mirror of https://github.com/PCSX2/pcsx2.git
784 lines
30 KiB
Plaintext
784 lines
30 KiB
Plaintext
This file documents non-portable functions and other issues.
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Non-portable functions included in pthreads-win32
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-------------------------------------------------
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BOOL
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pthread_win32_test_features_np(int mask)
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This routine allows an application to check which
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run-time auto-detected features are available within
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the library.
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The possible features are:
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PTW32_SYSTEM_INTERLOCKED_COMPARE_EXCHANGE
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Return TRUE if the native version of
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InterlockedCompareExchange() is being used.
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This feature is not meaningful in recent
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library versions as MSVC builds only support
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system implemented ICE. Note that all Mingw
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builds use inlined asm versions of all the
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Interlocked routines.
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PTW32_ALERTABLE_ASYNC_CANCEL
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Return TRUE is the QueueUserAPCEx package
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QUSEREX.DLL is available and the AlertDrv.sys
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driver is loaded into Windows, providing
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alertable (pre-emptive) asyncronous threads
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cancelation. If this feature returns FALSE
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then the default async cancel scheme is in
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use, which cannot cancel blocked threads.
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Features may be Or'ed into the mask parameter, in which case
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the routine returns TRUE if any of the Or'ed features would
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return TRUE. At this stage it doesn't make sense to Or features
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but it may some day.
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void *
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pthread_timechange_handler_np(void *)
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To improve tolerance against operator or time service
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initiated system clock changes.
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This routine can be called by an application when it
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receives a WM_TIMECHANGE message from the system. At
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present it broadcasts all condition variables so that
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waiting threads can wake up and re-evaluate their
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conditions and restart their timed waits if required.
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It has the same return type and argument type as a
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thread routine so that it may be called directly
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through pthread_create(), i.e. as a separate thread.
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Parameters
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Although a parameter must be supplied, it is ignored.
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The value NULL can be used.
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Return values
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It can return an error EAGAIN to indicate that not
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all condition variables were broadcast for some reason.
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Otherwise, 0 is returned.
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If run as a thread, the return value is returned
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through pthread_join().
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The return value should be cast to an integer.
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HANDLE
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pthread_getw32threadhandle_np(pthread_t thread);
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Returns the win32 thread handle that the POSIX
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thread "thread" is running as.
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Applications can use the win32 handle to set
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win32 specific attributes of the thread.
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DWORD
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pthread_getw32threadid_np (pthread_t thread)
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Returns the Windows native thread ID that the POSIX
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thread "thread" is running as.
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Only valid when the library is built where
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! (defined(__MINGW64__) || defined(__MINGW32__)) || defined (__MSVCRT__) || defined (__DMC__)
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and otherwise returns 0.
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int
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pthread_mutexattr_setkind_np(pthread_mutexattr_t * attr, int kind)
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int
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pthread_mutexattr_getkind_np(pthread_mutexattr_t * attr, int *kind)
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These two routines are included for Linux compatibility
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and are direct equivalents to the standard routines
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pthread_mutexattr_settype
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pthread_mutexattr_gettype
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pthread_mutexattr_setkind_np accepts the following
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mutex kinds:
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PTHREAD_MUTEX_FAST_NP
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PTHREAD_MUTEX_ERRORCHECK_NP
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PTHREAD_MUTEX_RECURSIVE_NP
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These are really just equivalent to (respectively):
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PTHREAD_MUTEX_NORMAL
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PTHREAD_MUTEX_ERRORCHECK
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PTHREAD_MUTEX_RECURSIVE
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int
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pthread_delay_np (const struct timespec *interval);
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This routine causes a thread to delay execution for a specific period of time.
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This period ends at the current time plus the specified interval. The routine
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will not return before the end of the period is reached, but may return an
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arbitrary amount of time after the period has gone by. This can be due to
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system load, thread priorities, and system timer granularity.
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Specifying an interval of zero (0) seconds and zero (0) nanoseconds is
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allowed and can be used to force the thread to give up the processor or to
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deliver a pending cancelation request.
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This routine is a cancelation point.
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The timespec structure contains the following two fields:
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tv_sec is an integer number of seconds.
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tv_nsec is an integer number of nanoseconds.
