pcsx2/common/include/x86emitter/implement/group2.h

108 lines
3.0 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Note: This header is meant to be included from within the x86Emitter::Internal namespace.
// Instructions implemented in this header are as follows -->>
enum G2Type
{
G2Type_ROL=0,
G2Type_ROR,
G2Type_RCL,
G2Type_RCR,
G2Type_SHL,
G2Type_SHR,
G2Type_Unused,
G2Type_SAR
};
// -------------------------------------------------------------------
// Group 2 (shift) instructions have no Sib/ModRM forms.
// Optimization Note: For Imm forms, we ignore the instruction if the shift count is zero.
// This is a safe optimization since any zero-value shift does not affect any flags.
//
template< G2Type InstType >
class Group2ImplAll
{
public:
template< typename T > __forceinline void operator()( const xRegister<T>& to, const xRegisterCL& /* from */ ) const
{
prefix16<T>();
xWrite8( Is8BitOp<T>() ? 0xd2 : 0xd3 );
EmitSibMagic( InstType, to );
}
template< typename T > __noinline void operator()( const ModSibStrict<T>& sibdest, const xRegisterCL& /* from */ ) const
{
prefix16<T>();
xWrite8( Is8BitOp<T>() ? 0xd2 : 0xd3 );
EmitSibMagic( InstType, sibdest );
}
template< typename T > __noinline void operator()( const ModSibStrict<T>& sibdest, u8 imm ) const
{
if( imm == 0 ) return;
prefix16<T>();
if( imm == 1 )
{
// special encoding of 1's
xWrite8( Is8BitOp<T>() ? 0xd0 : 0xd1 );
EmitSibMagic( InstType, sibdest );
}
else
{
xWrite8( Is8BitOp<T>() ? 0xc0 : 0xc1 );
EmitSibMagic( InstType, sibdest );
xWrite8( imm );
}
}
template< typename T > __forceinline void operator()( const xRegister<T>& to, u8 imm ) const
{
if( imm == 0 ) return;
prefix16<T>();
if( imm == 1 )
{
// special encoding of 1's
xWrite8( Is8BitOp<T>() ? 0xd0 : 0xd1 );
EmitSibMagic( InstType, to );
}
else
{
xWrite8( Is8BitOp<T>() ? 0xc0 : 0xc1 );
EmitSibMagic( InstType, to );
xWrite8( imm );
}
}
// ------------------------------------------------------------------------
template< typename T > __noinline void operator()( const xDirectOrIndirect<T>& to, u8 imm ) const
{
_DoI_helpermess( *this, to, imm );
}
template< typename T > __noinline void operator()( const xDirectOrIndirect<T>& to, const xRegisterCL& from ) const
{
_DoI_helpermess( *this, to, from );
}
Group2ImplAll() {} // I am a class with no members, so I need an explicit constructor! Sense abounds.
};