mirror of https://github.com/PCSX2/pcsx2.git
71 lines
1.4 KiB
CMake
71 lines
1.4 KiB
CMake
# SPU2null Plugin
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# plugin name
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set(SPU2nullName SPU2null)
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# Debug - Build
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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# add defines
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add_definitions(-Wall -fPIC -m32 -g)
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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# Devel - Build
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if(CMAKE_BUILD_TYPE STREQUAL Devel)
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# add defines
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add_definitions(-Wall -fPIC -m32 -O2)
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endif(CMAKE_BUILD_TYPE STREQUAL Devel)
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# Release - Build
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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# add defines
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add_definitions(-Wall -fPIC -m32 -O2 -s)
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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# SPU2null sources
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set(SPU2nullSources
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SPU2.cpp)
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# SPU2null headers
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set(SPU2nullHeaders
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SPU2.h)
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# SPU2null Linux sources
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set(SPU2nullLinuxSources
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# Linux/callbacks.c
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Linux/Config.cpp
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Linux/interface.c
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Linux/support.c)
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# SPU2null Linux headers
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set(SPU2nullLinuxHeaders
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Linux/callbacks.h
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Linux/Config.h
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Linux/interface.h
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Linux/support.h)
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# SPU2null Windows sources
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set(SPU2nullWindowsSources
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Windows/Config.cpp
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Windows/SPU2null.def
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Windows/SPU2null.rc
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Windows/Win32.cpp)
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# SPU2null Windows headers
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set(SPU2nullWindowsHeaders
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Windows/resource.h)
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# add additional include directories
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include_directories(.)
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# add library
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add_library(${SPU2nullName} SHARED
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${SPU2nullSources}
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${SPU2nullHeaders}
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${SPU2nullLinuxSources}
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${SPU2nullLinuxHeaders})
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# set output directory
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set_target_properties(${SPU2nullName} PROPERTIES
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LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)
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