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Return Values
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If an error condition occurs, this routine returns an integer value
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indicating the type of error. Possible return values are as follows:
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0 Successful completion.
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[EINVAL] The value specified by interval is invalid.
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int
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pthread_num_processors_np (void)
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This routine (found on HPUX systems) returns the number of processors
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in the system. This implementation actually returns the number of
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processors available to the process, which can be a lower number
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than the system's number, depending on the process's affinity mask.
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BOOL
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pthread_win32_process_attach_np (void);
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BOOL
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pthread_win32_process_detach_np (void);
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BOOL
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pthread_win32_thread_attach_np (void);
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BOOL
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pthread_win32_thread_detach_np (void);
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These functions contain the code normally run via dllMain
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when the library is used as a dll but which need to be
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called explicitly by an application when the library
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is statically linked. As of version 2.9.0 of the library, static
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builds using either MSC or GCC will call pthread_win32_process_*
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automatically at application startup and exit respectively.
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Otherwise, you will need to call pthread_win32_process_attach_np()
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before you can call any pthread routines when statically linking.
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You should call pthread_win32_process_detach_np() before
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exiting your application to clean up.
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pthread_win32_thread_attach_np() is currently a no-op, but
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pthread_win32_thread_detach_np() is needed to clean up
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the implicit pthread handle that is allocated to a Win32 thread if
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it calls any pthreads routines. Call this routine when the
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Win32 thread exits.
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Threads created through pthread_create() do not need to call
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pthread_win32_thread_detach_np().
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These functions invariably return TRUE except for
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pthread_win32_process_attach_np() which will return FALSE
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if pthreads-win32 initialisation fails.
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int
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pthreadCancelableWait (HANDLE waitHandle);
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int
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pthreadCancelableTimedWait (HANDLE waitHandle, DWORD timeout);
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These two functions provide hooks into the pthread_cancel
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mechanism that will allow you to wait on a Windows handle
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and make it a cancellation point. Both functions block
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until either the given w32 handle is signaled, or
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pthread_cancel has been called. It is implemented using
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WaitForMultipleObjects on 'waitHandle' and a manually
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reset w32 event used to implement pthread_cancel.
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Non-portable issues
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-------------------
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Thread priority
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POSIX defines a single contiguous range of numbers that determine a
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thread's priority. Win32 defines priority classes and priority
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levels relative to these classes. Classes are simply priority base
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levels that the defined priority levels are relative to such that,
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changing a process's priority class will change the priority of all
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of it's threads, while the threads retain the same relativity to each
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other.
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A Win32 system defines a single contiguous monotonic range of values
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that define system priority levels, just like POSIX. However, Win32
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restricts individual threads to a subset of this range on a
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per-process basis.
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The following table shows the base priority levels for combinations
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of priority class and priority value in Win32.
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Process Priority Class Thread Priority Level
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-----------------------------------------------------------------
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1 IDLE_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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1 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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1 NORMAL_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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1 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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1 HIGH_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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2 IDLE_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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3 IDLE_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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4 IDLE_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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4 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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5 IDLE_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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5 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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5 Background NORMAL_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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6 IDLE_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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6 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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6 Background NORMAL_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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7 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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7 Background NORMAL_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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7 Foreground NORMAL_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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8 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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8 NORMAL_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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8 Foreground NORMAL_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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8 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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9 NORMAL_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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9 Foreground NORMAL_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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9 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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10 Foreground NORMAL_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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10 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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11 Foreground NORMAL_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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11 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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11 HIGH_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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12 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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12 HIGH_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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13 HIGH_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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14 HIGH_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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15 HIGH_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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15 HIGH_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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15 IDLE_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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15 BELOW_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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15 NORMAL_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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15 ABOVE_NORMAL_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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16 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_IDLE
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17 REALTIME_PRIORITY_CLASS -7
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18 REALTIME_PRIORITY_CLASS -6
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19 REALTIME_PRIORITY_CLASS -5
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20 REALTIME_PRIORITY_CLASS -4
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21 REALTIME_PRIORITY_CLASS -3
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22 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_LOWEST
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23 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_BELOW_NORMAL
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24 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_NORMAL
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25 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_ABOVE_NORMAL
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26 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_HIGHEST
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27 REALTIME_PRIORITY_CLASS 3
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28 REALTIME_PRIORITY_CLASS 4
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29 REALTIME_PRIORITY_CLASS 5
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30 REALTIME_PRIORITY_CLASS 6
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31 REALTIME_PRIORITY_CLASS THREAD_PRIORITY_TIME_CRITICAL
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Windows NT: Values -7, -6, -5, -4, -3, 3, 4, 5, and 6 are not supported.
