mirror of https://github.com/PCSX2/pcsx2.git
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/AlignedMalloc.h"
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template <int i>
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class GSAlignedClass
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{
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protected:
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GSAlignedClass() = default;
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~GSAlignedClass() = default;
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public:
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void* operator new(size_t size)
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{
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return _aligned_malloc(size, i);
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}
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void operator delete(void* p)
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{
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_aligned_free(p);
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}
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void* operator new(size_t size, void* ptr)
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{
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return ptr;
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}
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void operator delete(void* ptr, void* placement_ptr)
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{
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// Just here to satisfy compilers
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// Person who calls in-place placement new must handle error case
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}
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void* operator new[](size_t size)
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{
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return _aligned_malloc(size, i);
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}
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void operator delete[](void* p)
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{
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_aligned_free(p);
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}
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};
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