pcsx2/bin/resources/shaders/opengl
Connor McLaughlin 6e064da536 GS/OpenGL: Use programs instead of separate pipelines 2021-12-26 13:21:51 +00:00
..
common_header.glsl GS/OpenGL: Use programs instead of separate pipelines 2021-12-26 13:21:51 +00:00
convert.glsl GS/OpenGL: Move scaling factor to shader constant 2021-12-22 11:41:57 +01:00
interlace.glsl GS/OpenGL: Use programs instead of separate pipelines 2021-12-26 13:21:51 +00:00
merge.glsl GS/OpenGL: Use programs instead of separate pipelines 2021-12-26 13:21:51 +00:00
shadeboost.glsl Resources: Move shaders to shared shader/ directory 2021-12-12 06:10:47 -06:00
tfx_fs.glsl GS: Simulate scan mask 2021-12-26 11:51:25 +00:00
tfx_vgs.glsl Resources: Move shaders to shared shader/ directory 2021-12-12 06:10:47 -06:00