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As you can see, the real priority levels available to any individual
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Win32 thread are non-contiguous.
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An application using pthreads-win32 should not make assumptions about
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the numbers used to represent thread priority levels, except that they
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are monotonic between the values returned by sched_get_priority_min()
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and sched_get_priority_max(). E.g. Windows 95, 98, NT, 2000, XP make
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available a non-contiguous range of numbers between -15 and 15, while
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at least one version of WinCE (3.0) defines the minimum priority
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(THREAD_PRIORITY_LOWEST) as 5, and the maximum priority
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(THREAD_PRIORITY_HIGHEST) as 1.
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Internally, pthreads-win32 maps any priority levels between
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THREAD_PRIORITY_IDLE and THREAD_PRIORITY_LOWEST to THREAD_PRIORITY_LOWEST,
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or between THREAD_PRIORITY_TIME_CRITICAL and THREAD_PRIORITY_HIGHEST to
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THREAD_PRIORITY_HIGHEST. Currently, this also applies to
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REALTIME_PRIORITY_CLASSi even if levels -7, -6, -5, -4, -3, 3, 4, 5, and 6
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are supported.
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If it wishes, a Win32 application using pthreads-win32 can use the Win32
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defined priority macros THREAD_PRIORITY_IDLE through
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THREAD_PRIORITY_TIME_CRITICAL.
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The opacity of the pthread_t datatype
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-------------------------------------
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and possible solutions for portable null/compare/hash, etc
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----------------------------------------------------------
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Because pthread_t is an opague datatype an implementation is permitted to define
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pthread_t in any way it wishes. That includes defining some bits, if it is
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scalar, or members, if it is an aggregate, to store information that may be
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extra to the unique identifying value of the ID. As a result, pthread_t values
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may not be directly comparable.
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If you want your code to be portable you must adhere to the following contraints:
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1) Don't assume it is a scalar data type, e.g. an integer or pointer value. There
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are several other implementations where pthread_t is also a struct. See our FAQ
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Question 11 for our reasons for defining pthread_t as a struct.
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2) You must not compare them using relational or equality operators. You must use
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the API function pthread_equal() to test for equality.
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3) Never attempt to reference individual members.
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The problem
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Certain applications would like to be able to access only the 'pure' pthread_t
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id values, primarily to use as keys into data structures to manage threads or
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thread-related data, but this is not possible in a maximally portable and
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standards compliant way for current POSIX threads implementations.
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For implementations that define pthread_t as a scalar, programmers often employ
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direct relational and equality operators on pthread_t. This code will break when
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ported to an implementation that defines pthread_t as an aggregate type.
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For implementations that define pthread_t as an aggregate, e.g. a struct,
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programmers can use memcmp etc., but then face the prospect that the struct may
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include alignment padding bytes or bits as well as extra implementation-specific
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members that are not part of the unique identifying value.
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[While this is not currently the case for pthreads-win32, opacity also
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means that an implementation is free to change the definition, which should
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generally only require that applications be recompiled and relinked, not
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rewritten.]
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Doesn't the compiler take care of padding?
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The C89 and later standards only effectively guarrantee element-by-element
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equivalence following an assignment or pass by value of a struct or union,
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therefore undefined areas of any two otherwise equivalent pthread_t instances
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can still compare differently, e.g. attempting to compare two such pthread_t
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variables byte-by-byte, e.g. memcmp(&t1, &t2, sizeof(pthread_t) may give an
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incorrect result. In practice I'm reasonably confident that compilers routinely
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also copy the padding bytes, mainly because assignment of unions would be far
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too complicated otherwise. But it just isn't guarranteed by the standard.
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Illustration:
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We have two thread IDs t1 and t2
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pthread_t t1, t2;
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In an application we create the threads and intend to store the thread IDs in an
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ordered data structure (linked list, tree, etc) so we need to be able to compare
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them in order to insert them initially and also to traverse.
