pcsx2/linux_various
Gregory Hainaut 15264c6c63 glsl: split the main shader
* separate VS/GS and FS
* separate subroutine part of the FS

It already complex enough without subroutine stuff. Besides I'm not sure
we will keep subroutine on the future.
2015-04-19 18:49:02 +02:00
..
check_po_quality.pl license: add missing header 2014-04-12 19:42:41 +02:00
detect_missing_file_in_cmake.sh copyright: 2012-04-12 06:30:35 +00:00
generate_pot.sh i10n: refresh all languages 2014-07-30 09:21:49 +02:00
glsl2h.pl glsl: split the main shader 2015-04-19 18:49:02 +02:00
hex2h.pl copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
pcsx2.desktop.in Add the new Keywords entry to the desktop file. 2014-12-24 11:27:49 -05:00
pcsx2.xpm linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
validate_glsl.sh zzogl: 2012-06-08 18:14:47 +00:00