mirror of https://github.com/PCSX2/pcsx2.git
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "StdAfx.h"
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#include "GSTextureCacheOGL.h"
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// GSTextureCacheOGL
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GSTextureCacheOGL::GSTextureCacheOGL(GSRenderer* r)
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: GSTextureCache(r)
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{
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}
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// GSRenderTargetOGL
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void GSTextureCacheOGL::GSRenderTargetOGL::Read(const GSVector4i& r)
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{
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// TODO
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}
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// GSTextureOGL
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bool GSTextureCacheOGL::GSCachedTextureOGL::Create()
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{
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// TODO
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return true;
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}
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bool GSTextureCacheOGL::GSCachedTextureOGL::Create(GSRenderTarget* rt)
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{
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// TODO
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return true;
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}
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bool GSTextureCacheOGL::GSCachedTextureOGL::Create(GSDepthStencil* ds)
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{
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m_rendered = true;
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// TODO
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return false;
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}
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