..
CDVD
Add disabled code to use a cache for cso reading.
2015-04-15 10:27:59 -07:00
DebugTools
pcsx2: debugger: use standard sprintf function
2015-03-23 23:08:55 +01:00
Docs
And the .docs
2014-02-02 12:34:38 +00:00
IPU
Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
2014-08-15 14:09:18 +01:00
Linux
gtk2: keyboard macro update
2014-12-10 22:09:21 +01:00
RDebug
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
System
Always enable debugger
2014-08-15 21:25:30 +02:00
Utilities
Changed the FastFormatString functions into nifty little classes that use TLS for their buffer workspaces. Result: a fully concurrent printf with zero malloc/free overhead. Use the pxsFmt macro for them -- which is a fully working alternative to wxsFormat().
2010-08-03 22:18:19 +00:00
ZipTools
copyright:
2012-04-12 06:30:35 +00:00
gui
gui: speedhacks: disable restore-defaults when Presets is used
2015-05-16 23:42:43 +03:00
ps2
pcsx2: fix a gcc warning
2014-12-13 12:28:37 +01:00
windows
Separate compressed file types into separate files.
2015-04-14 19:24:21 -07:00
x86
Fix for VS2013 microVU debug logging
2015-05-15 20:22:03 +01:00
AsyncFileReader.h
Separate compressed file types into separate files.
2015-04-14 19:24:21 -07:00
CMakeLists.txt
linux: rename pcsx2-* exe file to PCSX2
2015-05-18 09:49:59 +02:00
COP0.cpp
pcsx2: move tlb info from warning to COP0_LOG
2014-12-07 12:20:59 +01:00
COP0.h
* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
2010-09-05 15:38:14 +00:00
COP2.cpp
VIF: Reworked the VU delays in to scheduled events to simulate VU run time without killing Metal Saga or Fahrenheit. Adjusted the COP checks on the VU's to use the same method as the VPU_STAT is never set essentially so the VU is never "running".
2012-04-07 01:48:34 +00:00
Cache.cpp
Fix a possibility for out of bound accesses in logging within Cache.cpp
2014-07-03 00:24:16 -04:00
Cache.h
Cache Emulation: Updated cache emulation for new VTLB, Dead or Alive 2 (Japanese Version only) now playable. You can enable this under the Recompiler options by ticking the "Enable EE Cache" box, however it will only work with the EE in Interpreter mode. Also fixed some cache bugs from the old implementation.
2011-02-17 21:27:24 +00:00
Common.h
* Redid the VIFunpacker's wrapped memory address detection (a bit more compact now)
2010-08-24 17:53:27 +00:00
Config.h
Merge pull request #241 from Kingcom/Debugger
2014-08-15 23:31:23 +01:00
Counters.cpp
Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins
2014-08-15 14:32:56 +10:00
Counters.h
MAJOR: All new hwRead and hwWrite handlers (expect regressions). Details:
2010-08-31 05:22:26 +00:00
Dmac.h
GIF:
2014-02-26 22:34:02 +00:00
Dump.cpp
Make simplifcations in the disassembler optional
2014-08-19 15:45:50 +02:00
Dump.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
Elfheader.cpp
Removed System.map symbol file support.
2014-08-15 18:56:42 +01:00
Elfheader.h
Initial debugger work by Kingcom. Features:
2014-02-21 14:29:13 +00:00
FPU.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
FiFo.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
GS.cpp
Remove init procedures from Hw.cpp
2014-08-15 14:17:35 +10:00
GS.h
Remove some slow, redundant memcpy implementations: memcpy_const/memcpy_qwc/memcpy_aligned.
2014-08-27 13:13:48 +10:00
GSState.cpp
Refactoring:
2010-08-09 04:10:38 +00:00
GameDatabase.cpp
Simplified loops by declaring iterators with 'auto'
2014-08-10 01:48:57 -07:00
GameDatabase.h
pcsx2: replace wxStrtoul by ToUlong method
2014-09-27 11:50:31 +02:00
Gif.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Gif.h
Path3 Masking: Games should no longer need the EE Timing fix. General fixes for Need for Speed Underground 2 and other games affected by the change. Hopefully Outrun and Terminator 3 will be ok now too, no promises (as i don't have the games)
2012-05-23 16:22:03 +00:00
Gif_Logger.cpp
pcsx2: Implemented Threaded VU1 :D
2011-08-12 02:31:49 +00:00
Gif_Unit.cpp
Remove 'elif' define from Pcsx2Defs and microvu_misc.h
2014-07-30 23:44:04 -04:00
Gif_Unit.h
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Hardware.h
Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
2010-07-22 12:20:11 +00:00
Hw.cpp
Removed redundant initialisation code (covered in the resets), reverted a little pointless shuffling.
