mirror of https://github.com/PCSX2/pcsx2.git
576 lines
23 KiB
C++
576 lines
23 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2015 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <map>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "Config.h"
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#include "fmt/core.h"
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//#define DEBUG_WRITE_FOLDER_CARD_IN_MEMORY_TO_FILE_ON_CHANGE
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// --------------------------------------------------------------------------------------
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// Superblock Header Struct
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// --------------------------------------------------------------------------------------
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#pragma pack(push, 1)
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struct superblock
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{
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char magic[28]; // 0x00
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char version[12]; // 0x1c
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u16 page_len; // 0x28
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u16 pages_per_cluster; // 0x2a
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u16 pages_per_block; // 0x2c
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u16 unused; // 0x2e
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u32 clusters_per_card; // 0x30
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u32 alloc_offset; // 0x34
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u32 alloc_end; // 0x38
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u32 rootdir_cluster; // 0x3c
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u32 backup_block1; // 0x40
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u32 backup_block2; // 0x44
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u64 padding0x48; // 0x48
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u32 ifc_list[32]; // 0x50
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u32 bad_block_list[32]; // 0xd0
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u8 card_type; // 0x150
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u8 card_flags; // 0x151
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};
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#pragma pack(pop)
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#pragma pack(push, 1)
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struct MemoryCardFileEntryDateTime
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{
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u8 unused;
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u8 second;
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u8 minute;
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u8 hour;
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u8 day;
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u8 month;
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u16 year;
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static MemoryCardFileEntryDateTime FromTime(time_t time);
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time_t ToTime() const;
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bool operator==(const MemoryCardFileEntryDateTime& other) const
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{
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return unused == other.unused && second == other.second && minute == other.minute && hour == other.hour && day == other.day && month == other.month && year == other.year;
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}
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bool operator!=(const MemoryCardFileEntryDateTime& other) const
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{
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return !(*this == other);
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}
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};
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#pragma pack(pop)
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// --------------------------------------------------------------------------------------
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// MemoryCardFileEntry
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// --------------------------------------------------------------------------------------
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// Structure for directory and file relationships as stored on memory cards
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#pragma pack(push, 1)
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struct MemoryCardFileEntry
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{
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enum MemoryCardFileModeFlags
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{
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Mode_Read = 0x0001,
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Mode_Write = 0x0002,
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Mode_Execute = 0x0004,
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Mode_CopyProtected = 0x0008,
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Mode_File = 0x0010,
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Mode_Directory = 0x0020,
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Mode_Unknown0x0040 = 0x0040,
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Mode_Unknown0x0080 = 0x0080,
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Mode_Unknown0x0100 = 0x0100,
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Mode_Unknown0x0200 = 0x0200,
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Mode_Unknown0x0400 = 0x0400, // Maybe Mode_PS2_Save or something along those lines?
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Mode_PocketStation = 0x0800,
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Mode_PSX = 0x1000,
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Mode_Unknown0x2000 = 0x2000, // Supposedly Mode_Hidden but files still show up in the PS2 browser with this set
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Mode_Unknown0x4000 = 0x4000,
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Mode_Used = 0x8000
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};
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union
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{
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struct MemoryCardFileEntryData
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{
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u32 mode;
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u32 length; // number of bytes for file, number of files for dir
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MemoryCardFileEntryDateTime timeCreated;
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u32 cluster; // cluster the start of referred file or folder can be found in
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u32 dirEntry; // parent directory entry number, only used if "." entry of subdir
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MemoryCardFileEntryDateTime timeModified;
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u32 attr;
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u8 padding[0x1C];
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u8 name[0x20];
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u8 unused[0x1A0];
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} data;
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u8 raw[0x200];
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} entry;
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bool IsFile() const { return !!(entry.data.mode & Mode_File); }
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bool IsDir() const { return !!(entry.data.mode & Mode_Directory); }
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bool IsUsed() const { return !!(entry.data.mode & Mode_Used); }
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bool IsValid() const { return entry.data.mode != 0xFFFFFFFF; }
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// checks if we're either "." or ".."
