pcsx2/bin/resources/shaders/opengl
Stenzek ec8d5d1b71 GS/HW: Allow use of trilinear with shader sampling 2024-06-24 10:15:48 +10:00
..
cas.glsl GS-ogl: Fix initialization shader warnings. 2023-07-16 12:45:42 +02:00
convert.glsl GS/HW: Fix up some RTA behaviour and reduce copies 2024-04-02 21:48:32 +01:00
imgui.glsl Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
interlace.glsl Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
merge.glsl Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
present.glsl Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
shadeboost.glsl Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
tfx_fs.glsl GS/HW: Allow use of trilinear with shader sampling 2024-06-24 10:15:48 +10:00
tfx_vgs.glsl GS: Remove reduced-depth-range hack 2024-03-29 20:44:02 +10:00