mirror of https://github.com/PCSX2/pcsx2.git
533a16116a
by 'remove' it means that they act like they're always ON. i.e. Overflow flags aren't set for calculations, since i've only seen this hurt games. (most likely due to the ps2's floats being able to contain twice as much values before overflowing; it also could be a problem with other opcodes not 'reseting' the overflow flags when they're supposed to.) git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@439 a6443dda-0b58-4228-96e9-037be469359c |
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