pcsx2/common/include
Jake.Stine b3fead5dc9 * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
* Added feature to align call targets for EErec functions and blocks on P4's and AMDs, and pack them on Core2/i7's.
 * Fixed some svn:native props.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2347 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-15 20:46:30 +00:00
..
Utilities The usual Linux stuff. 2009-12-14 13:31:50 +00:00
api Forgot to remove a couple debug lines. 2009-03-29 06:48:18 +00:00
wx User Interface: 2009-10-16 03:58:29 +00:00
x86emitter * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!) 2009-12-15 20:46:30 +00:00
PS2Edefs.h Configuration panel code cleanups; supports slightly better handling of on-the-fly settings changes. 2009-12-04 04:52:15 +00:00
PS2Etypes.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
Pcsx2Api.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
Pcsx2Defs.h User Interface code cleanups and bugfixes. some highlights: 2009-12-14 12:18:55 +00:00
Pcsx2Types.h Not particularly tested, but fix Linux. 2009-09-29 22:05:21 +00:00
PluginCallbacks.h Much work on menus, gui features. Partially-working recent-isos menu list. Bugfix for some of the new console stuff that could have caused some funny bunny business, or crashes, in a few games. Why dat wascaly wabbit! >_< 2009-10-31 10:03:07 +00:00
afxresmw.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
intrin_x86.h Linux: Quick fixes to get the Linux build working with the changes in r1388. 2009-06-18 09:32:35 +00:00