PCSX2 - The Playstation 2 Emulator
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cottonvibes 533a16116a fixed a compiler warning, and removed the 2 'flag' speedhacks. no game seemed to need them; and i think i remember someone said it breaks a game.
by 'remove' it means that they act like they're always ON.
i.e. Overflow flags aren't set for calculations, since i've only seen this hurt games. (most likely due to the ps2's floats being able to contain twice as much values before overflowing; it also could be a problem with other opcodes not 'reseting' the overflow flags when they're supposed to.)

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@439 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:30 +02:00
bin Add a bin directory, with the normal files associated with it. 2016-05-24 22:40:30 +02:00
common Added some compiler hints to help the IPU optimize a little better. It had several candidiates for forced inlining. 2016-05-24 22:40:27 +02:00
pcsx2 fixed a compiler warning, and removed the 2 'flag' speedhacks. no game seemed to need them; and i think i remember someone said it breaks a game. 2016-05-24 22:40:30 +02:00
plugins SPU2Ghz: Readjusted initial volumes. These give correct volume levels for fmv, ingame sounds and speech. Boost volume is still not recommended but the default volume seems loud enough already :) 2016-05-24 22:40:29 +02:00