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bool IsDotDir() const { return entry.data.name[0] == '.' && (entry.data.name[1] == '\0' || (entry.data.name[1] == '.' && entry.data.name[2] == '\0')); }
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static const u32 DefaultDirMode = Mode_Read | Mode_Write | Mode_Execute | Mode_Directory | Mode_Unknown0x0400 | Mode_Used;
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static const u32 DefaultFileMode = Mode_Read | Mode_Write | Mode_Execute | Mode_File | Mode_Unknown0x0080 | Mode_Unknown0x0400 | Mode_Used;
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// used in the cluster entry of empty files on real memory cards, as far as we know
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static const u32 EmptyFileCluster = 0xFFFFFFFFu;
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};
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#pragma pack(pop)
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#pragma pack(push, 1)
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struct MemoryCardFileEntryCluster
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{
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MemoryCardFileEntry entries[2];
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};
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#pragma pack(pop)
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#pragma pack(push, 1)
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struct MemoryCardPage
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{
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static const int PageSize = 0x200;
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u8 raw[PageSize];
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};
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#pragma pack(pop)
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struct MemoryCardFileEntryTreeNode
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{
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MemoryCardFileEntry entry;
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std::vector<MemoryCardFileEntryTreeNode> subdir;
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MemoryCardFileEntryTreeNode(const MemoryCardFileEntry& entry)
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: entry(entry)
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{
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}
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};
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// --------------------------------------------------------------------------------------
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// MemoryCardFileMetadataReference
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// --------------------------------------------------------------------------------------
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// Helper structure to quickly access file entries from any file data FAT cluster
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struct MemoryCardFileMetadataReference
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{
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MemoryCardFileMetadataReference* parent;
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MemoryCardFileEntry* entry;
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u32 consecutiveCluster;
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// returns true if filename was modified and metadata containing the actual filename should be written
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bool GetPath(std::string* fileName) const;
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// gives the internal memory card file system path, not to be used for writes to the host file system
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void GetInternalPath(std::string* fileName) const;
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};
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struct MemoryCardFileHandleStructure
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{
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MemoryCardFileMetadataReference* fileRef;
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std::string hostFilePath;
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std::FILE* fileHandle;
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};
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// --------------------------------------------------------------------------------------
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// FileAccessHelper
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// --------------------------------------------------------------------------------------
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// Small helper class to keep memory card files opened between calls to Read()/Save()
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class FileAccessHelper
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{
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private:
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std::map<std::string, MemoryCardFileHandleStructure> m_files;
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MemoryCardFileMetadataReference* m_lastWrittenFileRef = nullptr; // we remember this to reduce redundant metadata checks/writes
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public:
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FileAccessHelper();
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~FileAccessHelper();
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// Get an already opened file if possible, or open a new one and remember it
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std::FILE* ReOpen(const std::string_view& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata = false);
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// Close all open files that start with the given path, so either a file if a filename is given or all files in a directory and its subdirectories when a directory is given
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void CloseMatching(const std::string_view& path);
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// Close all open files
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void CloseAll();
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// Flush the written data of all open files to the file system
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void FlushAll();
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// Force metadata to be written on next file access, not sure if this is necessary but it can't hurt.
