pcsx2/3rdparty/wxwidgets3.0/include/wx/msw/dragimag.h

245 lines
6.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/dragimag.h
// Purpose: wxDragImage class: a kind of a cursor, that can cope
// with more sophisticated images
// Author: Julian Smart
// Modified by:
// Created: 08/04/99
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DRAGIMAG_H_
#define _WX_DRAGIMAG_H_
#if wxUSE_DRAGIMAGE
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#include "wx/treectrl.h"
#include "wx/listctrl.h"
// If 1, use a simple wxCursor instead of ImageList_SetDragCursorImage
#define wxUSE_SIMPLER_DRAGIMAGE 0
/*
To use this class, create a wxDragImage when you start dragging, for example:
void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
{
#ifdef __WXMSW__
::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
#endif
CaptureMouse();
m_dragImage = new wxDragImage(* this, itemId);
m_dragImage->BeginDrag(wxPoint(0, 0), this);
m_dragImage->Move(pt, this);
m_dragImage->Show(this);
...
}
In your OnMouseMove function, hide the image, do any display updating required,
then move and show the image again:
void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
{
if (m_dragMode == MY_TREE_DRAG_NONE)
{
event.Skip();
return;
}
// Prevent screen corruption by hiding the image
if (m_dragImage)
m_dragImage->Hide(this);
// Do some updating of the window, such as highlighting the drop target
...
#ifdef __WXMSW__
if (updateWindow)
::UpdateWindow((HWND) GetHWND());
#endif
// Move and show the image again
m_dragImage->Move(event.GetPosition(), this);
m_dragImage->Show(this);
}
Eventually we end the drag and delete the drag image.
void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
{
...
// End the drag and delete the drag image
if (m_dragImage)
{
m_dragImage->EndDrag(this);
delete m_dragImage;
m_dragImage = NULL;
}
ReleaseMouse();
}
*/
/*
Notes for Unix version:
Can we simply use cursors instead, creating a cursor dynamically, setting it into the window
in BeginDrag, and restoring the old cursor in EndDrag?
For a really bog-standard implementation, we could simply use a normal dragging cursor
and ignore the image.
*/
/*
* wxDragImage
*/
class WXDLLIMPEXP_CORE wxDragImage: public wxObject
{
public:
// Ctors & dtor
////////////////////////////////////////////////////////////////////////////
wxDragImage();
wxDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(image, cursor);
}
wxDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(image, cursor);
}
wxDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor)
{
Init();
Create(str, cursor);
}
#if wxUSE_TREECTRL
wxDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
{
Init();
Create(treeCtrl, id);
}
#endif
#if wxUSE_LISTCTRL
wxDragImage(const wxListCtrl& listCtrl, long id)
{
Init();
Create(listCtrl, id);
}
#endif
virtual ~wxDragImage();
// Attributes
////////////////////////////////////////////////////////////////////////////
// Operations
////////////////////////////////////////////////////////////////////////////
// Create a drag image from a bitmap and optional cursor
bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor);
// Create a drag image from an icon and optional cursor
bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor);
// Create a drag image from a string and optional cursor
bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor);
#if wxUSE_TREECTRL
// Create a drag image for the given tree control item
bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
#endif
#if wxUSE_LISTCTRL
// Create a drag image for the given list control item
bool Create(const wxListCtrl& listCtrl, long id);
#endif
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image.
bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = NULL);
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image. This is full screen only. fullScreenRect gives the
// position of the window on the screen, to restrict the drag to.
bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
// End drag
bool EndDrag();
// Move the image: call from OnMouseMove. Pt is in window client coordinates if window
// is non-NULL, or in screen coordinates if NULL.
bool Move(const wxPoint& pt);
// Show the image
bool Show();
// Hide the image
bool Hide();
// Implementation
////////////////////////////////////////////////////////////////////////////
// Initialize variables
void Init();
// Returns the native image list handle
WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; }
#if !wxUSE_SIMPLER_DRAGIMAGE
// Returns the native image list handle for the cursor
WXHIMAGELIST GetCursorHIMAGELIST() const { return m_hCursorImageList; }
#endif
// don't use in new code, use versions without hot spot parameter
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED_CONSTRUCTOR( wxDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
wxDEPRECATED_CONSTRUCTOR( wxDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot) );
wxDEPRECATED_CONSTRUCTOR( wxDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
wxDEPRECATED( bool Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
wxDEPRECATED( bool Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot) );
wxDEPRECATED( bool Create(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot) );
#endif // WXWIN_COMPATIBILITY_2_8
protected:
WXHIMAGELIST m_hImageList;
#if wxUSE_SIMPLER_DRAGIMAGE
wxCursor m_oldCursor;
#else
WXHIMAGELIST m_hCursorImageList;
#endif
wxCursor m_cursor;
// wxPoint m_cursorHotspot; // Obsolete
wxPoint m_position;
wxWindow* m_window;
wxRect m_boundingRect;
bool m_fullScreen;
private:
DECLARE_DYNAMIC_CLASS(wxDragImage)
wxDECLARE_NO_COPY_CLASS(wxDragImage);
};
#endif // wxUSE_DRAGIMAGE
#endif
// _WX_DRAGIMAG_H_