PCSX2 - The Playstation 2 Emulator
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ramapcsx2.code 51c4e05bd0 GameDB updates from pgert.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5741 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-17 10:13:45 +00:00
3rdparty gsdx ogl: 2013-08-17 08:57:52 +00:00
bin GameDB updates from pgert. 2013-10-17 10:13:45 +00:00
cmake gsdx ogl: in case of EGL_BAD_MATCH try to create the context with different option (hope to fix intel mesa) 2013-10-05 10:37:48 +00:00
common (Patch by KrossX): Fixed multitap - Part 2 - (e.g. Timesplitters), New: support raw PSX 2013-07-19 13:43:33 +00:00
debian-unstable-upstream debian: update Control with latest GSdx requirement. Update Readme with latest openGL extensions 2013-06-29 10:30:50 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various gsdx: 2013-07-07 16:13:11 +00:00
locales i18n: refresh string translation 2013-06-16 09:55:37 +00:00
nsis Update installer version string. 2012-08-04 16:22:05 +00:00
pcsx2 We can reject sequences with 4 intervening cop2 operations because the one cycle stall when coissuing with a cop2 move brings it up to 5 cycles. Not sure about 4 cop2 moves, I think that's okay but I'm not confident. 2013-10-13 23:56:12 +00:00
plugins Compilation fix for SPU2-X non-release targets on VS2010. 2013-10-12 20:45:02 +00:00
tools [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday. 2012-09-05 18:04:09 +00:00
CMakeLists.txt gsdx: 2013-07-06 09:42:46 +00:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
build.sh zzogl: 2012-10-21 18:10:13 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace zzogl: painfully merge the zzogl-dev branch 2012-04-19 21:22:08 +00:00
pcsx2_suite_2008.sln Missed one reference in he vs2008 sln 2012-08-19 21:10:48 +00:00
pcsx2_suite_2010.sln Include dev9ghzdrk into the main plugins folder, and integrate it into the build system (windows only). 2013-03-19 22:01:41 +00:00
pcsx2_suite_2012.sln GSdx: Added a vector class for AVX2 and upgraded a few functions to use it, still a lot to do. New project config AVX2, _M_SSE = 0x501, only use it if you have haswell. Might break GCC or older MSVC, please test it. 2013-06-10 15:56:11 +00:00
rebuild.sh copyright again: 2012-04-18 14:09:18 +00:00