pcsx2/plugins
gabest11 f24be5c352 GSdx: a few games fixes (one piece grand battle, xenosaga 1, chikyuu boueigun 2)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1469 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-05 12:58:59 +00:00
..
CDVDiso Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
CDVDisoEFP Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDlinuz Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDnull Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
CDVDolio GSdx: removed the last bit of mfc dependency from cdvdolio 2009-06-19 00:11:56 +00:00
CDVDpeops Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
FWnull Major Build System changes: 2009-06-18 08:20:19 +00:00
GSdx GSdx: a few games fixes (one piece grand battle, xenosaga 1, chikyuu boueigun 2) 2009-07-05 12:58:59 +00:00
GSnull Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
LilyPad Major Build System changes: 2009-06-18 08:20:19 +00:00
PadNull Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
PeopsSPU2 Minor tweaks here and there. Removes a couple compiler warnings, adds in a -m32 flag I missed, and updates the Makefile a bit. 2009-05-14 21:50:03 +00:00
SPU2null Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
SSSPSXPAD Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
USBnull Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
dev9null Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
onepad WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change... 2009-07-03 11:45:47 +00:00
spu2-x SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
xpad Major Build System changes: 2009-06-18 08:20:19 +00:00
zerogs Major Build System changes: 2009-06-18 08:20:19 +00:00
zeropad Suppose I should do something about the configure.ac files and _DEBUG, as well. 2009-06-18 09:58:56 +00:00
zerospu2 A couple minor compiler warning fixes. 2009-07-03 01:06:53 +00:00
build.sh Linux/SPU2-X: A bit more work on the Linux port of SPU2-X. 2009-03-20 10:13:19 +00:00