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void ClearMetadataWriteState();
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// removes characters from a PS2 file name that would be illegal in a Windows file system
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// returns true if any changes were made
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static bool CleanMemcardFilename(char* name);
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static void WriteIndex(const std::string& baseFolderName, MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent);
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private:
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// helper function for CleanMemcardFilename()
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static bool CleanMemcardFilenameEndDotOrSpace(char* name, size_t length);
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// Open a new file and remember it for later
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std::FILE* Open(const std::string_view& folderName, MemoryCardFileMetadataReference* fileRef, bool writeMetadata = false);
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// Close a file and delete its handle
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// If entry is given, it also attempts to set the created and modified timestamps of the file according to the entry
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void CloseFileHandle(std::FILE*& file, const MemoryCardFileEntry* entry = nullptr);
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void WriteMetadata(const std::string_view& folderName, const MemoryCardFileMetadataReference* fileRef);
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};
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// --------------------------------------------------------------------------------------
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// FolderMemoryCard
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// --------------------------------------------------------------------------------------
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// Fakes a memory card using a regular folder/file structure in the host file system
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class FolderMemoryCard
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{
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public:
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// a few constants so we could in theory change the memory card size without too much effort
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static const int IndirectFatClusterCount = 1; // should be 32 but only 1 is ever used
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static const int PageSize = MemoryCardPage::PageSize;
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static const int ClusterSize = PageSize * 2;
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static const int BlockSize = ClusterSize * 8;
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static const int EccSize = 0x10;
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static const int PageSizeRaw = PageSize + EccSize;
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static const int ClusterSizeRaw = PageSizeRaw * 2;
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static const int BlockSizeRaw = ClusterSizeRaw * 8;
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static const int TotalPages = 0x4000;
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static const int TotalClusters = TotalPages / 2;
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static const int TotalBlocks = TotalClusters / 8;
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static const int TotalSizeRaw = TotalPages * PageSizeRaw;
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static const u32 IndirectFatUnused = 0xFFFFFFFFu;
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static const u32 LastDataCluster = 0x7FFFFFFFu;
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static const u32 NextDataClusterMask = 0x7FFFFFFFu;
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static const u32 DataClusterInUseMask = 0x80000000u;
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static const int FramesAfterWriteUntilFlush = 2;
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protected:
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union superBlockUnion
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{
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superblock data;
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u8 raw[BlockSize];
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} m_superBlock;
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union indirectFatUnion
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{
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u32 data[IndirectFatClusterCount][ClusterSize / 4];
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u8 raw[IndirectFatClusterCount][ClusterSize];
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} m_indirectFat;
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union fatUnion
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{
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u32 data[IndirectFatClusterCount][ClusterSize / 4][ClusterSize / 4];
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u8 raw[IndirectFatClusterCount][ClusterSize / 4][ClusterSize];
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} m_fat;
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u8 m_backupBlock1[BlockSize];
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union backupBlock2Union
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{
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u32 programmedBlock;
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u8 raw[BlockSize];
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} m_backupBlock2;
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// stores directory and file metadata
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std::map<u32, MemoryCardFileEntryCluster> m_fileEntryDict;
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// quick-access map of related file entry metadata for each memory card FAT cluster that contains file data
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std::map<u32, MemoryCardFileMetadataReference> m_fileMetadataQuickAccess;
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// holds a copy of modified pages of the memory card before they're flushed to the file system
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std::map<u32, MemoryCardPage> m_cache;
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// contains the state of how the data looked before the first write to it
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// used to reduce the amount of disk I/O by not re-writing unchanged data that just happened to be
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// touched in memory due to how actual physical memory cards have to erase and rewrite in blocks
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std::map<u32, MemoryCardPage> m_oldDataCache;
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// if > 0, the amount of frames until data is flushed to the file system
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// reset to FramesAfterWriteUntilFlush on each write
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int m_framesUntilFlush;
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// used to figure out if contents were changed for savestate-related purposes, see GetCRC()
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u64 m_timeLastWritten;
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// remembers and keeps the last accessed file open for further access
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FileAccessHelper m_lastAccessedFile;
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// path to the folder that contains the files of this memory card
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std::string m_folderName;
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// PS2 memory card slot this card is inserted into
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uint m_slot;
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bool m_isEnabled;
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// if set to false, nothing is actually written to the file system while flushing, and data is discarded instead
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bool m_performFileWrites;
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// currently active filter settings
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bool m_filteringEnabled;
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std::string m_filteringString;
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public:
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FolderMemoryCard();
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virtual ~FolderMemoryCard() = default;
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void Lock();
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void Unlock();
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// Initialize & Load Memory Card with values configured in the Memory Card Manager
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void Open(const bool enableFiltering, std::string filter);
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// Initialize & Load Memory Card with provided custom values
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void Open(std::string fullPath, const Pcsx2Config::McdOptions& mcdOptions, const u32 sizeInClusters, const bool enableFiltering, std::string filter, bool simulateFileWrites = false);
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// Close the memory card and flush changes to the file system. Set flush to false to not store changes.
