pcsx2/common/include/Utilities
Jake.Stine 08f3e4955b Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while.
Also
 * Tons of small UI bugfixes and cosmetic improvements, mostly to startup, first-time running, and resetting options.
 * Added a third startup option for specifying a custom "default location" for PCSX2 files, in addition to user docs and CWD.

Devs:
 * Implemented some more += operators for adding wxWidgets objects to sizers (pxStretchSpacer mainly).
 * Preliminary re-implementation of memory cards panels -- still non-functional, so it's disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2671 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-05 14:24:44 +00:00
..
Assertions.h newVif: I'm a terrible person. What started out at an optimization turned into this. 2009-12-23 13:22:30 +00:00
CheckedStaticBox.h * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
Console.h * Redid console logging to use stdout instead of the buffered queue (probably less buggy). 2009-12-07 22:43:16 +00:00
Dependencies.h Let's try that again. 2009-12-04 01:00:24 +00:00
EventSource.h Minor fixes to the GS Window regarding suspend/resume and a certain nvidia bug; and fix a bunch of compiler warnings. 2010-01-22 23:26:57 +00:00
EventSource.inl A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
Exceptions.h Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!) 2010-01-25 15:31:17 +00:00
FixedPointTypes.h Committing some messed up partial memorycard options panel implementation... planning to redo it but I want this on record as a backup, just in case. (all disabled, so not much to look at and nothing changed in the emu itself yet) 2010-01-31 02:21:58 +00:00
General.h Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
HashMap.h Improved MTGS (added better suspend/resume support), and work on savestates a bit (still not working tho) 2009-09-23 09:53:21 +00:00
MemcpyFast.h Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally... 2010-01-24 22:04:49 +00:00
Path.h Added AtomicBitTestAndReset() to thread tools and added a Normalize helper to 'Path' namespace. 2009-11-24 08:32:39 +00:00
PersistentThread.h Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!) 2010-01-25 15:31:17 +00:00
RedtapeWindows.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
SafeArray.h Misc bugfixes to plugin management and error handling. 2009-11-04 09:30:22 +00:00
ScopedPtr.h User Interface: 2009-10-16 03:58:29 +00:00
StringHelpers.h wtf? A working framelimiter? Turbo and slowmo hotkeys? Frameskipping?! Why it's all here! Rejoice! And then find lots of bugs, too, I'm sure. Note: Frameskipping has no gui stuff yet... I'll do that soon. 2009-12-03 15:51:39 +00:00
Threading.h Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!) 2010-01-25 15:31:17 +00:00
TlsVariable.inl Thread Local Storage Fixes: 2009-12-24 22:22:34 +00:00
lnx_memzero.h Linux: Added more correct __asm__ qualifiers and conditions; including __volatile__ on a lot of asm code (it should really be the default behavior and non-vlatile the specifier, but whatever >_<), and added register clobber specifiers. Might help unbreak some of GCC 4.4's optimization problems, although VIFdma's uber-hack SSE optimization looks like a real problem. 2009-10-05 11:05:11 +00:00
pxCheckBox.h User Interface code cleanups and bugfixes. some highlights: 2009-12-14 12:18:55 +00:00
pxRadioPanel.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
pxStaticText.h User Interface code cleanups and bugfixes. some highlights: 2009-12-14 12:18:55 +00:00
win_memzero.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
wxAppWithHelpers.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00
wxBaseTools.h Added pxRadioPanel, a nifty all-thrills container for radio button groups. Removed AddRadioButton. Moved SizerFlags and other wxHelpers to Utilities class (optionally accessible by plugins). 2009-11-14 08:36:57 +00:00
wxGuiTools.h Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while. 2010-03-05 14:24:44 +00:00