pcsx2/3rdparty/w32pthreads/include
Jake.Stine 1fc2fd2736 w32pthreads: typo fix in pthread.h for CLEANUP_C mode (unused in PCSX2 since we rely on SEH builds exclusively)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2342 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 14:35:26 +00:00
..
implement.h w32pthreads: 2009-09-29 14:21:12 +00:00
need_errno.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
pthread.h w32pthreads: typo fix in pthread.h for CLEANUP_C mode (unused in PCSX2 since we rely on SEH builds exclusively) 2009-12-14 14:35:26 +00:00
sched.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
semaphore.h w32pthreads: Removed some unneeded cdecl specifiers on non-exported functions. 2009-12-03 23:05:49 +00:00