pcsx2/common
Ryan Houdek 5114b37bfa Change the x86emitter jmp emitter from using s32 to sptr.
This doesn't change anything on x86_32, but it is required on x86_64 so we don't lose precision.
Also adds an assert to see if the distance is greater than the maximum 32bit jump, which can't be hit on x86_32, but can be on x86_64.
2014-07-15 15:16:30 -05:00
..
build codeblock: remove build file => linux is cmake only 2014-04-11 09:18:31 +02:00
include pcsx2: don't hide base function 2014-07-12 16:01:21 +02:00
src Change the x86emitter jmp emitter from using s32 to sptr. 2014-07-15 15:16:30 -05:00
vsprops Visual Studio re-Fix: and also build if git is available 2014-04-06 14:38:54 +03:00
svn_readme.txt Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00