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void Close(bool flush = true);
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// Closes and reopens card with given filter options if they differ from the current ones (returns true),
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// or does nothing if they match already (returns false).
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// Does nothing and returns false when called on a closed memory card.
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bool ReIndex(bool enableFiltering, const std::string& filter);
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s32 IsPresent() const;
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void GetSizeInfo(McdSizeInfo& outways) const;
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bool IsPSX() const;
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s32 Read(u8* dest, u32 adr, int size);
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s32 Save(const u8* src, u32 adr, int size);
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s32 EraseBlock(u32 adr);
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u64 GetCRC() const;
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void SetSlot(uint slot);
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u32 GetSizeInClusters() const;
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// WARNING: The intended use-case for this is resetting back to 8MB if a differently-sized superblock was loaded
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// setting to a different size is untested and will probably not work correctly
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void SetSizeInClusters(u32 clusters);
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// see SetSizeInClusters()
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void SetSizeInMB(u32 megaBytes);
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// called once per frame, used for flushing data after FramesAfterWriteUntilFlush frames of no writes
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void NextFrame();
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static void CalculateECC(u8* ecc, const u8* data);
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void WriteToFile(const std::string& filename);
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const std::string& GetFolderName();
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protected:
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struct EnumeratedFileEntry
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{
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std::string m_fileName;
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time_t m_timeCreated;
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time_t m_timeModified;
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bool m_isFile;
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};
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// initializes memory card data, as if it was fresh from the factory
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void InitializeInternalData();
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bool IsFormatted() const;
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// returns the in-memory address of data the given memory card adr corresponds to
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// returns nullptr if adr corresponds to a folder or file entry
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u8* GetSystemBlockPointer(const u32 adr);
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// returns in-memory address of file or directory metadata searchCluster corresponds to
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// returns nullptr if searchCluster contains something else
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// - searchCluster: the cluster that is being accessed, relative to alloc_offset in the superblock
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// - entryNumber: page of cluster
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// - offset: offset of page
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u8* GetFileEntryPointer(const u32 searchCluster, const u32 entryNumber, const u32 offset);
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// used by GetFileEntryPointer to find the correct cluster
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// returns nullptr if searchCluster is not a file or directory metadata cluster
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// - currentCluster: the cluster we're currently traversing
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// - searchCluster: the cluster we want
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// - fileCount: the number of files left in the directory currently traversed
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MemoryCardFileEntryCluster* GetFileEntryCluster(const u32 currentCluster, const u32 searchCluster, const u32 fileCount);
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// returns file entry of the file at the given searchCluster
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// the passed fileName will be filled with a path to the file being accessed
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// returns nullptr if searchCluster contains no file
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// call by passing:
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// - currentCluster: the root directory cluster as indicated in the superblock
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// - searchCluster: the cluster that is being accessed, relative to alloc_offset in the superblock
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// - fileName: FileName of the root directory of the memory card folder in the host file system (filename part doesn't matter)
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// - originalDirCount: the point in fileName where to insert the found folder path, usually fileName->GetDirCount()
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// - outClusterNumber: the cluster's sequential number of the file will be written to this pointer,
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// which can be used to calculate the in-file offset of the address being accessed
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MemoryCardFileEntry* GetFileEntryFromFileDataCluster(const u32 currentCluster, const u32 searchCluster, std::string* fileName, const size_t originalDirCount, u32* outClusterNumber);
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// loads files and folders from the host file system if a superblock exists in the root directory
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// - sizeInClusters: total memory card size in clusters, 0 for default
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// - enableFiltering: if set to true, only folders whose name contain the filter string are loaded
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// - filter: can include multiple filters by separating them with "/"
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void LoadMemoryCardData(const u32 sizeInClusters, const bool enableFiltering, const std::string& filter);
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// creates the FAT and indirect FAT
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void CreateFat();
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// creates file entries for the root directory
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void CreateRootDir();