2014-08-15 14:09:18 +01:00
Hw.h
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
HwRead.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
HwWrite.cpp
pcsx2/common: fix tons of warning spamming on clang
2014-07-05 00:08:48 +02:00
Interpreter.cpp
pcsx2:tlb:goemon: allocation can be called from 2 places
2014-12-12 22:25:56 +01:00
IopBios.cpp
pcsx2: add various default case statement
2014-07-12 12:59:23 +02:00
IopBios.h
partially revert c5d2343f51
2014-07-12 13:30:34 +02:00
IopCommon.h
You know that commit where I removed the GTE? Apparently I didn't.
2014-08-15 23:22:25 +01:00
IopCounters.cpp
Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins
2014-08-15 14:32:56 +10:00
IopCounters.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
IopDma.cpp
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
IopDma.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
IopHw.cpp
Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
2014-08-17 23:23:55 +10:00
IopHw.h
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
IopIrq.cpp
Tests with Grandia Extreme's debugger suggest that SBUS interrupts *never* fire.
2012-03-14 13:10:14 +00:00
IopMem.cpp
Remove redundant memzero_ptr. All compilers use SSE implementation anyway.
2014-08-17 23:23:55 +10:00
IopMem.h
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
2010-11-15 14:05:02 +00:00
IopModuleNames.cpp
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
2011-03-25 05:06:49 +00:00
IopSio2.cpp
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
IopSio2.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
MMI.cpp
Couple clarifications and fixed warnings.
2011-02-26 03:20:58 +00:00
MTGS.cpp
console: use correct message for hw/sw rendering switch
2015-05-07 21:41:38 +05:30
MTVU.cpp
MTVU: fix linux crash after a shutdown
2015-03-17 09:33:20 +01:00
MTVU.h
pcsx2: remove useless volatile
2014-05-03 10:18:26 +02:00
Mdec.cpp
spu2-x: Misc Alsa stuff. Added a few missing files into the pcsx2 codeblocks project.
2010-10-13 09:15:54 +00:00
Mdec.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
Memory.cpp
pcsx2/common: fix tons of warning spamming on clang
2014-07-05 00:08:48 +02:00
Memory.h
Removes the usage of __LINUX__ define
2014-08-03 13:20:36 -05:00
MemoryTypes.h
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
2010-11-15 14:05:02 +00:00
MultipartFileReader.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
NakedAsm.h
Removes the usage of __LINUX__ define
2014-08-03 13:20:36 -05:00
OutputIsoFile.cpp
async-iso: linux. Create an empty FlatFileReader implementation. It will be completed later based on http://code.google.com/p/kernel/wiki/AIOUserGuide
2012-12-03 19:53:27 +00:00
Patch.cpp
patches: print the actual patch lines only in verbose mode
2015-02-22 16:53:49 +02:00
Patch.h
patches: unify patch application verbosity
2015-02-21 16:19:24 +02:00
Patch_Memory.cpp
Cheats: Fixed tab/space mixtures in pcsx2/Patch_Memory.cpp
2014-10-08 16:43:08 +09:00
PathDefs.h
Help button/window in debugger (Windows only)
2014-03-23 13:27:48 +01:00
Pcsx2Config.cpp
Merge pull request #241 from Kingcom/Debugger
2014-08-15 23:31:23 +01:00
PluginManager.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Plugins.h
(Patch by KrossX): Fixed multitap (e.g. Timesplitters), New: support raw PSX memcards (mcd/mcr), Fixed issues with pad 2 (e.g. issue 1326).
2013-04-27 16:24:02 +00:00
PrecompiledHeader.cpp
[copyright]
2010-07-08 16:40:44 +00:00
PrecompiledHeader.h
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
R3000A.cpp
Initial work on getting further with PSX mode. Because the PSX rules!
2014-03-06 23:00:09 +00:00
R3000A.h
newHostVM: improving error handling and memory management (WIP)
2010-10-28 13:14:18 +00:00
R3000AInterpreter.cpp
newHostVM:
2010-11-03 14:18:30 +00:00
R3000AOpcodeTables.cpp
Scrapped abortive GTE (PSX GPU) support so that certain people can stop fiddling with untestable code. We don't know whether the PS2 even has a hardware GTE and thanks to the miracle that is source control we can revive this module if needed.
