mirror of https://github.com/PCSX2/pcsx2.git
544c84a344
* try to setup advance gl context attribute. If driver doesn't support it fallback to the default. zzogl: * use glsl2h to generate an header shader as GSdx. Much easier to install * Get GSUniformBufferOGL & GSVertexArrayOGL speed improvement from GSdx cmake: * detect current gcc version. Yield a warning if < 4.7 or an error if < 4.5 glsl2h: * support zzogl too * compute md5sum to avoid useless relink git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5696 96395faa-99c1-11dd-bbfe-3dabce05a288 |
||
---|---|---|
3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
fps2bios | ||
linux_various | ||
locales | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
build.sh | ||
clean_msvc.cmd | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
pcsx2_suite_2012.sln | ||
rebuild.sh |