pcsx2/pcsx2/CDVD/BlockdumpFileReader.cpp

189 lines
3.9 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2014 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "AsyncFileReader.h"
#include "IopCommon.h"
#include "IsoFileFormats.h"
#include <errno.h>
enum isoFlags
{
ISOFLAGS_BLOCKDUMP_V2 = 0x0004,
ISOFLAGS_BLOCKDUMP_V3 = 0x0020
};
static const uint BlockDumpHeaderSize = 16;
bool BlockdumpFileReader::DetectBlockdump(AsyncFileReader* reader)
{
uint oldbs = reader->GetBlockSize();
reader->SetBlockSize(1);
char buf[5] = {0};
reader->ReadSync(buf, 0, 4);
bool isbd = (strncmp(buf, "BDV2", 4) == 0);
if(!isbd)
reader->SetBlockSize(oldbs);
return isbd;
}
BlockdumpFileReader::BlockdumpFileReader(void) :
m_file(NULL),
m_blocks(0),
m_blockofs(0),
m_dtablesize(0),
m_lresult(0)
{
}
BlockdumpFileReader::~BlockdumpFileReader(void)
{
Close();
}
bool BlockdumpFileReader::Open(const wxString& fileName)
{
char buf[32];
m_filename = fileName;
m_file = new wxFileInputStream( m_filename );
m_file->SeekI(0);
m_file->Read(buf, 4);
if (strncmp(buf, "BDV2", 4) != 0)
{
return false;
}
//m_flags = ISOFLAGS_BLOCKDUMP_V2;
m_file->Read(&m_blocksize, sizeof(m_blocksize));
m_file->Read(&m_blocks, sizeof(m_blocks));
m_file->Read(&m_blockofs, sizeof(m_blockofs));
wxFileOffset flen = m_file->GetLength();
static const wxFileOffset datalen = flen - BlockDumpHeaderSize;
pxAssert( (datalen % (m_blocksize + 4)) == 0);
m_dtablesize = datalen / (m_blocksize + 4);
m_dtable = std::unique_ptr<u32[]>(new u32[m_dtablesize]);
m_file->SeekI(BlockDumpHeaderSize);
u32 bs = 1024*1024;
u32 off = 0;
u32 has = 0;
int i = 0;
std::unique_ptr<u8[]> buffer(new u8[bs]);
do {
m_file->Read(buffer.get(), bs);
has = m_file->LastRead();
while (i < m_dtablesize && off < has)
{
m_dtable[i++] = *reinterpret_cast<u32*>(buffer.get() + off);
off += 4;
off += m_blocksize;
}
off -= has;
} while(has == bs);
return true;
}
int BlockdumpFileReader::ReadSync(void* pBuffer, uint lsn, uint count)
{
u8* dst = (u8*)pBuffer;
// Console.WriteLn("_isoReadBlockD %u, blocksize=%u, blockofs=%u\n", lsn, iso->blocksize, iso->blockofs);
while(count > 0)
{
bool ok = false;
for (int i = 0; i < m_dtablesize; ++i)
{
if (m_dtable[i] != lsn)
continue;
// We store the LSN (u32) along with each block inside of blockdumps, so the
// seek position ends up being based on (m_blocksize + 4) instead of just m_blocksize.
#ifdef PCSX2_DEBUG
u32 check_lsn;
m_file->SeekI( BlockDumpHeaderSize + (i * (m_blocksize + 4)) );
m_file->Read( &check_lsn, sizeof(check_lsn) );
pxAssert( check_lsn == lsn );
#else
m_file->SeekI( BlockDumpHeaderSize + (i * (m_blocksize + 4)) + 4 );
#endif
m_file->Read( dst, m_blocksize );
ok = true;
break;
}
if(!ok)
{
Console.WriteLn("Block %u not found in dump", lsn);
return -1;
}
count--;
lsn++;
dst += m_blocksize;
}
return 0;
}
void BlockdumpFileReader::BeginRead(void* pBuffer, uint sector, uint count)
{
m_lresult = ReadSync(pBuffer, sector, count);
}
int BlockdumpFileReader::FinishRead(void)
{
return m_lresult;
}
void BlockdumpFileReader::CancelRead(void)
{
}
void BlockdumpFileReader::Close(void)
{
if(m_file)
{
delete m_file;
m_file = NULL;
}
}
uint BlockdumpFileReader::GetBlockCount(void) const
{
return m_blocks;
}