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// returns the system cluster past the highest used one (will be the lowest free one under normal use)
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// this is used for creating the FAT, don't call otherwise unless you know exactly what you're doing
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u32 GetFreeSystemCluster() const;
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// returns the total amount of data clusters available on the memory card, both used and unused
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u32 GetAmountDataClusters() const;
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// returns the lowest unused data cluster, relative to alloc_offset in the superblock
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// returns 0xFFFFFFFFu when the memory card is full
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u32 GetFreeDataCluster() const;
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// returns the amount of unused data clusters
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u32 GetAmountFreeDataClusters() const;
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// returns the final cluster of the file or directory which is (partially) stored in the given cluster
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u32 GetLastClusterOfData(const u32 cluster) const;
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// creates and returns a new file entry in the given directory entry, ready to be filled
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// returns nullptr when the memory card is full
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MemoryCardFileEntry* AppendFileEntryToDir(const MemoryCardFileEntry* const dirEntry);
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// adds a folder in the host file system to the memory card, including all files and subdirectories
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// - dirEntry: the entry of the directory in the parent directory, or the root "." entry
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// - dirPath: the full path to the directory in the host file system
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// - parent: pointer to the parent dir's quick-access reference element
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// - enableFiltering and filter: filter loaded contents, see LoadMemoryCardData()
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bool AddFolder(MemoryCardFileEntry* const dirEntry, const std::string& dirPath, MemoryCardFileMetadataReference* parent = nullptr, const bool enableFiltering = false, const std::string_view& filter = "");
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// adds a file in the host file sytem to the memory card
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// - dirEntry: the entry of the directory in the parent directory, or the root "." entry
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// - dirPath: the full path to the directory containing the file in the host file system
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// - fileName: the name of the file, without path
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// - parent: pointer to the parent dir's quick-access reference element
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bool AddFile(MemoryCardFileEntry* const dirEntry, const std::string& dirPath, const EnumeratedFileEntry& fileEntry, MemoryCardFileMetadataReference* parent = nullptr);
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// calculates the amount of clusters a directory would use up if put into a memory card
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u32 CalculateRequiredClustersOfDirectory(const std::string& dirPath) const;
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// adds a file to the quick-access dictionary, so it can be accessed more efficiently (ie, without searching through the entire file system) later
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// returns the MemoryCardFileMetadataReference of the first file cluster, or nullptr if the file is zero-length
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MemoryCardFileMetadataReference* AddFileEntryToMetadataQuickAccess(MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent);
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// creates a reference to a directory entry, so it can be passed as parent to other files/directories
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MemoryCardFileMetadataReference* AddDirEntryToMetadataQuickAccess(MemoryCardFileEntry* const entry, MemoryCardFileMetadataReference* const parent);
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// read data from the memory card, ignoring the cache
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// do NOT attempt to read ECC with this method, it will not work
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void ReadDataWithoutCache(u8* const dest, const u32 adr, const u32 dataLength);
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bool ReadFromFile(u8* dest, u32 adr, u32 dataLength);
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bool WriteToFile(const u8* src, u32 adr, u32 dataLength);
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// flush the whole cache to the internal data and/or host file system
|
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void Flush();
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|
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// flush a single page of the cache to the internal data and/or host file system
|
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bool FlushPage(const u32 page);
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|
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// flush a memory card cluster of the cache to the internal data and/or host file system
|
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bool FlushCluster(const u32 cluster);
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|
|
// flush a whole memory card block of the cache to the internal data and/or host file system
|
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bool FlushBlock(const u32 block);
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|
|
// flush the superblock to the internal data and/or host file system
|
|
void FlushSuperBlock();
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|
|
|
// flush all directory and file entries to the internal data
|
|
void FlushFileEntries();
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|
|
|
// flush a directory's file entries and all its subdirectories to the internal data
|
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void FlushFileEntries(const u32 dirCluster, const u32 remainingFiles, const std::string& dirPath = {}, MemoryCardFileMetadataReference* parent = nullptr);
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|
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// "delete" (prepend '_pcsx2_deleted_' to) any files that exist in oldFileEntries but no longer exist in m_fileEntryDict
|
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// also calls RemoveUnchangedDataFromCache() since both operate on comparing with the old file entires
|
|
void FlushDeletedFilesAndRemoveUnchangedDataFromCache(const std::vector<MemoryCardFileEntryTreeNode>& oldFileEntries);
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|
|
|
// recursive worker method of the above
|
|
// - newCluster: Current directory dotdir cluster of the new entries.