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Suppose pthread_t contains undefined padding bits and our compiler copies our
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pthread_t [struct] element-by-element, then for the assignment:
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pthread_t temp = t1;
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temp and t1 will be equivalent and correct but a byte-for-byte comparison such as
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memcmp(&temp, &t1, sizeof(pthread_t)) == 0 may not return true as we expect because
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the undefined bits may not have the same values in the two variable instances.
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Similarly if passing by value under the same conditions.
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If, on the other hand, the undefined bits are at least constant through every
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assignment and pass-by-value then the byte-for-byte comparison
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memcmp(&temp, &t1, sizeof(pthread_t)) == 0 will always return the expected result.
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How can we force the behaviour we need?
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Solutions
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Adding new functions to the standard API or as non-portable extentions is
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the only reliable and portable way to provide the necessary operations.
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Remember also that POSIX is not tied to the C language. The most common
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functions that have been suggested are:
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pthread_null()
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pthread_compare()
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pthread_hash()
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A single more general purpose function could also be defined as a
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basis for at least the last two of the above functions.
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First we need to list the freedoms and constraints with restpect
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to pthread_t so that we can be sure our solution is compatible with the
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standard.
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What is known or may be deduced from the standard:
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1) pthread_t must be able to be passed by value, so it must be a single object.
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2) from (1) it must be copyable so cannot embed thread-state information, locks
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or other volatile objects required to manage the thread it associates with.
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3) pthread_t may carry additional information, e.g. for debugging or to manage
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itself.
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4) there is an implicit requirement that the size of pthread_t is determinable
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at compile-time and size-invariant, because it must be able to copy the object
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(i.e. through assignment and pass-by-value). Such copies must be genuine
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duplicates, not merely a copy of a pointer to a common instance such as
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would be the case if pthread_t were defined as an array.
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Suppose we define the following function:
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/* This function shall return it's argument */
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pthread_t* pthread_normalize(pthread_t* thread);
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For scalar or aggregate pthread_t types this function would simply zero any bits
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within the pthread_t that don't uniquely identify the thread, including padding,
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such that client code can return consistent results from operations done on the
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result. If the additional bits are a pointer to an associate structure then
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this function would ensure that the memory used to store that associate
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structure does not leak. After normalization the following compare would be
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valid and repeatable:
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memcmp(pthread_normalize(&t1),pthread_normalize(&t2),sizeof(pthread_t))
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Note 1: such comparisons are intended merely to order and sort pthread_t values
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and allow them to index various data structures. They are not intended to reveal
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anything about the relationships between threads, like startup order.
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Note 2: the normalized pthread_t is also a valid pthread_t that uniquely
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identifies the same thread.
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Advantages:
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1) In most existing implementations this function would reduce to a no-op that
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emits no additional instructions, i.e after in-lining or optimisation, or if
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defined as a macro:
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#define pthread_normalise(tptr) (tptr)
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2) This single function allows an application to portably derive
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application-level versions of any of the other required functions.
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3) It is a generic function that could enable unanticipated uses.
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Disadvantages:
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1) Less efficient than dedicated compare or hash functions for implementations
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that include significant extra non-id elements in pthread_t.
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2) Still need to be concerned about padding if copying normalized pthread_t.
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See the later section on defining pthread_t to neutralise padding issues.
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Generally a pthread_t may need to be normalized every time it is used,
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which could have a significant impact. However, this is a design decision
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for the implementor in a competitive environment. An implementation is free
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to define a pthread_t in a way that minimises or eliminates padding or
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|
renders this function a no-op.
|
|
|
|
Hazards:
|
|
1) Pass-by-reference directly modifies 'thread' so the application must
|
|
synchronise access or ensure that the pointer refers to a copy. The alternative
|
|
of pass-by-value/return-by-value was considered but then this requires two copy
|
|
operations, disadvantaging implementations where this function is not a no-op
|
|
in terms of speed of execution. This function is intended to be used in high
|
|
frequency situations and needs to be efficient, or at least not unnecessarily
|
|
inefficient. The alternative also sits awkwardly with functions like memcmp.
