mirror of https://github.com/PCSX2/pcsx2.git
236 lines
6.7 KiB
C++
236 lines
6.7 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GS.h"
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#include "GSVertexSW.h"
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#include "GSFunctionMap.h"
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#include "GSAlignedClass.h"
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#include "GSPerfMon.h"
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#include "GSThread_CXX11.h"
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class alignas(32) GSRasterizerData : public GSAlignedClass<32>
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{
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static int s_counter;
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public:
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GSVector4i scissor;
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GSVector4i bbox;
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GS_PRIM_CLASS primclass;
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uint8* buff;
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GSVertexSW* vertex;
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int vertex_count;
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uint32* index;
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int index_count;
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uint64 frame;
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uint64 start;
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int pixels;
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int counter;
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GSRasterizerData()
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: scissor(GSVector4i::zero())
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, bbox(GSVector4i::zero())
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, primclass(GS_INVALID_CLASS)
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, buff(NULL)
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, vertex(NULL)
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, vertex_count(0)
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, index(NULL)
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, index_count(0)
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, frame(0)
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, start(0)
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, pixels(0)
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{
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counter = s_counter++;
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}
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virtual ~GSRasterizerData()
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{
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if(buff != NULL) _aligned_free(buff);
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}
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};
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class IDrawScanline : public GSAlignedClass<32>
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{
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public:
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typedef void (*SetupPrimPtr)(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan);
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typedef void (__fastcall *DrawScanlinePtr)(int pixels, int left, int top, const GSVertexSW& scan);
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typedef void (IDrawScanline::*DrawRectPtr)(const GSVector4i& r, const GSVertexSW& v); // TODO: jit
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protected:
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SetupPrimPtr m_sp;
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DrawScanlinePtr m_ds;
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DrawScanlinePtr m_de;
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DrawRectPtr m_dr;
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public:
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IDrawScanline() : m_sp(NULL), m_ds(NULL), m_de(NULL), m_dr(NULL) {}
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virtual ~IDrawScanline() {}
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virtual void BeginDraw(const GSRasterizerData* data) = 0;
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virtual void EndDraw(uint64 frame, uint64 ticks, int actual, int total) = 0;
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#ifdef ENABLE_JIT_RASTERIZER
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__forceinline void SetupPrim(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan) {m_sp(vertex, index, dscan);}
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__forceinline void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) {m_ds(pixels, left, top, scan);}
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__forceinline void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) {m_de(pixels, left, top, scan);}
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__forceinline void DrawRect(const GSVector4i& r, const GSVertexSW& v) {(this->*m_dr)(r, v);}
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#else
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virtual void SetupPrim(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan) = 0;
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virtual void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawRect(const GSVector4i& r, const GSVertexSW& v) = 0;
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#endif
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virtual void PrintStats() = 0;
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__forceinline bool HasEdge() const {return m_de != NULL;}
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__forceinline bool IsSolidRect() const {return m_dr != NULL;}
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};
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class IRasterizer : public GSAlignedClass<32>
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{
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public:
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virtual ~IRasterizer() {}
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virtual void Queue(const shared_ptr<GSRasterizerData>& data) = 0;
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virtual void Sync() = 0;
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virtual bool IsSynced() const = 0;
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virtual int GetPixels(bool reset = true) = 0;
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virtual void PrintStats() = 0;
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};
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class alignas(32) GSRasterizer : public IRasterizer
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{
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protected:
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GSPerfMon* m_perfmon;
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IDrawScanline* m_ds;
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int m_id;
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int m_threads;
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uint8* m_scanline;
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GSVector4i m_scissor;
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GSVector4 m_fscissor_x;
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GSVector4 m_fscissor_y;
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struct {GSVertexSW* buff; int count;} m_edge;
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struct {int sum, actual, total;} m_pixels;
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typedef void (GSRasterizer::*DrawPrimPtr)(const GSVertexSW* v, int count);
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template<bool scissor_test>
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void DrawPoint(const GSVertexSW* vertex, int vertex_count, const uint32* index, int index_count);
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void DrawLine(const GSVertexSW* vertex, const uint32* index);
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void DrawTriangle(const GSVertexSW* vertex, const uint32* index);
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void DrawSprite(const GSVertexSW* vertex, const uint32* index);
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#if _M_SSE >= 0x501
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__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW2& edge, const GSVertexSW2& dedge, const GSVertexSW2& dscan, const GSVector4& p0);
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#else
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__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& p0);
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#endif
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void DrawEdge(const GSVertexSW& v0, const GSVertexSW& v1, const GSVertexSW& dv, int orientation, int side);
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__forceinline void AddScanline(GSVertexSW* e, int pixels, int left, int top, const GSVertexSW& scan);
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__forceinline void Flush(const GSVertexSW* vertex, const uint32* index, const GSVertexSW& dscan, bool edge = false);
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__forceinline void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
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__forceinline void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
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public:
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GSRasterizer(IDrawScanline* ds, int id, int threads, GSPerfMon* perfmon);
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virtual ~GSRasterizer();
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__forceinline bool IsOneOfMyScanlines(int top) const;
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__forceinline bool IsOneOfMyScanlines(int top, int bottom) const;
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__forceinline int FindMyNextScanline(int top) const;
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void Draw(GSRasterizerData* data);
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// IRasterizer
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void Queue(const shared_ptr<GSRasterizerData>& data);
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void Sync() {}
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bool IsSynced() const {return true;}
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int GetPixels(bool reset);
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void PrintStats() {m_ds->PrintStats();}
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};
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class GSRasterizerList : public IRasterizer
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{
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protected:
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class GSWorker : public GSJobQueue<shared_ptr<GSRasterizerData>, 256 >
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{
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GSRasterizer* m_r;
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public:
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GSWorker(GSRasterizer* r);
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virtual ~GSWorker();
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int GetPixels(bool reset);
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// GSJobQueue
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void Process(shared_ptr<GSRasterizerData>& item);
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};
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GSPerfMon* m_perfmon;
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vector<GSWorker*> m_workers;
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uint8* m_scanline;
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GSRasterizerList(int threads, GSPerfMon* perfmon);
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public:
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virtual ~GSRasterizerList();
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template<class DS> static IRasterizer* Create(int threads, GSPerfMon* perfmon)
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{
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threads = std::max<int>(threads, 0);
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if(threads == 0)
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{
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return new GSRasterizer(new DS(), 0, 1, perfmon);
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}
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else
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{
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GSRasterizerList* rl = new GSRasterizerList(threads, perfmon);
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for(int i = 0; i < threads; i++)
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{
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rl->m_workers.push_back(new GSWorker(new GSRasterizer(new DS(), i, threads, perfmon)));
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}
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return rl;
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}
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}
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// IRasterizer
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void Queue(const shared_ptr<GSRasterizerData>& data);
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void Sync();
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bool IsSynced() const;
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int GetPixels(bool reset);
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void PrintStats() {}
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};
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