|
|
// - newFileCount: Number of file entries in the new directory.
|
|
// - dirPath: Path to the current directory relative to the root of the memcard. Must be identical for both entries.
|
|
void FlushDeletedFilesAndRemoveUnchangedDataFromCache(const std::vector<MemoryCardFileEntryTreeNode>& oldFileEntries, const u32 newCluster, const u32 newFileCount, const std::string& dirPath);
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|
|
|
// try and remove unchanged data from m_cache
|
|
// oldEntry and newEntry should be equivalent entries found by FindEquivalent()
|
|
void RemoveUnchangedDataFromCache(const MemoryCardFileEntry* const oldEntry, const MemoryCardFileEntry* const newEntry);
|
|
|
|
// write data as Save() normally would, but ignore the cache; used for flushing
|
|
s32 WriteWithoutCache(const u8* src, u32 adr, int size);
|
|
|
|
// copies the contents of m_fileEntryDict into the tree structure fileEntryTree
|
|
void CopyEntryDictIntoTree(std::vector<MemoryCardFileEntryTreeNode>* fileEntryTree, const u32 cluster, const u32 fileCount);
|
|
|
|
// find equivalent (same name and type) of searchEntry in m_fileEntryDict in the directory indicated by cluster
|
|
const MemoryCardFileEntry* FindEquivalent(const MemoryCardFileEntry* searchEntry, const u32 cluster, const u32 fileCount);
|
|
|
|
void SetTimeLastReadToNow();
|
|
void SetTimeLastWrittenToNow();
|
|
|
|
void AttemptToRecreateIndexFile(const std::string& directory) const;
|
|
|
|
std::string GetDisabledMessage(uint slot) const;
|
|
std::string GetCardFullMessage(const std::string& filePath) const;
|
|
|
|
// get the list of files (and their timestamps) in directory ordered as specified by the index file
|
|
// for legacy entries without an entry in the index file, order is unspecified and should not be relied on
|
|
std::vector<EnumeratedFileEntry> GetOrderedFiles(const std::string& dirPath) const;
|
|
|
|
void DeleteFromIndex(const std::string& filePath, const std::string_view& entry) const;
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// FolderMemoryCardAggregator
|
|
// --------------------------------------------------------------------------------------
|
|
// Forwards the API's requests for specific memory card slots to the correct FolderMemoryCard.
|
|
class FolderMemoryCardAggregator
|
|
{
|
|
protected:
|
|
static const int TotalCardSlots = 8;
|
|
FolderMemoryCard m_cards[TotalCardSlots];
|
|
|
|
// stores the specifics of the current filtering settings, so they can be
|
|
// re-applied automatically when memory cards are reloaded
|
|
bool m_enableFiltering = true;
|
|
std::string m_lastKnownFilter;
|
|
|
|
public:
|
|
FolderMemoryCardAggregator();
|
|
virtual ~FolderMemoryCardAggregator() = default;
|
|
|
|
void Open();
|
|
void Close();
|
|
|
|
void SetFiltering(const bool enableFiltering);
|
|
|
|
s32 IsPresent(uint slot);
|
|
void GetSizeInfo(uint slot, McdSizeInfo& outways);
|
|
bool IsPSX(uint slot);
|
|
s32 Read(uint slot, u8* dest, u32 adr, int size);
|
|
s32 Save(uint slot, const u8* src, u32 adr, int size);
|
|
s32 EraseBlock(uint slot, u32 adr);
|
|
u64 GetCRC(uint slot);
|
|
void NextFrame(uint slot);
|
|
bool ReIndex(uint slot, const bool enableFiltering, const std::string& filter);
|
|
};
|