|
|
|
|
2) [Non-compliant] code that uses relational and equality operators on
|
|
arithmetic or pointer style pthread_t types would need to be rewritten, but it
|
|
should be rewritten anyway.
|
|
|
|
|
|
C implementation of null/compare/hash functions using pthread_normalize():
|
|
|
|
/* In pthread.h */
|
|
pthread_t* pthread_normalize(pthread_t* thread);
|
|
|
|
/* In user code */
|
|
/* User-level bitclear function - clear bits in loc corresponding to mask */
|
|
void* bitclear (void* loc, void* mask, size_t count);
|
|
|
|
typedef unsigned int hash_t;
|
|
|
|
/* User-level hash function */
|
|
hash_t hash(void* ptr, size_t count);
|
|
|
|
/*
|
|
* User-level pthr_null function - modifies the origin thread handle.
|
|
* The concept of a null pthread_t is highly implementation dependent
|
|
* and this design may be far from the mark. For example, in an
|
|
* implementation "null" may mean setting a special value inside one
|
|
* element of pthread_t to mean "INVALID". However, if that value was zero and
|
|
* formed part of the id component then we may get away with this design.
|
|
*/
|
|
pthread_t* pthr_null(pthread_t* tp)
|
|
{
|
|
/*
|
|
* This should have the same effect as memset(tp, 0, sizeof(pthread_t))
|
|
* We're just showing that we can do it.
|
|
*/
|
|
void* p = (void*) pthread_normalize(tp);
|
|
return (pthread_t*) bitclear(p, p, sizeof(pthread_t));
|
|
}
|
|
|
|
/*
|
|
* Safe user-level pthr_compare function - modifies temporary thread handle copies
|
|
*/
|
|
int pthr_compare_safe(pthread_t thread1, pthread_t thread2)
|
|
{
|
|
return memcmp(pthread_normalize(&thread1), pthread_normalize(&thread2), sizeof(pthread_t));
|
|
}
|
|
|
|
/*
|
|
* Fast user-level pthr_compare function - modifies origin thread handles
|
|
*/
|
|
int pthr_compare_fast(pthread_t* thread1, pthread_t* thread2)
|
|
{
|
|
return memcmp(pthread_normalize(&thread1), pthread_normalize(&thread2), sizeof(pthread_t));
|
|
}
|
|
|
|
/*
|
|
* Safe user-level pthr_hash function - modifies temporary thread handle copy
|
|
*/
|
|
hash_t pthr_hash_safe(pthread_t thread)
|
|
{
|
|
return hash((void *) pthread_normalize(&thread), sizeof(pthread_t));
|
|
}
|
|
|
|
/*
|
|
* Fast user-level pthr_hash function - modifies origin thread handle
|
|
*/
|
|
hash_t pthr_hash_fast(pthread_t thread)
|
|
{
|
|
return hash((void *) pthread_normalize(&thread), sizeof(pthread_t));
|
|
}
|
|
|
|
/* User-level bitclear function - modifies the origin array */
|
|
void* bitclear(void* loc, void* mask, size_t count)
|
|
{
|
|
int i;
|
|
for (i=0; i < count; i++) {
|
|
(unsigned char) *loc++ &= ~((unsigned char) *mask++);
|
|
}
|
|
}
|
|
|
|
/* Donald Knuth hash */
|
|
hash_t hash(void* str, size_t count)
|
|
{
|
|
hash_t hash = (hash_t) count;
|
|
unsigned int i = 0;
|
|
|
|
for(i = 0; i < len; str++, i++)
|
|
{
|
|
hash = ((hash << 5) ^ (hash >> 27)) ^ (*str);
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
/* Example of advantage point (3) - split a thread handle into its id and non-id values */
|
|
pthread_t id = thread, non-id = thread;
|
|
bitclear((void*) &non-id, (void*) pthread_normalize(&id), sizeof(pthread_t));
|
|
|
|
|
|
A pthread_t type change proposal to neutralise the effects of padding
|
|
|
|
Even if pthread_nornalize() is available, padding is still a problem because
|
|
the standard only garrantees element-by-element equivalence through
|
|
copy operations (assignment and pass-by-value). So padding bit values can
|
|
still change randomly after calls to pthread_normalize().