2014-08-15 16:47:42 +01:00
R5900.cpp
pcsx2: disable tlb miss on the interpreter
2014-12-02 23:10:58 +01:00
R5900.h
pcsx2:tlb: extend goemon gamefix
2014-12-12 22:14:08 +01:00
R5900Exceptions.h
Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
2010-06-28 18:03:54 +00:00
R5900OpcodeImpl.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
R5900OpcodeTables.cpp
Fill in flags for most debugger relevant opcodes
2014-08-22 21:50:05 +02:00
R5900OpcodeTables.h
Fill in flags for most debugger relevant opcodes
2014-08-22 21:50:05 +02:00
SPR.cpp
Less verbose SPR stall control logging, avoids fps dives in ST:Voyager
2015-02-15 18:09:14 +01:00
SPR.h
Remove init procedures from Hw.cpp
2014-08-15 14:17:35 +10:00
SamplProf.h
pcsx2: don't use 0&& to remove code
2014-07-12 12:59:23 +02:00
SaveState.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
SaveState.h
VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
2013-02-05 23:30:25 +00:00
ShiftJisToUnicode.cpp
[copyright]
2010-07-09 15:36:09 +00:00
Sif.cpp
Remove init procedures from Hw.cpp
2014-08-15 14:17:35 +10:00
Sif.h
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Sif0.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Sif1.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Sifcmd.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
Sio.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Sio.h
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
2013-12-29 21:57:17 +00:00
SourceLog.cpp
pcsx2 i18n:
2011-02-25 18:16:53 +00:00
SysForwardDefs.h
dummy update to test the buildbot versioning
2015-01-29 15:14:00 +02:00
System.cpp
MTVU: fix linux crash after a shutdown
2015-03-17 09:33:20 +01:00
System.h
sVU: add an option to remove it
2015-01-06 23:45:43 +01:00
VU.h
microVU:
2013-03-11 21:54:05 +00:00
VU0.cpp
-Bumped savestate version, forgot to do that in my last commit.
2012-04-07 12:27:19 +00:00
VU0micro.cpp
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
2012-09-05 20:13:50 +00:00
VU0microInterp.cpp
microVU:
2013-03-11 21:54:05 +00:00
VU1micro.cpp
VIF: EXPERIMENTAL, NOT SANITY CHECKED: Delayed VU execution until the next flush, mpg, microprogram call or (as a fallback) end of dma packet to deal with cases like MSCAL, UNPACK, MSCAL (expects the first program to receive the unpack data).
2012-09-05 20:13:50 +00:00
VU1microInterp.cpp
microVU:
2013-03-11 21:54:05 +00:00
VUflags.cpp
Refactoring:
2010-08-09 04:10:38 +00:00
VUflags.h
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
2010-05-03 14:08:02 +00:00
VUmicro.cpp
Add a dev notice for a tweak point with VU0 Macro/Micro updates.
2012-11-13 16:47:51 +00:00
VUmicro.h
partially revert c5d2343f51
2014-07-12 13:30:34 +02:00
VUmicroMem.cpp
pcsx2: Implemented Threaded VU1 :D
2011-08-12 02:31:49 +00:00
VUops.cpp
Removed unused variables.
2014-08-15 13:55:19 +01:00
VUops.h
General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
2010-08-27 03:21:16 +00:00
Vif.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif.h
VIF: Put in a check to make sure VIF doesn't break during a FIFO write.
2013-02-18 21:17:35 +00:00
Vif0_Dma.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif1_Dma.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif1_MFIFO.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif_Codes.cpp
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Vif_Dma.h
VIF/VU: Removed all the everblue crap, found another way of doing it. As the savestate bummp wasn't needed anymore, i've put it back again. savestate users rejoyce?
2013-02-05 23:30:25 +00:00
Vif_Transfer.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif_Unpack.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
Vif_Unpack.h
GCC compilation fixes.
2010-09-13 22:52:04 +00:00
cheatscpp.h
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
sif2.cpp
Removed `using std::min/max` from PCH
2014-08-14 14:55:52 -07:00
sio_internal.h
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
2013-12-29 21:57:17 +00:00
vtlb.cpp
pcsx2:tlb: improve goemon gamefix log
2014-12-12 22:14:08 +01:00
vtlb.h
pcsx2:tlb: extend goemon gamefix
2014-12-12 22:14:08 +01:00