;
|
|
|
|
fread(regs, 0x2000, 1, fp);
|
|
|
|
long start = ftell(fp);
|
|
|
|
GSvsync(1);
|
|
|
|
while( LoopDatPacket_Thingamajig(hWnd, regs, buff, fp, start) ) ;
|
|
|
|
GSclose();
|
|
GSshutdown();
|
|
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow)
|
|
{
|
|
::SetPriorityClass(::GetCurrentProcess(), HIGH_PRIORITY_CLASS);
|
|
|
|
FILE* file = fopen("c:\\log.txt", "a");
|
|
|
|
fprintf(file, "-------------------------\n\n");
|
|
|
|
if(1)
|
|
{
|
|
GSLocalMemory mem;
|
|
|
|
static struct {int psm; const char* name;} s_format[] =
|
|
{
|
|
{PSM_PSMCT32, "32"},
|
|
{PSM_PSMCT24, "24"},
|
|
{PSM_PSMCT16, "16"},
|
|
{PSM_PSMCT16S, "16S"},
|
|
{PSM_PSMT8, "8"},
|
|
{PSM_PSMT4, "4"},
|
|
{PSM_PSMT8H, "8H"},
|
|
{PSM_PSMT4HL, "4HL"},
|
|
{PSM_PSMT4HH, "4HH"},
|
|
{PSM_PSMZ32, "32Z"},
|
|
{PSM_PSMZ24, "24Z"},
|
|
{PSM_PSMZ16, "16Z"},
|
|
{PSM_PSMZ16S, "16ZS"},
|
|
};
|
|
|
|
uint8* ptr = (uint8*)_aligned_malloc(1024 * 1024 * 4, 16);
|
|
|
|
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (uint8)i;
|
|
|
|
//
|
|
|
|
for(int tbw = 5; tbw <= 10; tbw++)
|
|
{
|
|
int n = 256 << ((10 - tbw) * 2);
|
|
|
|
int w = 1 << tbw;
|
|
int h = 1 << tbw;
|
|
|
|
fprintf(file, "%d x %d\n\n", w, h);
|
|
|
|
for(int i = 0; i < countof(s_format); i++)
|
|
{
|
|
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[s_format[i].psm];
|
|
|
|
GSLocalMemory::writeImage wi = psm.wi;
|
|
GSLocalMemory::readImage ri = psm.ri;
|
|
GSLocalMemory::readTexture rtx = psm.rtx;
|
|
GSLocalMemory::readTexture rtxP = psm.rtxP;
|
|
|
|
GIFRegBITBLTBUF BITBLTBUF;
|
|
|
|
BITBLTBUF.SBP = 0;
|
|
BITBLTBUF.SBW = w / 64;
|
|
BITBLTBUF.SPSM = s_format[i].psm;
|
|
BITBLTBUF.DBP = 0;
|
|
BITBLTBUF.DBW = w / 64;
|
|
BITBLTBUF.DPSM = s_format[i].psm;
|
|
|
|
GIFRegTRXPOS TRXPOS;
|
|
|
|
TRXPOS.SSAX = 0;
|
|
TRXPOS.SSAY = 0;
|
|
TRXPOS.DSAX = 0;
|
|
TRXPOS.DSAY = 0;
|
|
|
|
GIFRegTRXREG TRXREG;
|
|
|
|
TRXREG.RRW = w;
|
|
TRXREG.RRH = h;
|
|
|
|
GSVector4i r(0, 0, w, h);
|
|
|
|
GIFRegTEX0 TEX0;
|
|
|
|
TEX0.TBP0 = 0;
|
|
TEX0.TBW = w / 64;
|
|
|
|
GIFRegTEXA TEXA;
|
|
|
|
TEXA.TA0 = 0;
|
|
TEXA.TA1 = 0x80;
|
|
TEXA.AEM = 0;
|
|
|
|
int trlen = w * h * psm.trbpp / 8;
|
|
int len = w * h * psm.bpp / 8;
|
|
|
|
clock_t start, end;
|
|
|
|
_ftprintf(file, _T("[%4s] "), s_format[i].name);
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d | ", (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*ri)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d | ", (int)((float)trlen * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
const GSOffset* o = mem.GetOffset(TEX0.TBP0, TEX0.TBW, TEX0.PSM);
|
|
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
(mem.*rtx)(o, r, ptr, w * 4, TEXA);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "%6d %6d ", (int)((float)len * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
|
|
if(psm.pal > 0)
|
|
{
|
|
start = clock();
|
|
|
|
for(int j = 0; j < n; j++)
|
|
{
|
|
(mem.*rtxP)(o, r, ptr, w, TEXA);
|
|
}
|
|
|
|
end = clock();
|
|
|
|
fprintf(file, "| %6d %6d ", (int)((float)len * n / (end - start) / 1000), (int)((float)(w * h) * n / (end - start) / 1000));
|
|
}
|
|
|
|
fprintf(file, "\n");
|
|
|
|
fflush(file);
|
|
}
|
|
|
|
fprintf(file, "\n");
|
|
}
|
|
|
|
_aligned_free(ptr);
|
|
}
|
|
|
|
//
|
|
|
|
if(0)
|
|
{
|
|
GSLocalMemory mem;
|
|
|
|
uint8* ptr = (uint8*)_aligned_malloc(1024 * 1024 * 4, 16);
|
|
|
|
for(int i = 0; i < 1024 * 1024 * 4; i++) ptr[i] = (uint8)i;
|
|
|
|
const GSLocalMemory::psm_t& psm = GSLocalMemory::m_psm[PSM_PSMCT32];
|
|
|
|
GSLocalMemory::writeImage wi = psm.wi;
|
|
|
|
GIFRegBITBLTBUF BITBLTBUF;
|
|
|
|
BITBLTBUF.DBP = 0;
|
|
BITBLTBUF.DBW = 32;
|
|
BITBLTBUF.DPSM = PSM_PSMCT32;
|
|
|
|
GIFRegTRXPOS TRXPOS;
|
|
|
|
TRXPOS.DSAX = 0;
|
|
TRXPOS.DSAY = 1;
|
|
|
|
GIFRegTRXREG TRXREG;
|
|
|
|
TRXREG.RRW = 256;
|
|
TRXREG.RRH = 256;
|
|
|
|
int trlen = 256 * 256 * psm.trbpp / 8;
|
|
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
|
|
}
|
|
|
|
//
|
|
|
|
fclose(file);
|
|
PostQuitMessage(0);
|
|
}
|
|
|
|
#endif
|