|
|
|
|
[I suspect that most compilers take the easy path and always byte-copy anyway,
|
|
partly because it becomes too complex to do (e.g. unions that contain sub-aggregates)
|
|
but also because programmers can easily design their aggregates to minimise and
|
|
often eliminate padding].
|
|
|
|
How can we eliminate the problem of padding bytes in structs? Could
|
|
defining pthread_t as a union rather than a struct provide a solution?
|
|
|
|
In fact, the Linux pthread.h defines most of it's pthread_*_t objects (but not
|
|
pthread_t itself) as unions, possibly for this and/or other reasons. We'll
|
|
borrow some element naming from there but the ideas themselves are well known
|
|
- the __align element used to force alignment of the union comes from K&R's
|
|
storage allocator example.
|
|
|
|
/* Essentially our current pthread_t renamed */
|
|
typedef struct {
|
|
struct thread_state_t * __p;
|
|
long __x; /* sequence counter */
|
|
} thread_id_t;
|
|
|
|
Ensuring that the last element in the above struct is a long ensures that the
|
|
overall struct size is a multiple of sizeof(long), so there should be no trailing
|
|
padding in this struct or the union we define below.
|
|
(Later we'll see that we can handle internal but not trailing padding.)
|
|
|
|
/* New pthread_t */
|
|
typedef union {
|
|
char __size[sizeof(thread_id_t)]; /* array as the first element */
|
|
thread_id_t __tid;
|
|
long __align; /* Ensure that the union starts on long boundary */
|
|
} pthread_t;
|
|
|
|
This guarrantees that, during an assignment or pass-by-value, the compiler copies
|
|
every byte in our thread_id_t because the compiler guarrantees that the __size
|
|
array, which we have ensured is the equal-largest element in the union, retains
|
|
equivalence.
|
|
|
|
This means that pthread_t values stored, assigned and passed by value will at least
|
|
carry the value of any undefined padding bytes along and therefore ensure that
|
|
those values remain consistent. Our comparisons will return consistent results and
|
|
our hashes of [zero initialised] pthread_t values will also return consistent
|
|
results.
|
|
|
|
We have also removed the need for a pthread_null() function; we can initialise
|
|
at declaration time or easily create our own const pthread_t to use in assignments
|
|
later:
|
|
|
|
const pthread_t null_tid = {0}; /* braces are required */
|
|
|
|
pthread_t t;
|
|
...
|
|
t = null_tid;
|
|
|
|
|
|
Note that we don't have to explicitly make use of the __size array at all. It's
|
|
there just to force the compiler behaviour we want.
|
|
|
|
|
|
Partial solutions without a pthread_normalize function
|
|
|
|
|
|
An application-level pthread_null and pthread_compare proposal
|
|
(and pthread_hash proposal by extention)
|
|
|
|
In order to deal with the problem of scalar/aggregate pthread_t type disparity in
|
|
portable code I suggest using an old-fashioned union, e.g.:
|
|
|
|
Contraints:
|
|
- there is no padding, or padding values are preserved through assignment and
|
|
pass-by-value (see above);
|
|
- there are no extra non-id values in the pthread_t.
|
|
|
|
|
|
Example 1: A null initialiser for pthread_t variables...
|
|
|
|
typedef union {
|
|
unsigned char b[sizeof(pthread_t)];
|
|
pthread_t t;
|
|
} init_t;
|
|
|
|
const init_t initial = {0};
|
|
|
|
pthread_t tid = initial.t; /* init tid to all zeroes */
|
|
|
|
|
|
Example 2: A comparison function for pthread_t values
|
|
|
|
typedef union {
|
|
unsigned char b[sizeof(pthread_t)];
|
|
pthread_t t;
|
|
} pthcmp_t;
|
|
|
|
int pthcmp(pthread_t left, pthread_t right)
|
|
{
|
|
/*
|
|
* Compare two pthread handles in a way that imposes a repeatable but arbitrary
|
|
* ordering on them.
|
|
* I.e. given the same set of pthread_t handles the ordering should be the same
|
|
* each time but the order has no particular meaning other than that. E.g.
|
|
* the ordering does not imply the thread start sequence, or any other
|
|
* relationship between threads.
|
|
*
|
|
* Return values are:
|
|
* 1 : left is greater than right
|
|
* 0 : left is equal to right
|
|
* -1 : left is less than right
|
|
*/
|
|
int i;
|
|
pthcmp_t L, R;
|
|
L.t = left;
|
|
R.t = right;
|
|
for (i = 0; i < sizeof(pthread_t); i++)
|
|
{
|
|
if (L.b[i] > R.b[i])
|
|
return 1;
|
|
else if (L.b[i] < R.b[i])
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
It has been pointed out that the C99 standard allows for the possibility that
|
|
integer types also may include padding bits, which could invalidate the above
|
|
method. This addition to C99 was specifically included after it was pointed
|
|
out that there was one, presumably not particularly well known, architecture
|
|
that included a padding bit in it's 32 bit integer type. See section 6.2.6.2
|
|
of both the standard and the rationale, specifically the paragraph starting at
|
|
line 16 on page 43 of the rationale.
|
|
|
|
|
|
An aside
|
|
|
|
Certain compilers, e.g. gcc and one of the IBM compilers, include a feature
|
|
extention: provided the union contains a member of the same type as the
|
|
object then the object may be cast to the union itself.
|
|
|
|
We could use this feature to speed up the pthrcmp() function from example 2
|
|
above by casting rather than assigning the pthread_t arguments to the union, e.g.:
|
|
|
|
int pthcmp(pthread_t left, pthread_t right)
|
|
{
|
|
/*
|
|
* Compare two pthread handles in a way that imposes a repeatable but arbitrary
|
|
* ordering on them.
|
|
* I.e. given the same set of pthread_t handles the ordering should be the same
|
|
* each time but the order has no particular meaning other than that. E.g.
|
|
* the ordering does not imply the thread start sequence, or any other
|
|
* relationship between threads.
|
|
*
|
|
* Return values are:
|
|
* 1 : left is greater than right
|
|
* 0 : left is equal to right
|
|
* -1 : left is less than right
|
|
*/
|
|
int i;
|
|
for (i = 0; i < sizeof(pthread_t); i++)
|
|
{
|
|
if (((pthcmp_t)left).b[i] > ((pthcmp_t)right).b[i])
|
|
return 1;
|
|
else if (((pthcmp_t)left).b[i] < ((pthcmp_t)right).b[i])
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
Result thus far
|
|
|
|
We can't remove undefined bits if they are there in pthread_t already, but we have
|
|
attempted to render them inert for comparison and hashing functions by making them
|
|
consistent through assignment, copy and pass-by-value.
|
|
|
|
Note: Hashing pthread_t values requires that all pthread_t variables be initialised
|
|
to the same value (usually all zeros) before being assigned a proper thread ID, i.e.
|
|
to ensure that any padding bits are zero, or at least the same value for all
|
|
pthread_t. Since all pthread_t values are generated by the library in the first
|
|
instance this need not be an application-level operation.
|
|
|
|
|
|
Conclusion
|
|
|
|
I've attempted to resolve the multiple issues of type opacity and the possible
|
|
presence of undefined bits and bytes in pthread_t values, which prevent
|
|
applications from comparing or hashing pthread handles.
|
|
|
|
Two complimentary partial solutions have been proposed, one an application-level
|
|
scheme to handle both scalar and aggregate pthread_t types equally, plus a
|
|
definition of pthread_t itself that neutralises padding bits and bytes by
|
|
coercing semantics out of the compiler to eliminate variations in the values of
|
|
padding bits.
|
|
|
|
I have not provided any solution to the problem of handling extra values embedded
|
|
in pthread_t, e.g. debugging or trap information that an implementation is entitled
|
|
to include. Therefore none of this replaces the portability and flexibility of API
|
|
functions but what functions are needed? The threads standard is unlikely to
|
|
include that can be implemented by a combination of existing features and more
|
|
generic functions (several references in the threads rationale suggest this.
|
|
Therefore I propose that the following function could replace the several functions
|
|
that have been suggested in conversations:
|
|
|
|
pthread_t * pthread_normalize(pthread_t * handle);
|
|
|
|
For most existing pthreads implementations this function, or macro, would reduce to
|
|
a no-op with zero call overhead.
|